Player Matchup

Ah Puch
Ah Puch
ArménMihai
Ah Puch
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,637 Elo+
Party 3
Gilgamesh
Gilgamesh
InZantic
Gilgamesh
Level 166
God Stats
36W - 30L
1,521 SR
Queue Stats
565W - 570L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Justaplaya
Zhong Kui
Level 190
God Stats
0W - 2L
1,332 SR
Queue Stats
273W - 274L
1,459 Elo+
Party 4
Hades
Hades
XiONism
Hades
Level 24
God Stats
5W - 9L
1,531 SR
Queue Stats
29W - 35L
1,493 Elo+
Party 4
Charybdis
Charybdis
twembledore
Charybdis
Level 144
God Stats
20W - 13L
1,714 SR
Queue Stats
187W - 176L
1,486 Elo+
Party 3
Team Averages
Level 129
1,519 SR
1,520 Elo+

VS

Team Averages
Level 117
1,585 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Fabi496
Horus
Level 157
God Stats
24W - 31L
1,632 SR
Queue Stats
293W - 271L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
M3rK-_-RAMPAG3
Kumbhakarna
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,365 Elo+
Party 2
Hera
Hera
PTFOkiIIz
Hera
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,470 Elo+
Party 2
Chernobog
Chernobog
Tony07m
Chernobog
Level 153
God Stats
8W - 6L
1,795 SR
Queue Stats
170W - 165L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArménMihai
Ah Puch
13
3 / 3 / 2
7,153
596
9,434
8,646
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
InZantic
Gilgamesh
4
0 / 2 / 0
4,521
377
1,013
2,899
975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Justaplaya
Zhong Kui
10
2 / 3 / 0
6,106
509
4,803
8,177
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hades
XiONism
Hades
10
1 / 2 / 3
6,249
521
4,181
10,471
8,752
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
twembledore
Charybdis
13
2 / 3 / 1
6,869
572
7,092
7,956
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 1 / 3
8,003
667
4,527
9,650
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Fabi496
Horus
14
5 / 0 / 1
9,103
759
5,738
8,867
6,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kumbhakarna
M3rK-_-RAMPAG3
Kumbhakarna
10
0 / 1 / 2
6,839
570
2,647
8,331
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
12
0 / 3 / 3
6,926
577
5,815
8,911
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chernobog
Tony07m
Chernobog
14
3 / 3 / 1
8,134
678
6,571
11,223
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
13
13
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
Ah Puch
ArménMihai
Ah Puch
3
3
2
1.33
W
Horus
Fabi496
Horus
5
0
1
5.5
L
Gilgamesh
InZantic
Gilgamesh
0
2
0
0
L
Zhong Kui
Justaplaya
Zhong Kui
2
3
0
0.67
W
Kumbhakarna
M3rK-_-RAMPAG3
Kumbhakarna
0
1
2
1
W
Hera
0
3
3
0.5
W
Chernobog
Tony07m
Chernobog
3
3
1
1.17
L
Hades
XiONism
Hades
1
2
3
1.25
L
Charybdis
twembledore
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,523
Damage
25,298
38,149
Taken
46,982
20,553
Mitigated
20,571
10,247
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,527
2,806
0
6,186
9,650
3,262
0
3,076
6,567
0
61,329
L
Ah Puch
ArménMihai
Ah Puch
9,434
177
0
1,685
8,646
2,829
0
3,701
4,945
58,890
1,305
W
Horus
Fabi496
Horus
5,738
2,553
71
2,229
8,867
6,444
1,664
2,585
6,062
0
56,130
L
Gilgamesh
InZantic
Gilgamesh
1,013
362
0
936
2,899
975
0
0
2,899
0
8,132
L
Zhong Kui
Justaplaya
Zhong Kui
4,803
914
0
938
8,177
5,467
0
1,008
7,169
37,291
0
W
Kumbhakarna
M3rK-_-RAMPAG3
Kumbhakarna
2,647
363
0
1,271
8,331
4,828
150
3,180
5,128
13,790
0
W
Hera
5,815
1,757
0
2,942
8,911
2,422
0
6,567
2,333
43,190
0
W
Chernobog
Tony07m
Chernobog
6,571
3,728
0
4,773
11,223
3,615
1,365
3,391
7,820
0
74,453
L
Hades
XiONism
Hades
4,181
325
274
3,463
10,471
8,752
27
2,920
7,551
20,789
0
L
Charybdis
twembledore
Charybdis
7,092
3,521
0
2,951
7,956
2,530
451
833
7,123
0
61,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
39,005
324
Minions Killed
380
0
Camps Cleared
0
956,341
Distance Traveled
1,243,766
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,003
667
85
7
0
301,976
0
L
Ah Puch
7,153
596
106
9
0
244,692
3
W
Horus
9,103
759
92
8
0
226,412
0
L
Gilgamesh
4,521
377
10
1
0
44,106
0
L
Zhong Kui
6,106
509
69
6
0
217,457
0
W
Kumbhakarna
6,839
570
23
2
0
249,339
2
W
Hera
6,926
577
62
5
0
230,383
4
W
Chernobog
8,134
678
118
10
0
235,656
2
L
Hades
6,249
521
34
3
0
231,230
0
L
Charybdis
6,869
572
105
9
0
218,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role