Player Matchup

Horus
Horus
AlexMariin29
Horus
Level 89
God Stats
2W - 1L
1,398 SR
Queue Stats
85W - 77L
1,436 Elo+
Party 1
Ganesha
Ganesha
BlazeThaDank
Ganesha
Level 152
God Stats
2W - 0L
1,408 SR
Queue Stats
67W - 64L
1,480 Elo+
Solo
Scylla
Scylla
IlFranklI
Scylla
Level 104
God Stats
2W - 1L
1,321 SR
Queue Stats
83W - 80L
1,464 Elo+
Party 1
Neith
Neith
SecludedRPGer
Neith
Level 107
God Stats
1W - 1L
1,440 SR
Queue Stats
34W - 33L
1,461 Elo+
Solo
Apollo
Apollo
ShellBanger
Apollo
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 143L
1,456 Elo+
Solo
Team Averages
Level 108
1,413 SR
1,460 Elo+

VS

Team Averages
Level 136
1,549 SR
1,462 Elo+
Chernobog
Chernobog
 
Chernobog
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ozmodan
Ullr
Level 158
God Stats
6W - 3L
1,734 SR
Queue Stats
395W - 401L
1,475 Elo+
Solo
Susano
Susano
iRredbeard
Susano
Level 86
God Stats
1W - 1L
1,493 SR
Queue Stats
130W - 136L
1,426 Elo+
Solo
Horus
Horus
nappy704
Horus
Level 129
God Stats
0W - 2L
1,326 SR
Queue Stats
105W - 119L
1,426 Elo+
Solo
Loki
Loki
x ONE WING x
Loki
Level 158
God Stats
3W - 4L
1,693 SR
Queue Stats
282W - 296L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
7,558
756
4,834
7,913
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
BlazeThaDank
Ganesha
14
0 / 2 / 11
8,317
832
6,011
8,069
9,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
IlFranklI
Scylla
14
4 / 1 / 9
8,415
842
6,733
4,733
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 2 / 5
8,784
878
5,524
4,260
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Apollo
14
3 / 0 / 10
8,286
829
5,317
6,097
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 3 / 2
7,934
793
4,896
6,708
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Ozmodan
Ullr
12
1 / 5 / 2
6,895
690
6,045
8,309
2,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
iRredbeard
Susano
14
1 / 0 / 2
7,096
710
6,609
4,238
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
nappy704
Horus
11
0 / 3 / 3
6,485
649
1,504
6,263
2,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
7,262
726
6,085
5,974
1,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
14
Kills
5
5
Deaths
14
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
2
0.67
W
2
0
10
7
W
Ganesha
BlazeThaDank
Ganesha
0
2
11
2.75
W
Scylla
IlFranklI
Scylla
4
1
9
8.5
L
Ullr
Ozmodan
Ullr
1
5
2
0.4
W
5
2
5
3.75
W
Apollo
3
0
10
8
L
Susano
iRredbeard
Susano
1
0
2
2
L
Horus
nappy704
Horus
0
3
3
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
25,139
31,072
Taken
31,492
23,522
Mitigated
10,729
14,377
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,896
2,089
494
646
6,708
1,990
0
2,693
3,843
0
18,536
W
4,834
1,664
3,659
3,679
7,913
8,404
42
0
7,913
1,347
4,646
W
Ganesha
BlazeThaDank
Ganesha
6,011
175
651
2,008
8,069
9,303
0
0
8,069
12,947
1,128
W
Scylla
IlFranklI
Scylla
6,733
525
258
178
4,733
1,587
0
0
4,733
23,404
0
L
Ullr
Ozmodan
Ullr
6,045
3,700
347
1,414
8,309
2,713
0
3,435
4,573
0
12,328
W
5,524
1,360
180
560
4,260
1,878
0
0
4,260
0
20,889
W
Apollo
5,317
2,369
1,169
2,035
6,097
2,350
515
0
6,097
0
14,529
L
Susano
iRredbeard
Susano
6,609
535
667
762
4,238
1,557
0
1,353
2,772
0
16,925
L
Horus
nappy704
Horus
1,504
590
452
1,570
6,263
2,650
0
2,563
3,463
0
1,845
L
6,085
139
561
565
5,974
1,819
0
2,939
2,774
0
18,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
35,672
122
Minions Killed
97
0
Camps Cleared
0
1,005,890
Distance Traveled
881,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,934
793
49
5
0
195,483
0
W
Horus
7,558
756
13
1
0
226,337
0
W
Ganesha
8,317
832
2
0
0
195,553
0
W
Scylla
8,415
842
40
4
0
204,480
0
L
Ullr
6,895
690
13
1
0
155,691
0
W
Neith
8,784
878
45
5
0
164,405
0
W
Apollo
8,286
829
22
2
0
215,115
0
L
Susano
7,096
710
20
2
0
185,099
0
L
Horus
6,485
649
2
0
0
152,025
0
L
Loki
7,262
726
13
1
0
193,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role