Player Matchup

Awilix
Awilix
FinishTheKill
Awilix
Level 125
God Stats
3W - 4L
1,689 SR
Queue Stats
150W - 142L
1,538 Elo+
Solo
Nox
Nox
TrashxBunnii
Nox
Level 169
God Stats
0W - 4L
1,186 SR
Queue Stats
64W - 75L
1,490 Elo+
Party 1
Chaac
Chaac
drakersley
Chaac
Level 158
God Stats
5W - 6L
1,569 SR
Queue Stats
36W - 50L
1,395 Elo+
Solo
Sylvanus
Sylvanus
drroskii
Sylvanus
Level 159
God Stats
110W - 123L
1,529 SR
Queue Stats
167W - 186L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
xX_Mangava_Xx
Cernunnos
Level 155
God Stats
5W - 6L
1,589 SR
Queue Stats
146W - 144L
1,442 Elo+
Solo
Team Averages
Level 153
1,512 SR
1,472 Elo+

VS

Team Averages
Level 137
1,451 SR
1,461 Elo+
Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Brntnf
Morgan Le Fay
Level 129
God Stats
3W - 4L
1,320 SR
Queue Stats
271W - 262L
1,466 Elo+
Solo
Bacchus
Bacchus
DTA_Daddy13
Bacchus
Level 157
God Stats
85W - 85L
1,476 SR
Queue Stats
226W - 236L
1,430 Elo+
Solo
Pele
Pele
SKULLYdaBEAST1
Pele
Level 88
God Stats
3W - 3L
1,458 SR
Queue Stats
31W - 28L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,287
529
3,730
7,391
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,188
519
705
5,037
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
10
0 / 4 / 0
5,352
535
5,233
9,746
7,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
drroskii
Sylvanus
9
0 / 6 / 1
4,814
481
3,048
11,285
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
xX_Mangava_Xx
Cernunnos
8
0 / 5 / 0
4,386
439
978
6,406
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
9 / 0 / 2
7,195
720
10,556
5,219
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
 
Chiron
11
3 / 0 / 1
6,663
666
5,896
6,553
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morgan Le Fay
Brntnf
Morgan Le Fay
11
2 / 1 / 0
6,258
626
4,619
4,181
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DTA_Daddy13
Bacchus
11
2 / 0 / 8
6,749
675
3,184
5,109
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 1
5,654
565
1,885
5,660
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
19
19
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
0
2
10
W
Chiron
 
Chiron
3
0
1
3.5
W
Morgan Le Fay
Brntnf
Morgan Le Fay
2
1
0
2
W
Bacchus
DTA_Daddy13
Bacchus
2
0
8
6
L
1
1
0
1
W
3
0
1
3.5
L
0
3
1
0.17
L
Chaac
0
4
0
0
L
Sylvanus
drroskii
Sylvanus
0
6
1
0.08
L
Cernunnos
xX_Mangava_Xx
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
26,140
39,865
Taken
26,722
17,431
Mitigated
10,817
8,263
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,556
4,614
0
1,360
5,219
1,502
361
1,693
3,526
0
52,098
W
Chiron
 
Chiron
5,896
1,772
134
2,814
6,553
2,132
0
0
6,553
0
42,514
W
Morgan Le Fay
Brntnf
Morgan Le Fay
4,619
504
0
1,160
4,181
1,276
0
813
3,368
36,720
816
W
Bacchus
DTA_Daddy13
Bacchus
3,184
893
0
2,086
5,109
4,078
62
813
4,296
16,055
0
L
3,730
1,084
0
810
7,391
2,515
0
1,332
6,059
0
40,123
W
1,885
658
0
230
5,660
1,829
0
197
5,463
0
28,945
L
705
0
0
410
5,037
1,498
0
3,158
1,879
30,002
0
L
Chaac
5,233
858
0
3,242
9,746
7,766
0
0
9,746
0
32,856
L
Sylvanus
drroskii
Sylvanus
3,048
1,177
84
2,877
11,285
4,255
0
2,043
9,242
21,679
10,402
L
Cernunnos
xX_Mangava_Xx
Cernunnos
978
296
0
840
6,406
1,397
0
1,246
5,160
0
14,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
32,519
271
Minions Killed
336
0
Camps Cleared
0
986,898
Distance Traveled
981,295
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,195
720
89
9
0
170,851
0
W
Chiron
6,663
666
88
9
0
183,242
0
W
Morgan Le Fay
6,258
626
73
7
0
194,947
7
W
Bacchus
6,749
675
37
4
0
202,578
0
L
Awilix
5,287
529
82
8
0
261,420
3
W
Pele
5,654
565
49
5
0
229,677
0
L
Nox
5,188
519
60
6
0
178,989
3
L
Chaac
5,352
535
52
5
0
205,985
0
L
Sylvanus
4,814
481
58
6
0
160,192
0
L
Cernunnos
4,386
439
19
2
0
180,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role