Player Matchup

Nemesis
Nemesis
AlbinoVizco
Nemesis
Level 25
God Stats
4W - 4L
1,537 SR
Queue Stats
39W - 48L
1,412 Elo+
Solo
Medusa
Medusa
Slytherxx
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 123L
1,476 Elo+
Solo
Sylvanus
Sylvanus
TheGoonOfGoons
Sylvanus
Level 43
God Stats
2W - 1L
1,520 SR
Queue Stats
23W - 26L
1,409 Elo+
Solo
Zeus
Zeus
Tůring
Zeus
Level 146
God Stats
57W - 62L
1,543 SR
Queue Stats
149W - 177L
1,447 Elo+
Solo
Ix Chel
Ix Chel
vontKF
Ix Chel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,406 Elo+
Solo
Team Averages
Level 57
1,520 SR
1,430 Elo+

VS

Team Averages
Level 138
1,487 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DrButters
Artemis
Level 109
God Stats
6W - 10L
1,407 SR
Queue Stats
37W - 41L
1,520 Elo+
Solo
Anubis
Anubis
SHD ODiN
Anubis
Level 124
God Stats
21W - 20L
1,541 SR
Queue Stats
476W - 478L
1,483 Elo+
Solo
Geb
Geb
SymbioticSam96
Geb
Level 154
God Stats
1W - 2L
1,198 SR
Queue Stats
95W - 85L
1,538 Elo+
Solo
Loki
Loki
Tipsy Tim
Loki
Level 148
God Stats
16W - 15L
1,788 SR
Queue Stats
277W - 267L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlbinoVizco
Nemesis
10
0 / 0 / 0
5,105
1,021
1,053
4,070
2,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Slytherxx
Medusa
9
0 / 3 / 0
4,921
984
462
4,323
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
8
0 / 1 / 0
4,790
958
1,144
1,531
548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Tůring
Zeus
6
0 / 0 / 0
3,150
630
0
225
66
Ix Chel
vontKF
Ix Chel
11
2 / 2 / 0
5,834
1,167
1,576
3,548
1,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 3
6,096
1,219
2,598
1,032
269
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
DrButters
Artemis
11
1 / 0 / 3
6,079
1,216
1,838
1,918
495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
SHD ODiN
Anubis
11
3 / 0 / 2
6,209
1,242
2,095
1,461
495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 4
6,026
1,205
1,767
2,940
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
10
2 / 1 / 2
6,046
1,209
1,750
2,370
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
6
6
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Nemesis
AlbinoVizco
Nemesis
0
0
0
0
W
Artemis
DrButters
Artemis
1
0
3
2.5
W
Anubis
SHD ODiN
Anubis
3
0
2
4
L
Medusa
Slytherxx
Medusa
0
3
0
0
W
0
1
4
2
L
Sylvanus
0
1
0
0
W
Loki
2
1
2
3
L
Zeus
Tůring
Zeus
0
0
0
0
L
Ix Chel
vontKF
Ix Chel
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,235
Damage
10,048
13,697
Taken
9,721
5,256
Mitigated
3,588
2,212
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,598
621
0
118
1,032
269
1,071
400
632
17,759
881
L
Nemesis
AlbinoVizco
Nemesis
1,053
167
0
1,317
4,070
2,479
0
1,545
2,525
0
10,330
W
Artemis
DrButters
Artemis
1,838
738
0
1,302
1,918
495
980
806
1,079
0
15,716
W
Anubis
SHD ODiN
Anubis
2,095
52
0
680
1,461
495
451
421
927
12,807
0
L
Medusa
Slytherxx
Medusa
462
174
0
110
4,323
1,018
0
2,451
1,872
0
7,668
W
1,767
145
0
534
2,940
1,658
387
578
2,362
10,224
127
L
Sylvanus
1,144
71
0
138
1,531
548
0
621
910
3,018
0
W
Loki
1,750
321
150
134
2,370
671
542
515
1,815
0
6,851
L
Zeus
Tůring
Zeus
0
0
0
0
225
66
0
225
0
0
0
L
Ix Chel
vontKF
Ix Chel
1,576
0
0
647
3,548
1,145
0
1,481
2,067
13,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
30,456
73
Minions Killed
128
0
Camps Cleared
0
317,358
Distance Traveled
614,750
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,096
1,219
38
8
0
119,943
0
L
Nemesis
5,105
1,021
21
4
0
102,337
0
W
Artemis
6,079
1,216
32
6
0
128,336
2
W
Anubis
6,209
1,242
26
5
0
124,640
4
L
Medusa
4,921
984
15
3
0
72,636
0
W
Geb
6,026
1,205
14
3
0
129,385
0
L
Sylvanus
4,790
958
3
1
0
29,606
0
W
Loki
6,046
1,209
18
4
0
112,446
0
L
Zeus
3,150
630
0
0
0
0
0
L
Ix Chel
5,834
1,167
34
7
0
112,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role