Player Matchup

Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond IV
Guadaffem
Chronos
Diamond IV
Level 67
God Stats
4W - 7L
1,430 SR
Queue Stats
193W - 175L
2,119 MMR
Solo
Surtr
Surtr
Gold II
MYSTERY_GAMER123
Surtr
Gold II
Level 155
God Stats
38W - 25L
1,637 SR
Queue Stats
100W - 99L
1,743 MMR
Solo
Ne Zha
Ne Zha
Diamond III
fresteban2010
Ne Zha
Diamond III
Level 206
God Stats
9W - 3L
1,838 SR
Queue Stats
251W - 233L
2,349 MMR
Solo
Fafnir
Fafnir
Platinum II
lManiacK
Fafnir
Platinum II
Level 192
God Stats
0W - 2L
1,235 SR
Queue Stats
38W - 34L
1,883 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,528 SR
1,919 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,628 SR
1,963 MMR
Medusa
Medusa
Diamond V
KarinaRez
Medusa
Diamond V
Level 159
God Stats
2W - 2L
1,549 SR
Queue Stats
255W - 250L
1,810 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Raianator0421
Hun Batz
Diamond V
Level 179
God Stats
4W - 2L
1,480 SR
Queue Stats
407W - 390L
1,858 MMR
Party 1
Janus
Janus
Masters
Ranian
Janus
Masters
Level 206
God Stats
108W - 110L
1,631 SR
Queue Stats
508W - 439L
2,578 MMR
Solo
Maui
Maui
Diamond IV
Sniper Bolt
Maui
Diamond IV
Level 124
God Stats
1W - 0L
1,882 SR
Queue Stats
314W - 300L
1,880 MMR
Party 1
Anhur
Anhur
Platinum V
kaleldestroyer
Anhur
Platinum V
Level 44
God Stats
8W - 6L
1,598 SR
Queue Stats
36W - 29L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 5 / 1
7,843
461
3,473
9,980
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Guadaffem
Chronos
16
1 / 6 / 0
8,883
523
5,462
13,726
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 1
9,761
574
15,080
22,066
10,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

15
3 / 5 / 0
8,185
481
10,822
17,698
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
lManiacK
Fafnir
10
0 / 3 / 0
7,011
412
3,824
11,180
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MulanDanzaburouAresVulcan

VS

Bans
CthulhuCharybdisHerculesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KarinaRez
Medusa
17
3 / 3 / 1
10,394
611
9,579
11,334
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Raianator0421
Hun Batz
18
8 / 0 / 6
10,218
601
10,638
13,154
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
Ranian
Janus
19
8 / 1 / 8
11,403
671
14,978
7,376
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 9
8,810
518
5,328
10,561
9,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 4 / 2
10,263
604
13,007
18,815
6,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
8
Kills
25
25
Deaths
8
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
L
Chronos
Guadaffem
Chronos
1
6
0
0.17
W
Medusa
KarinaRez
Medusa
3
3
1
1.17
L
4
6
1
0.75
W
Hun Batz
Raianator0421
Hun Batz
8
0
6
11
W
Janus
Ranian
Janus
8
1
8
12
W
2
0
9
6.5
L
3
5
0
0.6
W
4
4
2
1.25
L
Fafnir
lManiacK
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
53,530
74,650
Taken
61,240
36,099
Mitigated
29,054
22,434
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,473
261
96
2,522
9,980
3,446
0
5,674
3,990
65,311
0
L
Chronos
Guadaffem
Chronos
5,462
2,408
0
4,640
13,726
5,151
580
342
13,384
69,981
10,305
W
Medusa
KarinaRez
Medusa
9,579
4,030
0
1,753
11,334
4,306
541
4,841
6,493
0
87,782
L
15,080
6,191
0
6,563
22,066
10,954
413
1,449
20,547
2,062
71,738
W
Hun Batz
Raianator0421
Hun Batz
10,638
3,305
0
5,433
13,154
4,996
0
2,234
10,920
0
79,240
W
Janus
Ranian
Janus
14,978
1,168
0
782
7,376
2,982
0
2,239
5,137
100,020
1,231
W
5,328
822
0
3,271
10,561
9,868
0
3,765
6,796
20,017
649
L
10,822
3,763
0
5,915
17,698
7,290
0
5,626
11,789
0
77,115
W
13,007
8,635
0
10,076
18,815
6,902
0
620
18,195
0
96,072
L
Fafnir
lManiacK
Fafnir
3,824
948
0
2,698
11,180
9,258
0
6,092
4,780
20,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
51,088
509
Minions Killed
657
0
Camps Cleared
0
1,582,359
Distance Traveled
1,755,361
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,843
461
121
7
0
315,665
4
L
Chronos
8,883
523
143
8
0
320,352
5
W
Medusa
10,394
611
160
9
0
308,160
0
L
Surtr
9,761
574
110
6
0
307,139
6
W
Hun Batz
10,218
601
125
7
0
405,031
0
W
Janus
11,403
671
185
11
0
399,227
0
W
Maui
8,810
518
34
2
0
363,420
5
L
Ne Zha
8,185
481
113
7
0
367,254
0
W
Anhur
10,263
604
153
9
0
279,523
4
L
Fafnir
7,011
412
22
1
0
271,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role