Player Matchup

Awilix
Awilix
GospodB0G
Awilix
Level 130
God Stats
20W - 6L
1,785 SR
Queue Stats
631W - 627L
1,478 Elo+
Solo
Sylvanus
Sylvanus
KnowYourRole262
Sylvanus
Level 146
God Stats
64W - 74L
1,431 SR
Queue Stats
278W - 280L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Rcd12-diasrps
Gilgamesh
Level 124
God Stats
7W - 6L
1,615 SR
Queue Stats
523W - 485L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
TrizzyThaSavage
Cthulhu
Level 125
God Stats
10W - 7L
1,650 SR
Queue Stats
845W - 806L
1,502 Elo+
Solo
Raijin
Raijin
guwui
Raijin
Level 104
God Stats
2W - 1L
1,604 SR
Queue Stats
292W - 266L
1,492 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,493 Elo+

VS

Team Averages
Level 92
1,521 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ERMendi
Chaac
Level 45
God Stats
10W - 14L
1,504 SR
Queue Stats
42W - 58L
1,384 Elo+
Solo
Serqet
Serqet
Grzelaczyk
Serqet
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
118W - 115L
1,409 Elo+
Solo
Hachiman
Hachiman
PaullSnow
Hachiman
Level 108
God Stats
1W - 2L
1,501 SR
Queue Stats
11W - 16L
1,402 Elo+
Solo
Aphrodite
Aphrodite
RumiruGabrys
Aphrodite
Level 159
God Stats
102W - 89L
1,602 SR
Queue Stats
618W - 533L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GospodB0G
Awilix
15
7 / 3 / 1
8,781
585
7,069
13,491
5,474
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
16
1 / 0 / 4
9,532
635
10,900
10,407
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rcd12-diasrps
Gilgamesh
15
11 / 1 / 3
8,964
598
8,386
11,423
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 7
8,497
566
9,661
13,778
11,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Raijin
guwui
Raijin
14
2 / 5 / 5
8,322
555
8,295
10,527
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 5 / 3
7,995
533
11,422
11,464
5,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
ERMendi
Chaac
13
0 / 3 / 0
7,330
489
5,317
15,533
9,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Grzelaczyk
Serqet
12
4 / 6 / 1
7,312
487
5,561
13,547
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
PaullSnow
Hachiman
10
0 / 8 / 2
6,103
407
4,984
9,681
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
RumiruGabrys
Aphrodite
11
1 / 2 / 4
7,157
477
6,885
11,958
10,366
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
10
10
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
3
1.3
L
Chaac
ERMendi
Chaac
0
3
0
0
W
Awilix
GospodB0G
Awilix
7
3
1
2.5
L
Serqet
Grzelaczyk
Serqet
4
6
1
0.75
W
Sylvanus
1
0
4
3
L
Hachiman
PaullSnow
Hachiman
0
8
2
0.13
W
Gilgamesh
Rcd12-diasrps
Gilgamesh
11
1
3
12.5
L
Aphrodite
RumiruGabrys
Aphrodite
1
2
4
1.5
W
3
1
7
6.5
W
Raijin
guwui
Raijin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
34,169
59,626
Taken
62,183
32,969
Mitigated
32,533
14,460
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,422
448
0
2,259
11,464
5,836
192
7,788
3,676
53,401
505
L
Chaac
ERMendi
Chaac
5,317
739
0
4,036
15,533
9,565
0
9,251
6,282
0
55,390
W
Awilix
GospodB0G
Awilix
7,069
2,339
0
4,383
13,491
5,474
91
2,457
11,034
0
61,542
L
Serqet
Grzelaczyk
Serqet
5,561
948
0
3,181
13,547
4,284
0
3,682
9,805
0
37,222
W
Sylvanus
10,900
3,643
288
5,539
10,407
9,132
405
0
10,149
65,047
12,218
L
Hachiman
PaullSnow
Hachiman
4,984
2,648
0
774
9,681
2,482
0
1,756
7,825
0
22,416
W
Gilgamesh
Rcd12-diasrps
Gilgamesh
8,386
2,476
0
893
11,423
4,388
0
3,270
8,057
0
57,236
L
Aphrodite
RumiruGabrys
Aphrodite
6,885
1,420
3,061
6,674
11,958
10,366
0
4,506
7,363
23,810
1,565
W
9,661
719
105
1,179
13,778
11,411
0
4,872
8,406
35,689
2,394
W
Raijin
guwui
Raijin
8,295
1,149
0
2,073
10,527
2,564
0
7,507
3,020
61,490
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
35,897
496
Minions Killed
318
0
Camps Cleared
0
1,416,231
Distance Traveled
1,388,912
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,995
533
74
5
0
282,577
6
L
Chaac
7,330
489
112
7
0
281,152
0
W
Awilix
8,781
585
100
7
0
271,843
0
L
Serqet
7,312
487
64
4
0
303,208
4
W
Sylvanus
9,532
635
147
10
0
208,811
5
L
Hachiman
6,103
407
34
2
0
255,094
4
W
Gilgamesh
8,964
598
84
6
0
356,752
0
L
Aphrodite
7,157
477
34
2
0
266,881
3
W
Cthulhu
8,497
566
42
3
0
308,361
6
W
Raijin
8,322
555
123
8
0
270,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role