Player Matchup

Baron Samedi
Baron Samedi
Gold III
JSCHWAM
Baron Samedi
Gold III
Level 154
God Stats
17W - 18L
1,541 SR
Queue Stats
441W - 455L
1,442 MMR
Party 2
Anhur
Anhur
Gold III
ich40s
Anhur
Gold III
Level 157
God Stats
43W - 37L
1,523 SR
Queue Stats
195W - 176L
1,488 MMR
Solo
Hades
Hades
Gold V
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Hades
Gold V
Level 86
God Stats
40W - 22L
1,766 SR
Queue Stats
670W - 732L
1,497 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,610 SR
1,475 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,464 SR
1,468 MMR
Hou Yi
Hou Yi
Gold II
Dr Tentac1es
Hou Yi
Gold II
Level 121
God Stats
10W - 16L
1,415 SR
Queue Stats
421W - 429L
1,386 MMR
Party 1
Mulan
Mulan
Gold II
Mr Cle3avag3
Mulan
Gold II
Level 63
God Stats
12W - 10L
1,620 SR
Queue Stats
32W - 29L
1,439 MMR
Party 1
Ganesha
Ganesha
Gold III
SpeciaIHerbs
Ganesha
Gold III
Level 123
God Stats
0W - 3L
1,357 SR
Queue Stats
196W - 217L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JSCHWAM
Baron Samedi
14
1 / 0 / 9
8,313
831
8,106
5,706
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ich40s
Anhur
16
7 / 0 / 3
9,824
982
9,952
4,371
1,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 8
8,670
867
6,349
8,296
7,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuAchillesNe ZhaKumbhakarnaCerberus

VS

Bans
SerqetXbalanqueAresCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 2 / 0
7,325
733
6,540
7,250
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
6,907
691
2,237
8,977
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
SpeciaIHerbs
Ganesha
13
0 / 5 / 0
7,192
719
1,674
12,477
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
2
0
0
W
Baron Samedi
JSCHWAM
Baron Samedi
1
0
9
5.5
L
0
3
0
0
L
Ganesha
SpeciaIHerbs
Ganesha
0
5
0
0
W
Anhur
ich40s
Anhur
7
0
3
8.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
10,451
18,373
Taken
28,704
11,755
Mitigated
17,900
7,457
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,540
2,197
0
1,322
7,250
2,519
0
2,595
4,419
0
31,750
W
Baron Samedi
JSCHWAM
Baron Samedi
8,106
239
560
2,829
5,706
2,888
264
882
4,728
24,803
0
L
2,237
72
0
560
8,977
6,662
0
4,348
4,153
0
10,567
L
Ganesha
SpeciaIHerbs
Ganesha
1,674
233
0
1,870
12,477
8,719
0
5,604
6,328
17,410
0
W
Anhur
ich40s
Anhur
9,952
6,185
0
1,363
4,371
1,690
340
99
4,170
0
40,640
W
6,349
623
378
2,327
8,296
7,177
585
750
7,400
20,466
2,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
21,424
147
Minions Killed
102
0
Camps Cleared
0
594,810
Distance Traveled
536,841
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,325
733
79
8
0
172,832
3
W
Baron Samedi
8,313
831
29
3
0
191,898
0
L
Mulan
6,907
691
20
2
0
180,879
1
L
Ganesha
7,192
719
3
0
0
183,130
1
W
Anhur
9,824
982
75
8
0
195,286
0
W
Hades
8,670
867
43
4
0
207,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role