Player Matchup

Neith
Neith
DeusVult1651
Neith
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,463 Elo+
Solo
Hercules
Hercules
Farpet33
Hercules
Level 120
God Stats
4W - 6L
1,572 SR
Queue Stats
440W - 430L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
fleqkzyy
Ix Chel
Level 113
God Stats
10W - 8L
1,595 SR
Queue Stats
141W - 152L
1,493 Elo+
Solo
Ra
Ra
namechanged9291
Ra
Level 79
God Stats
1W - 5L
1,334 SR
Queue Stats
258W - 211L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 86
God Stats
252W - 257L
1,567 SR
Queue Stats
277W - 288L
1,517 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,506 Elo+

VS

Team Averages
Level 84
1,446 SR
1,509 Elo+
Nut
Nut
Meepoplis
Nut
Level 86
God Stats
3W - 3L
1,183 SR
Queue Stats
87W - 73L
1,464 Elo+
Solo
Ares
Ares
Tomykahzey
Ares
Level 37
God Stats
3W - 4L
1,375 SR
Queue Stats
13W - 22L
1,324 Elo+
Solo
Ymir
Ymir
UnknownDoubt
Ymir
Level 109
God Stats
17W - 13L
1,561 SR
Queue Stats
360W - 350L
1,538 Elo+
Solo
Ullr
Ullr
azhhllan
Ullr
Level 88
God Stats
75W - 63L
1,609 SR
Queue Stats
349W - 316L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
pocketsxAzul
Ratatoskr
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 36L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,988
499
5,544
8,909
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Farpet33
Hercules
12
1 / 4 / 0
6,829
488
6,415
15,524
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
fleqkzyy
Ix Chel
12
2 / 5 / 1
7,344
525
5,378
12,445
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 1
7,526
538
6,341
9,697
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
6,806
486
2,354
6,691
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,513
608
4,424
8,351
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 3
6,652
475
2,684
6,863
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 6
8,310
594
9,156
11,343
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ullr
13
3 / 1 / 3
7,363
526
6,744
7,909
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
pocketsxAzul
Ratatoskr
16
12 / 0 / 6
9,854
704
12,819
9,928
4,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
19
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Hercules
Farpet33
Hercules
1
4
0
0.25
W
2
2
1
1.25
W
1
2
3
1.25
W
1
0
6
4
W
Ullr
3
1
3
4.5
L
Ix Chel
fleqkzyy
Ix Chel
2
5
1
0.5
L
0
4
1
0.13
W
Ratatoskr
pocketsxAzul
Ratatoskr
12
0
6
15
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
35,827
53,266
Taken
44,394
24,614
Mitigated
18,615
15,892
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,544
2,290
0
2,807
8,909
3,062
53
1,213
7,696
0
46,437
L
Hercules
Farpet33
Hercules
6,415
2,072
0
2,670
15,524
8,526
48
6,141
8,791
0
45,057
W
4,424
1,885
0
1,687
8,351
3,042
786
2,982
4,889
0
64,613
W
2,684
77
0
1,172
6,863
3,795
246
1,405
5,458
13,437
1,520
W
9,156
1,984
0
3,148
11,343
4,880
291
1,422
9,766
46,681
1,667
W
Ullr
6,744
2,385
0
1,204
7,909
2,752
1,368
2,684
5,225
0
51,622
L
Ix Chel
fleqkzyy
Ix Chel
5,378
756
326
4,669
12,445
7,649
0
1,321
11,124
32,625
425
L
6,341
448
189
2,637
9,697
3,270
0
882
8,769
63,410
1,974
W
Ratatoskr
pocketsxAzul
Ratatoskr
12,819
5,689
0
2,217
9,928
4,146
462
2,370
7,362
0
84,833
L
2,354
992
0
2,594
6,691
2,107
430
1,031
5,614
0
41,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
40,692
414
Minions Killed
432
0
Camps Cleared
0
1,296,406
Distance Traveled
1,344,601
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,988
499
88
6
0
251,190
3
L
Hercules
6,829
488
79
6
0
253,721
1
W
Nut
8,513
608
117
8
0
242,120
0
W
Ares
6,652
475
18
1
0
249,765
2
W
Ymir
8,310
594
89
6
0
277,335
6
W
Ullr
7,363
526
88
6
0
257,867
0
L
Ix Chel
7,344
525
43
3
0
231,091
0
L
Ra
7,526
538
128
9
0
298,428
0
W
Ratatoskr
9,854
704
120
9
0
317,514
1
L
Hou Yi
6,806
486
76
5
0
261,976
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role