Player Matchup

Maui
Maui
Ceo0fShmeat
Maui
Level 89
God Stats
3W - 2L
1,342 SR
Queue Stats
72W - 63L
1,489 Elo+
Solo
Nut
Nut
Fenixevilangel
Nut
Level 146
God Stats
7W - 9L
1,413 SR
Queue Stats
208W - 206L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gatortails42
Cu Chulainn
Level 82
God Stats
9W - 12L
1,500 SR
Queue Stats
170W - 192L
1,446 Elo+
Solo
Ix Chel
Ix Chel
VeryMidGamer
Ix Chel
Level 91
God Stats
12W - 13L
1,500 SR
Queue Stats
201W - 173L
1,522 Elo+
Solo
Athena
Athena
Zen Zoso Solo
Athena
Level 159
God Stats
68W - 61L
1,550 SR
Queue Stats
824W - 799L
1,482 Elo+
Solo
Team Averages
Level 113
1,461 SR
1,489 Elo+

VS

Team Averages
Level 118
1,605 SR
1,521 Elo+
Thanatos
Thanatos
Kakashl_287
Thanatos
Level 148
God Stats
10W - 16L
1,472 SR
Queue Stats
231W - 233L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
ReyCheT_T
Jormungandr
Level 170
God Stats
121W - 101L
1,623 SR
Queue Stats
597W - 603L
1,503 Elo+
Solo
Poseidon
Poseidon
SammySparky
Poseidon
Level 88
God Stats
10W - 5L
1,680 SR
Queue Stats
47W - 51L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
jakob123782
Baron Samedi
Level 78
God Stats
59W - 52L
1,688 SR
Queue Stats
92W - 97L
1,516 Elo+
Party 1
Izanami
Izanami
kendaday
Izanami
Level 105
God Stats
29W - 29L
1,561 SR
Queue Stats
116W - 108L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,887
549
5,923
15,335
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
1 / 3 / 1
9,433
524
4,720
11,296
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Gatortails42
Cu Chulainn
16
2 / 1 / 3
10,247
569
10,345
13,077
10,156
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
VeryMidGamer
Ix Chel
20
15 / 1 / 0
12,955
720
22,915
10,471
3,763
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
8,363
465
1,886
11,488
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kakashl_287
Thanatos
15
4 / 5 / 1
8,579
477
6,008
17,958
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
ReyCheT_T
Jormungandr
16
1 / 5 / 2
9,339
519
9,150
17,103
9,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
SammySparky
Poseidon
6
0 / 5 / 1
6,003
334
1,161
4,189
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
jakob123782
Baron Samedi
13
3 / 3 / 3
8,617
479
7,682
11,420
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
kendaday
Izanami
16
1 / 2 / 4
8,761
487
7,163
13,244
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
20
Kills
9
10
Deaths
20
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
1
3
1
0.5
W
Cu Chulainn
Gatortails42
Cu Chulainn
2
1
3
3.5
L
Thanatos
Kakashl_287
Thanatos
4
5
1
0.9
L
Jormungandr
ReyCheT_T
Jormungandr
1
5
2
0.4
L
Poseidon
SammySparky
Poseidon
0
5
1
0.1
W
Ix Chel
VeryMidGamer
Ix Chel
15
1
0
15
W
0
1
4
2
L
Baron Samedi
jakob123782
Baron Samedi
3
3
3
1.5
L
Izanami
kendaday
Izanami
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,789
Damage
31,164
61,667
Taken
63,914
36,208
Mitigated
25,268
19,716
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,923
632
0
2,769
15,335
13,534
304
3,737
11,598
33,221
749
W
4,720
2,052
0
3,062
11,296
4,100
3,190
2,726
8,570
0
81,226
W
Cu Chulainn
Gatortails42
Cu Chulainn
10,345
1,715
0
3,161
13,077
10,156
554
6,051
7,026
692
66,016
L
Thanatos
Kakashl_287
Thanatos
6,008
791
0
11,797
17,958
5,519
0
9,655
7,823
0
55,201
L
Jormungandr
ReyCheT_T
Jormungandr
9,150
3,356
0
2,961
17,103
9,005
0
3,625
13,410
70,001
3,041
L
Poseidon
SammySparky
Poseidon
1,161
233
0
620
4,189
816
0
1,992
2,031
16,511
0
W
Ix Chel
VeryMidGamer
Ix Chel
22,915
3,043
755
3,551
10,471
3,763
843
3,111
7,180
120,774
1,492
W
1,886
432
0
6,418
11,488
4,655
395
1,999
9,489
36,087
1,431
L
Baron Samedi
jakob123782
Baron Samedi
7,682
706
707
2,542
11,420
6,060
0
7,952
3,234
35,299
0
L
Izanami
kendaday
Izanami
7,163
4,852
0
4,292
13,244
3,868
0
6,497
6,591
0
79,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,885
Gold Earned
41,299
534
Minions Killed
463
0
Camps Cleared
0
1,820,926
Distance Traveled
1,502,851
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,887
549
35
2
0
370,702
0
W
Nut
9,433
524
142
8
0
334,240
4
W
Cu Chulainn
10,247
569
105
6
0
347,864
0
L
Thanatos
8,579
477
85
5
0
392,127
1
L
Jormungandr
9,339
519
136
8
0
312,978
0
L
Poseidon
6,003
334
34
2
0
113,918
0
W
Ix Chel
12,955
720
180
10
0
391,653
4
W
Athena
8,363
465
72
4
0
376,467
6
L
Baron Samedi
8,617
479
55
3
0
341,369
0
L
Izanami
8,761
487
153
9
0
342,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role