Player Matchup

Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Nemo_StROGO
Chiron
Level 68
God Stats
42W - 37L
1,465 SR
Queue Stats
357W - 395L
1,458 Elo+
Solo
Nike
Nike
Spl_winner
Nike
Level 140
God Stats
61W - 42L
1,561 SR
Queue Stats
558W - 539L
1,461 Elo+
Solo
Bacchus
Bacchus
TakuEren23
Bacchus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 117L
1,453 Elo+
Party 1
Serqet
Serqet
ТониヅНигло
Serqet
Level 68
God Stats
26W - 17L
1,526 SR
Queue Stats
101W - 105L
1,483 Elo+
Party 1
Team Averages
Level 76
1,510 SR
1,471 Elo+

VS

Team Averages
Level 108
1,434 SR
1,456 Elo+
Thanatos
Thanatos
Izaaan04
Thanatos
Level 48
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 4L
1,384 Elo+
Solo
Sylvanus
Sylvanus
TTDaremoinaiTT
Sylvanus
Level 87
God Stats
28W - 25L
1,526 SR
Queue Stats
294W - 293L
1,501 Elo+
Solo
Surtr
Surtr
Tsu_Tey_18
Surtr
Level 88
God Stats
1W - 3L
1,381 SR
Queue Stats
49W - 66L
1,443 Elo+
Solo
Scylla
Scylla
aialax
Scylla
Level 134
God Stats
9W - 11L
1,462 SR
Queue Stats
179W - 216L
1,488 Elo+
Solo
Hou Yi
Hou Yi
juanfr1
Hou Yi
Level 185
God Stats
10W - 8L
1,594 SR
Queue Stats
427W - 432L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 0 / 3
4,785
684
3,890
3,303
1,264
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chiron
7
0 / 1 / 2
3,828
547
3,563
4,559
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 2 / 0
5,267
752
2,142
5,238
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
TakuEren23
Bacchus
7
0 / 1 / 1
3,854
551
2,490
4,045
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
6 / 0 / 0
4,935
705
2,453
3,976
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Izaaan04
Thanatos
6
0 / 5 / 0
3,551
507
1,365
5,810
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
7
0 / 2 / 2
3,953
565
2,194
7,232
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
2
0 / 1 / 0
2,965
424
305
1,163
478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
aialax
Scylla
7
1 / 3 / 0
4,072
582
1,834
3,770
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
juanfr1
Hou Yi
8
2 / 0 / 0
4,406
629
2,884
4,404
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
4
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
L
Thanatos
Izaaan04
Thanatos
0
5
0
0
W
Chiron
0
1
2
1
W
3
2
0
1.5
L
Sylvanus
0
2
2
0.5
W
Bacchus
TakuEren23
Bacchus
0
1
1
0.5
L
Surtr
0
1
0
0
L
Scylla
aialax
Scylla
1
3
0
0.33
L
Hou Yi
juanfr1
Hou Yi
2
0
0
2
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,538
Damage
8,582
21,121
Taken
22,379
8,220
Mitigated
7,247
6,440
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,890
141
0
1,722
3,303
1,264
0
1,051
2,056
28,374
653
L
Thanatos
Izaaan04
Thanatos
1,365
320
0
1,733
5,810
1,532
0
1,958
3,852
0
14,721
W
Chiron
3,563
756
105
952
4,559
1,068
0
625
3,934
0
23,609
W
2,142
284
0
1,193
5,238
1,655
0
440
4,702
0
29,814
L
Sylvanus
2,194
752
391
2,148
7,232
3,315
0
1,455
5,633
12,253
5,776
W
Bacchus
TakuEren23
Bacchus
2,490
474
0
684
4,045
3,066
0
903
3,142
7,738
0
L
Surtr
305
182
0
319
1,163
478
0
0
1,163
27
2,285
L
Scylla
aialax
Scylla
1,834
146
0
955
3,770
633
0
1,769
1,883
16,294
0
L
Hou Yi
juanfr1
Hou Yi
2,884
996
0
942
4,404
1,289
0
1,035
3,369
0
27,370
W
2,453
366
0
1,784
3,976
1,167
0
483
3,439
0
22,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
18,947
171
Minions Killed
148
0
Camps Cleared
0
740,679
Distance Traveled
581,949
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,785
684
42
6
0
136,187
4
L
Thanatos
3,551
507
28
4
0
169,123
1
W
Chiron
3,828
547
31
4
0
134,343
0
W
Nike
5,267
752
36
5
0
123,515
0
L
Sylvanus
3,953
565
36
5
0
136,730
0
W
Bacchus
3,854
551
17
2
0
155,897
0
L
Surtr
2,965
424
6
1
0
26,184
0
L
Scylla
4,072
582
35
5
0
115,875
0
L
Hou Yi
4,406
629
43
6
0
134,037
0
W
Serqet
4,935
705
45
6
0
190,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role