Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Izzykonner
Apollo
Level 194
God Stats
15W - 4L
1,856 SR
Queue Stats
292W - 293L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krauloth
Tsukuyomi
Level 68
God Stats
3W - 0L
1,865 SR
Queue Stats
316W - 315L
1,520 Elo+
Party 1
Yemoja
Yemoja
Siegen821
Yemoja
Level 100
God Stats
3W - 3L
1,331 SR
Queue Stats
190W - 232L
1,422 Elo+
Party 1
Ra
Ra
iMightBeDucky
Ra
Level 139
God Stats
3W - 0L
1,572 SR
Queue Stats
59W - 49L
1,631 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,516 Elo+

VS

Team Averages
Level 116
1,584 SR
1,560 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Equalizer XL
Chaac
Level 140
God Stats
35W - 23L
1,691 SR
Queue Stats
64W - 51L
1,630 Elo+
Solo
Fenrir
Fenrir
Kyorigamer28
Fenrir
Level 148
God Stats
10W - 7L
1,556 SR
Queue Stats
270W - 235L
1,551 Elo+
Solo
Ullr
Ullr
NotKylowinn
Ullr
Level 82
God Stats
4W - 5L
1,454 SR
Queue Stats
325W - 286L
1,558 Elo+
Solo
Atlas
Atlas
ReiEnthusiast
Atlas
Level 144
God Stats
22W - 10L
1,719 SR
Queue Stats
404W - 386L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
3 / 0 / 0
5,198
743
2,828
2,314
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Izzykonner
Apollo
9
0 / 2 / 0
4,438
634
3,536
5,216
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Krauloth
Tsukuyomi
8
1 / 2 / 1
4,315
616
2,762
4,241
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Siegen821
Yemoja
7
0 / 2 / 0
4,179
597
950
4,040
1,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 1
4,827
690
2,934
5,329
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 3 / 0
3,711
530
666
2,907
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 0
4,970
710
4,094
6,128
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
8
0 / 1 / 4
4,211
602
1,404
5,553
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
3 / 0 / 1
4,860
694
2,813
3,618
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 3
4,299
614
2,762
4,194
2,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
0
3
L
Janus
 
Janus
0
3
0
0
L
3
0
0
3
W
Apollo
Izzykonner
Apollo
0
2
0
0
W
Tsukuyomi
Krauloth
Tsukuyomi
1
2
1
0.75
L
Fenrir
0
1
4
2
L
3
0
1
3.5
L
2
0
3
3.5
W
Yemoja
Siegen821
Yemoja
0
2
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
11,739
21,140
Taken
22,400
6,706
Mitigated
8,974
10,559
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,828
145
0
1,039
2,314
613
0
780
1,534
29,969
1,744
L
Janus
 
Janus
666
0
0
8
2,907
663
0
1,252
1,407
14,643
0
L
4,094
552
0
3,497
6,128
3,089
0
1,568
4,116
0
28,814
W
Apollo
Izzykonner
Apollo
3,536
1,927
0
1,762
5,216
1,481
16
1,088
4,128
0
34,962
W
Tsukuyomi
Krauloth
Tsukuyomi
2,762
656
0
2,094
4,241
1,165
0
122
4,119
0
21,938
L
Fenrir
1,404
510
0
1,457
5,553
1,785
0
1,295
4,092
0
20,393
L
2,813
773
0
1,510
3,618
969
0
314
3,304
0
30,540
L
2,762
1,420
0
1,553
4,194
2,468
0
859
3,297
11,508
0
W
Yemoja
Siegen821
Yemoja
950
419
1,398
1,031
4,040
1,739
0
1,438
2,602
9,001
0
W
2,934
110
0
3,235
5,329
1,708
0
0
5,329
24,892
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
22,051
250
Minions Killed
211
0
Camps Cleared
0
775,993
Distance Traveled
732,507
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,198
743
61
9
0
147,589
2
L
Janus
3,711
530
30
4
0
97,752
0
L
Chaac
4,970
710
59
8
0
169,138
0
W
Apollo
4,438
634
69
10
0
139,733
0
W
Tsukuyomi
4,315
616
41
6
0
181,054
0
L
Fenrir
4,211
602
37
5
0
178,240
0
L
Ullr
4,860
694
70
10
0
148,269
1
L
Atlas
4,299
614
15
2
0
139,108
4
W
Yemoja
4,179
597
21
3
0
152,341
0
W
Ra
4,827
690
58
8
0
155,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role