Player Matchup

Khepri
Khepri
Kingfish117
Khepri
Level 48
God Stats
72W - 92L
1,400 SR
Queue Stats
283W - 299L
1,367 Elo+
Solo
Lancelot
Lancelot
emilio_rm17
Lancelot
Level 98
God Stats
5W - 7L
1,409 SR
Queue Stats
6W - 13L
1,313 Elo+
Solo
Hera
Hera
luigi8781
Hera
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,472 Elo+
Solo
Chronos
Chronos
uncle312
Chronos
Level 87
God Stats
7W - 3L
1,695 SR
Queue Stats
32W - 37L
1,490 Elo+
Solo
Hercules
Hercules
zockio
Hercules
Level 135
God Stats
2W - 2L
1,741 SR
Queue Stats
196W - 186L
1,503 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,429 Elo+

VS

Team Averages
Level 95
1,574 SR
1,417 Elo+
Danzaburou
Danzaburou
Phantomphinex15
Danzaburou
Level 127
God Stats
4W - 3L
1,211 SR
Queue Stats
77W - 93L
1,362 Elo+
Solo
Da Ji
Da Ji
Sen-Hyung
Da Ji
Level 61
God Stats
11W - 6L
1,503 SR
Queue Stats
154W - 145L
1,433 Elo+
Solo
Bellona
Bellona
ViborAsesina
Bellona
Level 77
God Stats
12W - 10L
1,536 SR
Queue Stats
13W - 13L
1,400 Elo+
Solo
Anubis
Anubis
closet me
Anubis
Level 123
God Stats
5W - 1L
1,884 SR
Queue Stats
41W - 39L
1,437 Elo+
Party 1
Ares
Ares
psychobane5848
Ares
Level 87
God Stats
2W - 0L
1,734 SR
Queue Stats
40W - 35L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
1 / 0 / 0
3,862
483
1,514
3,602
2,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
emilio_rm17
Lancelot
3
0 / 3 / 0
3,313
414
502
2,828
655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
9
0 / 6 / 0
4,138
517
744
4,967
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
uncle312
Chronos
7
0 / 3 / 0
4,087
511
3,848
4,747
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
zockio
Hercules
8
0 / 0 / 0
4,115
514
1,565
3,346
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Phantomphinex15
Danzaburou
8
2 / 1 / 0
4,704
588
2,072
4,327
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Sen-Hyung
Da Ji
8
1 / 0 / 3
4,666
583
2,064
6,399
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ViborAsesina
Bellona
9
0 / 0 / 0
5,157
645
1,803
5,190
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
closet me
Anubis
11
8 / 0 / 0
6,732
842
4,502
3,540
1,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 2
3,974
497
1,213
4,942
2,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
11
12
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
0
0
1
W
Danzaburou
Phantomphinex15
Danzaburou
2
1
0
2
W
Da Ji
Sen-Hyung
Da Ji
1
0
3
2.5
W
Bellona
ViborAsesina
Bellona
0
0
0
0
W
Anubis
closet me
Anubis
8
0
0
8
L
Lancelot
emilio_rm17
Lancelot
0
3
0
0
L
Hera
0
6
0
0
W
0
0
2
1
L
Chronos
uncle312
Chronos
0
3
0
0
L
Hercules
zockio
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,173
Damage
11,654
19,490
Taken
24,398
6,742
Mitigated
10,412
2,992
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,514
37
0
459
3,602
2,665
0
1,197
2,405
10,032
0
W
Danzaburou
Phantomphinex15
Danzaburou
2,072
359
0
2,102
4,327
1,199
440
2,212
1,841
0
23,019
W
Da Ji
Sen-Hyung
Da Ji
2,064
73
0
3,182
6,399
1,883
0
1,018
5,295
0
27,829
W
Bellona
ViborAsesina
Bellona
1,803
460
0
2,590
5,190
3,478
0
0
5,190
0
29,168
W
Anubis
closet me
Anubis
4,502
43
0
1,671
3,540
1,401
256
733
2,767
38,744
706
L
Lancelot
emilio_rm17
Lancelot
502
57
0
0
2,828
655
0
829
1,999
0
5,461
L
Hera
744
135
0
175
4,967
669
0
2,603
2,364
20,947
518
W
1,213
184
23
1,189
4,942
2,451
0
1,517
3,225
9,943
1,353
L
Chronos
uncle312
Chronos
3,848
475
0
1,247
4,747
1,410
0
1,045
3,702
22,613
0
L
Hercules
zockio
Hercules
1,565
559
0
1,111
3,346
1,343
0
0
3,346
0
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
25,233
148
Minions Killed
256
0
Camps Cleared
0
640,712
Distance Traveled
783,918
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,862
483
25
3
0
159,187
4
W
Danzaburou
4,704
588
42
5
0
157,864
0
W
Da Ji
4,666
583
43
5
0
183,927
0
W
Bellona
5,157
645
68
9
0
139,414
3
W
Anubis
6,732
842
84
11
0
148,540
0
L
Lancelot
3,313
414
10
1
0
75,457
0
L
Hera
4,138
517
41
5
0
132,095
0
W
Ares
3,974
497
19
2
0
154,173
0
L
Chronos
4,087
511
43
5
0
165,631
0
L
Hercules
4,115
514
29
4
0
108,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role