Player Matchup

Baron Samedi
Baron Samedi
Gold III
JSCHWAM
Baron Samedi
Gold III
Level 154
God Stats
12W - 15L
1,557 SR
Queue Stats
358W - 369L
1,523 MMR
Party 1
Xbalanque
Xbalanque
Gold III
ich40s
Xbalanque
Gold III
Level 157
God Stats
4W - 1L
1,344 SR
Queue Stats
27W - 27L
1,569 MMR
Party 1
Hades
Hades
Gold IV
єℓєкιвυℓℓ
Hades
Gold IV
Level 86
God Stats
37W - 17L
1,771 SR
Queue Stats
504W - 558L
1,578 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,557 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 88
1,656 SR
1,489 MMR
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
HazeInPlays
Jormungandr
Gold II
Level 87
God Stats
30W - 16L
1,681 SR
Queue Stats
66W - 85L
1,731 MMR
Party 2
Amaterasu
Amaterasu
Silver II
carlos2205
Amaterasu
Silver II
Level 60
God Stats
0W - 1L
1,786 SR
Queue Stats
19W - 39L
1,235 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JSCHWAM
Baron Samedi
15
1 / 1 / 9
9,310
846
12,783
8,994
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ich40s
Xbalanque
16
6 / 0 / 3
10,423
948
19,014
5,757
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 7
9,539
867
7,593
13,712
13,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SerqetCerberusCthulhuKuzenboAchilles

VS

Bans
MulanPersephoneBacchusIx ChelFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 3 / 2
8,022
729
3,911
11,934
10,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
HazeInPlays
Jormungandr
14
2 / 1 / 0
8,946
813
10,773
14,423
9,076
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
carlos2205
Amaterasu
13
0 / 6 / 2
7,940
722
5,192
18,749
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
2
0.33
L
Jormungandr
HazeInPlays
Jormungandr
2
1
0
2
W
Baron Samedi
JSCHWAM
Baron Samedi
1
1
9
5.5
L
Amaterasu
carlos2205
Amaterasu
0
6
2
0.17
W
Xbalanque
ich40s
Xbalanque
6
0
3
7.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,390
Damage
19,876
28,463
Taken
45,106
20,255
Mitigated
30,349
15,349
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,911
64
0
972
11,934
10,732
0
5,670
5,586
17,339
2,056
L
Jormungandr
HazeInPlays
Jormungandr
10,773
987
0
2,097
14,423
9,076
0
5,979
7,873
36,259
0
W
Baron Samedi
JSCHWAM
Baron Samedi
12,783
816
1,642
4,652
8,994
4,613
535
5,110
3,884
26,921
500
L
Amaterasu
carlos2205
Amaterasu
5,192
2,691
0
3,598
18,749
10,541
0
6,771
11,483
0
15,064
W
Xbalanque
ich40s
Xbalanque
19,014
11,742
0
4,138
5,757
2,249
2,755
3,119
2,638
0
50,204
W
7,593
902
278
4,639
13,712
13,393
747
6,228
7,484
29,998
743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
24,908
137
Minions Killed
103
0
Camps Cleared
0
627,768
Distance Traveled
668,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,022
729
8
1
0
211,143
0
L
Jormungandr
8,946
813
54
5
0
236,532
0
W
Baron Samedi
9,310
846
41
4
0
203,613
0
L
Amaterasu
7,940
722
41
4
0
220,726
0
W
Xbalanque
10,423
948
66
6
0
219,694
0
W
Hades
9,539
867
30
3
0
204,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role