Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Asubpargamer
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,523 Elo+
Solo
Chang'e
Chang'e
EveryoneIsMuted
Chang'e
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 187L
1,537 Elo+
Solo
Fenrir
Fenrir
ParadoxDj
Fenrir
Level 166
God Stats
2W - 3L
1,552 SR
Queue Stats
216W - 219L
1,510 Elo+
Solo
Nut
Nut
Sunahme
Nut
Level 192
God Stats
3W - 6L
1,363 SR
Queue Stats
345W - 348L
1,452 Elo+
Solo
Team Averages
Level 124
1,483 SR
1,504 Elo+

VS

Team Averages
Level 162
1,547 SR
1,537 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BlastingMyNips
Chronos
Level 205
God Stats
5W - 3L
1,792 SR
Queue Stats
435W - 189L
1,657 Elo+
Solo
Scylla
Scylla
DZ_ASeSiNoDNoB
Scylla
Level 159
God Stats
8W - 14L
1,321 SR
Queue Stats
648W - 679L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Daayygguunn
Sylvanus
Level 128
God Stats
5W - 4L
1,623 SR
Queue Stats
843W - 826L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 4
5,562
1,112
4,479
2,435
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 3
5,714
1,143
3,106
3,318
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 0 / 2
5,658
1,132
1,625
2,251
678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
ParadoxDj
Fenrir
9
0 / 1 / 6
5,427
1,085
2,841
7,537
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nut
10
1 / 0 / 5
5,477
1,095
1,979
2,587
772
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 1 / 1
5,505
1,101
1,941
4,353
3,852
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thoth
 
Thoth
8
0 / 3 / 0
4,628
926
4,265
3,231
983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 0 / 1
5,562
1,112
3,620
4,709
3,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 2 / 0
5,143
1,029
1,043
2,801
797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Daayygguunn
Sylvanus
1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
6
Kills
1
2
Deaths
6
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
4
2
L
The Morrigan
 
The Morrigan
1
1
1
1.5
L
Thoth
 
Thoth
0
3
0
0
W
3
1
3
4.5
L
0
0
1
0.5
L
0
2
0
0
L
Sylvanus
Daayygguunn
Sylvanus
0
0
0
0
W
2
0
2
3
W
Fenrir
ParadoxDj
Fenrir
0
1
6
3
W
Nut
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
10,869
18,128
Taken
15,094
6,253
Mitigated
9,049
12,407
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,479
476
70
899
2,435
719
0
1,451
984
18,215
0
L
The Morrigan
 
The Morrigan
1,941
482
215
1,110
4,353
3,852
0
2,471
1,882
5,185
130
L
Thoth
 
Thoth
4,265
93
275
68
3,231
983
0
1,735
1,496
7,950
207
W
3,106
142
996
401
3,318
1,138
343
2,281
1,037
8,139
0
L
3,620
639
279
2,739
4,709
3,417
0
2,598
2,111
9,330
0
L
1,043
51
0
250
2,801
797
0
2,320
481
10,249
0
L
Sylvanus
Daayygguunn
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,625
142
4,152
1,209
2,251
678
295
1,478
773
3,837
205
W
Fenrir
ParadoxDj
Fenrir
2,841
155
1,262
2,849
7,537
2,946
54
4,050
3,487
0
4,706
W
Nut
1,979
144
431
138
2,587
772
576
1,398
1,189
0
11,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,838
Gold Earned
22,054
71
Minions Killed
52
0
Camps Cleared
0
538,068
Distance Traveled
420,322
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,562
1,112
31
6
0
92,625
0
L
The Morrigan
5,505
1,101
8
2
0
100,170
0
L
Thoth
4,628
926
8
2
0
96,441
0
W
He Bo
5,714
1,143
10
2
0
108,755
0
L
Chronos
5,562
1,112
12
2
0
128,596
0
L
Scylla
5,143
1,029
24
5
0
95,115
3
L
Sylvanus
1,216
243
0
0
0
0
0
W
Chang'e
5,658
1,132
7
1
0
104,065
0
W
Fenrir
5,427
1,085
3
1
0
123,135
0
W
Nut
5,477
1,095
20
4
0
109,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role