Player Matchup

Charybdis
Charybdis
Aurails
Charybdis
Level 66
God Stats
13W - 7L
1,528 SR
Queue Stats
116W - 118L
1,444 Elo+
Party 1
Sol
Sol
LuisTheGoat_Yt_
Sol
Level 86
God Stats
31W - 31L
1,464 SR
Queue Stats
151W - 151L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WaveGodRay
Cu Chulainn
Level 109
God Stats
80W - 76L
1,487 SR
Queue Stats
278W - 278L
1,438 Elo+
Party 1
Team Averages
Level 87
1,493 SR
1,462 Elo+

VS

Team Averages
Level 59
1,469 SR
1,433 Elo+
Ao Kuang
Ao Kuang
Ivan_Desnaigue
Ao Kuang
Level 33
God Stats
3W - 2L
1,616 SR
Queue Stats
53W - 60L
1,425 Elo+
Solo
Chaac
Chaac
PaintChip101
Chaac
Level 63
God Stats
2W - 6L
1,286 SR
Queue Stats
107W - 104L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
lmneck
Kuzenbo
Level 81
God Stats
121W - 124L
1,507 SR
Queue Stats
534W - 505L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aurails
Charybdis
15
2 / 2 / 5
8,600
860
4,861
6,543
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 2
9,034
903
9,883
5,432
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WaveGodRay
Cu Chulainn
14
1 / 1 / 6
8,021
802
6,197
6,611
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 3 / 1
7,456
746
3,649
7,945
3,188
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 1
8,160
816
6,589
8,320
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
lmneck
Kuzenbo
14
0 / 2 / 2
7,505
751
4,126
7,421
4,907
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aurails
Charybdis
2
2
5
2.25
L
Ao Kuang
2
3
1
0.83
W
5
0
2
6
L
1
3
1
0.5
W
Cu Chulainn
WaveGodRay
Cu Chulainn
1
1
6
4
L
Kuzenbo
lmneck
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
14,364
18,586
Taken
23,686
7,231
Mitigated
12,765
4,868
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aurails
Charybdis
4,861
2,176
0
850
6,543
1,963
841
3,074
3,469
0
29,707
L
Ao Kuang
3,649
736
0
1,697
7,945
3,188
0
3,233
4,678
8,637
413
W
9,883
1,680
6
2,603
5,432
1,650
149
1,451
3,981
36,018
1,602
L
6,589
567
0
2,370
8,320
4,670
0
3,297
4,980
0
38,856
W
Cu Chulainn
WaveGodRay
Cu Chulainn
6,197
824
0
1,409
6,611
3,618
0
3,289
3,322
0
19,635
L
Kuzenbo
lmneck
Kuzenbo
4,126
1,085
0
1,442
7,421
4,907
0
2,982
4,432
27,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
23,121
155
Minions Killed
127
0
Camps Cleared
0
590,004
Distance Traveled
545,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,600
860
69
7
0
190,415
0
L
Ao Kuang
7,456
746
12
1
0
179,208
0
W
Sol
9,034
903
58
6
0
205,585
0
L
Chaac
8,160
816
60
6
0
199,636
0
W
Cu Chulainn
8,021
802
28
3
0
194,004
0
L
Kuzenbo
7,505
751
55
6
0
166,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role