Player Matchup

Thanatos
Thanatos
AllegedLlama
Thanatos
Level 77
God Stats
94W - 88L
1,473 SR
Queue Stats
445W - 441L
1,450 Elo+
Solo
Bellona
Bellona
PobEda48
Bellona
Level 33
God Stats
7W - 7L
1,328 SR
Queue Stats
54W - 70L
1,215 Elo+
Solo
Poseidon
Poseidon
Titan_joak
Poseidon
Level 86
God Stats
12W - 10L
1,553 SR
Queue Stats
110W - 103L
1,476 Elo+
Solo
Neith
Neith
enano-pichi
Neith
Level 66
God Stats
36W - 29L
1,451 SR
Queue Stats
44W - 51L
1,350 Elo+
Solo
Hel
Hel
slambay
Hel
Level 63
God Stats
1W - 1L
1,739 SR
Queue Stats
42W - 38L
1,489 Elo+
Solo
Team Averages
Level 65
1,509 SR
1,396 Elo+

VS

Team Averages
Level 80
1,577 SR
1,416 Elo+
Cupid
Cupid
MC NUGGET F4CE
Cupid
Level 42
God Stats
9W - 10L
1,446 SR
Queue Stats
23W - 33L
1,273 Elo+
Solo
Ra
Ra
RedStraight
Ra
Level 117
God Stats
5W - 9L
1,500 SR
Queue Stats
648W - 643L
1,433 Elo+
Solo
Pele
Pele
SARGENT0SQUIRTER
Pele
Level 84
God Stats
4W - 1L
1,719 SR
Queue Stats
27W - 24L
1,490 Elo+
Solo
Neith
Neith
Sen7877
Neith
Level 18
God Stats
32W - 22L
1,517 SR
Queue Stats
43W - 37L
1,412 Elo+
Party 1
Scylla
Scylla
Swiftshots2k
Scylla
Level 139
God Stats
5W - 1L
1,702 SR
Queue Stats
166W - 160L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllegedLlama
Thanatos
13
4 / 4 / 2
7,690
549
5,823
11,862
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
PobEda48
Bellona
14
0 / 0 / 0
8,415
601
2,518
6,213
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Titan_joak
Poseidon
13
6 / 3 / 1
8,365
598
11,294
6,818
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 1
6,256
447
2,055
5,680
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
12
0 / 0 / 3
7,149
511
2,436
6,950
3,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,296
521
1,565
6,559
2,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 3
6,927
495
2,623
6,656
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
7,402
529
4,296
10,091
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Sen7877
Neith
13
3 / 1 / 1
7,628
545
4,846
6,185
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
13
3 / 2 / 1
7,533
538
7,075
7,294
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
8
8
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AllegedLlama
Thanatos
4
4
2
1.25
W
0
1
0
0
L
Bellona
PobEda48
Bellona
0
0
0
0
W
0
6
3
0.25
W
2
0
1
2.5
W
Neith
Sen7877
Neith
3
1
1
3.5
W
Scylla
3
2
1
1.75
L
Poseidon
Titan_joak
Poseidon
6
3
1
2.17
L
0
1
1
0.5
L
Hel
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
20,405
37,523
Taken
36,785
17,345
Mitigated
9,865
18,508
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AllegedLlama
Thanatos
5,823
238
0
6,778
11,862
4,982
0
1,185
10,524
0
58,054
W
1,565
740
0
2,802
6,559
2,060
1,053
274
6,267
0
49,415
L
Bellona
PobEda48
Bellona
2,518
500
0
3,176
6,213
5,010
334
0
6,213
322
51,646
W
2,623
181
252
716
6,656
1,352
283
4,954
1,328
33,693
1,138
W
4,296
743
0
4,345
10,091
2,936
0
2,085
7,766
0
59,147
W
Neith
Sen7877
Neith
4,846
1,081
0
1,215
6,185
1,777
1,386
1,699
4,318
0
45,157
W
Scylla
7,075
701
0
981
7,294
1,740
69
3,085
3,971
43,405
510
L
Poseidon
Titan_joak
Poseidon
11,294
1,899
0
0
6,818
1,980
141
3,607
2,983
56,988
1,661
L
2,055
481
0
473
5,680
1,882
0
1,565
4,115
0
32,743
L
Hel
2,436
192
3,371
4,710
6,950
3,491
19
2,606
4,205
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
36,786
425
Minions Killed
427
0
Camps Cleared
0
1,279,565
Distance Traveled
1,400,202
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,690
549
94
7
0
312,298
0
W
Cupid
7,296
521
113
8
0
292,101
4
L
Bellona
8,415
601
116
8
0
234,695
0
W
Ra
6,927
495
71
5
0
271,198
2
W
Pele
7,402
529
105
8
0
313,079
0
W
Neith
7,628
545
77
6
0
255,165
0
W
Scylla
7,533
538
61
4
0
268,659
4
L
Poseidon
8,365
598
104
7
0
296,334
0
L
Neith
6,256
447
80
6
0
188,675
0
L
Hel
7,149
511
31
2
0
247,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role