Player Matchup

Charybdis
Charybdis
DivineSpells
Charybdis
Level 66
God Stats
87W - 73L
1,684 SR
Queue Stats
317W - 358L
1,476 Elo+
Party 2
Geb
Geb
Estebancosmo2
Geb
Level 42
God Stats
16W - 18L
1,450 SR
Queue Stats
63W - 82L
1,405 Elo+
Solo
Chang'e
Chang'e
IslandBoI68
Chang'e
Level 105
God Stats
1W - 4L
1,315 SR
Queue Stats
235W - 248L
1,462 Elo+
Solo
Ix Chel
Ix Chel
Multiwolfx
Ix Chel
Level 68
God Stats
3W - 1L
1,765 SR
Queue Stats
127W - 91L
1,525 Elo+
Solo
Skadi
Skadi
y0losol0
Skadi
Level 64
God Stats
4W - 18L
1,215 SR
Queue Stats
229W - 269L
1,491 Elo+
Party 2
Team Averages
Level 69
1,486 SR
1,472 Elo+

VS

Team Averages
Level 70
1,515 SR
1,438 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OrionMortuis
Mulan
Level 62
God Stats
21W - 21L
1,400 SR
Queue Stats
176W - 182L
1,418 Elo+
Solo
Nu Wa
Nu Wa
PhilllyPhill181
Nu Wa
Level 25
God Stats
25W - 15L
1,540 SR
Queue Stats
74W - 91L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
PlayaDonDada
Baron Samedi
Level 149
God Stats
26W - 16L
1,636 SR
Queue Stats
435W - 428L
1,487 Elo+
Solo
Nemesis
Nemesis
RenVarEpsilon
Nemesis
Level 59
God Stats
17W - 14L
1,500 SR
Queue Stats
103W - 117L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DivineSpells
Charybdis
14
1 / 2 / 1
8,573
1,072
4,536
9,306
2,517
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 5
8,539
1,067
9,820
17,573
16,423
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chang'e
IslandBoI68
Chang'e
14
0 / 2 / 4
8,322
1,040
5,361
10,792
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
Multiwolfx
Ix Chel
14
5 / 1 / 1
9,980
1,248
13,124
13,055
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
y0losol0
Skadi
14
0 / 5 / 1
7,801
975
5,739
9,956
2,902
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

266

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 0 / 6
8,707
1,088
7,925
7,586
2,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 7
9,188
1,149
12,428
11,437
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 0 / 5
9,295
1,162
11,771
2,811
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PlayaDonDada
Baron Samedi
15
4 / 2 / 6
9,232
1,154
14,046
8,518
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
15
3 / 2 / 5
9,310
1,164
10,095
12,098
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
13
13
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
6
4
L
Charybdis
DivineSpells
Charybdis
1
2
1
0.75
L
0
3
5
0.83
L
Chang'e
IslandBoI68
Chang'e
0
2
4
1
L
Ix Chel
Multiwolfx
Ix Chel
5
1
1
5.5
W
2
2
7
2.75
W
3
0
5
5.5
W
Baron Samedi
PlayaDonDada
Baron Samedi
4
2
6
3.5
W
Nemesis
3
2
5
2.75
L
Skadi
y0losol0
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
56,265
60,682
Taken
42,450
28,525
Mitigated
19,556
6,027
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,925
3,889
0
2,147
7,586
2,718
0
3,768
3,818
0
21,907
L
Charybdis
DivineSpells
Charybdis
4,536
3,264
0
0
9,306
2,517
0
4,188
5,029
0
19,902
L
9,820
675
271
850
17,573
16,423
0
6,620
10,652
24,944
1,247
L
Chang'e
IslandBoI68
Chang'e
5,361
665
1,032
1,681
10,792
3,170
0
3,758
6,949
15,020
0
L
Ix Chel
Multiwolfx
Ix Chel
13,124
2,009
1,073
1,120
13,055
3,513
0
7,220
5,679
41,908
0
W
12,428
799
0
3,910
11,437
8,487
0
8,985
2,452
0
25,421
W
11,771
2,254
0
171
2,811
917
0
2,244
567
28,803
0
W
Baron Samedi
PlayaDonDada
Baron Samedi
14,046
926
776
2,597
8,518
3,044
0
5,086
3,432
18,149
0
W
Nemesis
10,095
4,086
0
1,495
12,098
4,390
0
7,283
4,815
0
25,235
L
Skadi
y0losol0
Skadi
5,739
1,694
0
0
9,956
2,902
0
4,031
5,803
0
15,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
45,732
179
Minions Killed
151
6
Camps Cleared
5
756,446
Distance Traveled
790,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,707
1,088
25
3
2
144,839
0
L
Charybdis
8,573
1,072
28
4
3
153,633
0
L
Geb
8,539
1,067
25
3
0
167,070
0
L
Chang'e
8,322
1,040
26
3
1
147,311
0
L
Ix Chel
9,980
1,248
84
11
2
180,422
0
W
Mulan
9,188
1,149
55
7
2
163,473
0
W
Nu Wa
9,295
1,162
22
3
0
157,119
0
W
Baron Samedi
9,232
1,154
16
2
0
145,436
0
W
Nemesis
9,310
1,164
33
4
1
179,797
0
L
Skadi
7,801
975
16
2
0
108,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role