Player Matchup

Surtr
Surtr
 
Surtr
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Danbuscas47
Cabrakan
Level 120
God Stats
2W - 0L
1,736 SR
Queue Stats
152W - 150L
1,407 Elo+
Solo
Fafnir
Fafnir
Gwarr RoA
Fafnir
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 115L
1,423 Elo+
Solo
Ra
Ra
Jbnlkan
Ra
Level 145
God Stats
1W - 1L
1,301 SR
Queue Stats
140W - 149L
1,532 Elo+
Solo
Anhur
Anhur
migue122
Anhur
Level 114
God Stats
4W - 4L
1,475 SR
Queue Stats
237W - 243L
1,488 Elo+
Solo
Team Averages
Level 163
1,502 SR
1,470 Elo+

VS

Team Averages
Level 118
1,525 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chronos4348
Chang'e
Level 65
God Stats
11W - 10L
1,603 SR
Queue Stats
24W - 33L
1,452 Elo+
Solo
Hel
Hel
MatiiAltaX
Hel
Level 145
God Stats
66W - 62L
1,515 SR
Queue Stats
390W - 387L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
QUEEN-OF-GC
Baron Samedi
Level 93
God Stats
10W - 12L
1,642 SR
Queue Stats
199W - 185L
1,546 Elo+
Solo
Fenrir
Fenrir
RagnarK_56
Fenrir
Level 133
God Stats
4W - 5L
1,366 SR
Queue Stats
103W - 118L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
10 / 1 / 3
8,541
610
8,031
10,480
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Danbuscas47
Cabrakan
12
2 / 1 / 8
6,595
471
6,073
12,115
10,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fafnir
Gwarr RoA
Fafnir
14
1 / 1 / 4
8,702
622
8,609
9,611
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 0 / 1
8,133
581
6,554
5,296
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
migue122
Anhur
12
0 / 2 / 4
6,972
498
4,016
7,814
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 4 / 0
7,014
501
7,543
10,324
2,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Chang'e
Chronos4348
Chang'e
10
0 / 3 / 1
6,255
447
3,357
9,330
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 0
7,313
522
5,746
13,083
4,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
QUEEN-OF-GC
Baron Samedi
13
0 / 5 / 0
6,341
453
3,647
10,696
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RagnarK_56
Fenrir
3
0 / 0 / 0
4,275
305
352
1,802
392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
5
5
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
10
1
3
11.5
L
Anhur
 
Anhur
3
4
0
0.75
L
Chang'e
Chronos4348
Chang'e
0
3
1
0.17
W
Cabrakan
Danbuscas47
Cabrakan
2
1
8
6
W
Fafnir
Gwarr RoA
Fafnir
1
1
4
3
W
3
0
1
3.5
L
2
4
0
0.5
L
Baron Samedi
QUEEN-OF-GC
Baron Samedi
0
5
0
0
L
Fenrir
RagnarK_56
Fenrir
0
0
0
0
W
Anhur
migue122
Anhur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
20,645
45,316
Taken
45,235
25,948
Mitigated
13,510
18,230
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,031
3,645
0
3,033
10,480
4,945
623
2,077
8,403
3,229
58,930
L
Anhur
 
Anhur
7,543
3,391
0
2,097
10,324
2,595
0
3,319
6,972
0
48,786
L
Chang'e
Chronos4348
Chang'e
3,357
318
1,654
2,835
9,330
1,913
0
3,362
5,609
27,709
0
W
Cabrakan
Danbuscas47
Cabrakan
6,073
936
0
2,878
12,115
10,155
0
3,470
8,645
16,687
1,672
W
Fafnir
Gwarr RoA
Fafnir
8,609
2,715
0
4,890
9,611
7,273
0
3,763
5,848
59,430
10,662
W
6,554
202
1,003
2,246
5,296
1,922
56
2,874
2,422
63,662
538
L
5,746
208
136
7,646
13,083
4,626
0
8,795
4,187
50,760
0
L
Baron Samedi
QUEEN-OF-GC
Baron Samedi
3,647
329
230
1,793
10,696
3,984
0
4,600
5,885
51,878
374
L
Fenrir
RagnarK_56
Fenrir
352
144
0
866
1,802
392
0
142
1,660
0
4,490
W
Anhur
migue122
Anhur
4,016
2,087
340
3,840
7,814
1,653
747
498
7,316
0
49,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
31,198
406
Minions Killed
325
0
Camps Cleared
0
1,351,433
Distance Traveled
1,042,445
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,541
610
84
6
0
307,474
0
L
Anhur
7,014
501
75
5
0
258,878
1
L
Chang'e
6,255
447
43
3
0
250,170
0
W
Cabrakan
6,595
471
25
2
0
245,217
1
W
Fafnir
8,702
622
105
8
0
257,143
0
W
Ra
8,133
581
111
8
0
300,370
0
L
Hel
7,313
522
102
7
0
240,000
2
L
Baron Samedi
6,341
453
96
7
0
232,260
0
L
Fenrir
4,275
305
9
1
0
61,137
0
W
Anhur
6,972
498
81
6
0
241,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role