Player Matchup

Cthulhu
Cthulhu
Denzel_Games
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 20L
1,267 Elo+
Party 1
Ne Zha
Ne Zha
HappyJello
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
SadJello
Baron Samedi
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 20L
1,267 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,267 Elo+

VS

Team Averages
Level 47
1,533 SR
1,473 Elo+
Cliodhna
Cliodhna
Issles
Cliodhna
Level 33
God Stats
4W - 6L
1,551 SR
Queue Stats
88W - 87L
1,483 Elo+
Solo
Sylvanus
Sylvanus
PorkInTush
Sylvanus
Level 49
God Stats
2W - 3L
1,502 SR
Queue Stats
25W - 26L
1,400 Elo+
Solo
Kukulkan
Kukulkan
oXRAEo
Kukulkan
Level 59
God Stats
7W - 6L
1,545 SR
Queue Stats
109W - 104L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denzel_Games
Cthulhu
13
0 / 3 / 5
8,743
729
6,253
12,638
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
HappyJello
Ne Zha
15
6 / 4 / 3
9,880
823
9,663
9,353
3,444
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SadJello
Baron Samedi
17
5 / 0 / 4
11,062
922
9,669
7,740
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Issles
Cliodhna
14
1 / 7 / 6
8,661
722
7,998
13,691
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PorkInTush
Sylvanus
15
2 / 3 / 5
9,082
757
6,653
11,589
12,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
oXRAEo
Kukulkan
17
4 / 1 / 2
9,827
819
10,001
3,302
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
7
7
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Denzel_Games
Cthulhu
0
3
5
0.83
W
Ne Zha
HappyJello
Ne Zha
6
4
3
1.88
L
Cliodhna
Issles
Cliodhna
1
7
6
0.57
L
Sylvanus
PorkInTush
Sylvanus
2
3
5
1.5
W
Baron Samedi
SadJello
Baron Samedi
5
0
4
7
L
Kukulkan
oXRAEo
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
24,652
29,731
Taken
28,582
10,723
Mitigated
21,429
12,822
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Denzel_Games
Cthulhu
6,253
482
0
5,149
12,638
4,121
0
8,251
4,193
29,000
1,651
W
Ne Zha
HappyJello
Ne Zha
9,663
4,418
0
2,024
9,353
3,444
0
4,977
4,151
0
17,138
L
Cliodhna
Issles
Cliodhna
7,998
792
0
3,174
13,691
7,471
0
7,884
5,795
0
18,912
L
Sylvanus
PorkInTush
Sylvanus
6,653
1,262
659
2,755
11,589
12,466
0
5,980
5,598
21,803
649
W
Baron Samedi
SadJello
Baron Samedi
9,669
1,112
606
5,043
7,740
3,158
156
3,424
4,152
43,861
231
L
Kukulkan
oXRAEo
Kukulkan
10,001
119
0
0
3,302
1,492
0
1,687
1,603
37,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
27,570
143
Minions Killed
132
0
Camps Cleared
0
659,847
Distance Traveled
646,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,743
729
48
4
0
228,782
0
W
Ne Zha
9,880
823
8
1
0
201,634
0
L
Cliodhna
8,661
722
24
2
0
206,479
0
L
Sylvanus
9,082
757
32
3
0
192,389
0
W
Baron Samedi
11,062
922
87
7
0
229,431
0
L
Kukulkan
9,827
819
76
6
0
247,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role