Player Matchup

Pele
Pele
Donbe
Pele
Level 157
God Stats
3W - 0L
2,045 SR
Queue Stats
185W - 25L
1,910 Elo+
Party 1
Sobek
Sobek
Tora36
Sobek
Level 180
God Stats
3W - 0L
1,928 SR
Queue Stats
164W - 43L
1,817 Elo+
Party 1
Nox
Nox
TurugaRen
Nox
Level 317
God Stats
5W - 2L
1,671 SR
Queue Stats
227W - 90L
1,737 Elo+
Party 1
Sylvanus
Sylvanus
warotas
Sylvanus
Level 183
God Stats
3W - 0L
1,714 SR
Queue Stats
192W - 52L
1,757 Elo+
Party 1
Hun Batz
Hun Batz
おてぃんぽみるくchan
Hun Batz
Level 201
God Stats
3W - 0L
1,706 SR
Queue Stats
266W - 96L
1,765 Elo+
Party 1
Team Averages
Level 208
1,813 SR
1,797 Elo+

VS

Team Averages
Level 120
1,480 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ArcticAnarchy
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,599 Elo+
Solo
Bacchus
Bacchus
THATKINGsGOD
Bacchus
Level 154
God Stats
18W - 8L
1,624 SR
Queue Stats
432W - 425L
1,497 Elo+
Solo
Danzaburou
Danzaburou
ll GetMurked ll
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,423 Elo+
Solo
Terra
Terra
seriouseed
Terra
Level 84
God Stats
0W - 2L
1,275 SR
Queue Stats
68W - 86L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Donbe
Pele
12
5 / 1 / 8
6,826
1,365
5,143
5,545
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Tora36
Sobek
10
0 / 1 / 13
6,095
1,219
2,251
6,977
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 1 / 12
6,520
1,304
3,703
3,426
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
warotas
Sylvanus
12
4 / 0 / 10
7,101
1,420
2,801
6,427
4,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
5 / 1 / 9
6,944
1,389
7,367
6,077
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 1
5,834
1,167
3,662
2,590
1,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ArcticAnarchy
Xbalanque
9
0 / 5 / 0
5,001
1,000
1,662
5,159
1,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
THATKINGsGOD
Bacchus
8
0 / 2 / 0
4,894
979
1,849
3,123
2,731
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
ll GetMurked ll
Danzaburou
11
1 / 5 / 1
5,835
1,167
3,975
6,454
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
8
0 / 3 / 1
5,106
1,021
4,022
5,407
3,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
16
Kills
2
4
Deaths
16
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Xbalanque
ArcticAnarchy
Xbalanque
0
5
0
0
W
Pele
Donbe
Pele
5
1
8
9
L
Bacchus
THATKINGsGOD
Bacchus
0
2
0
0
W
Sobek
Tora36
Sobek
0
1
13
6.5
W
2
1
12
8
L
Danzaburou
ll GetMurked ll
Danzaburou
1
5
1
0.3
L
Terra
0
3
1
0.17
W
Sylvanus
warotas
Sylvanus
4
0
10
9
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
15,170
28,452
Taken
22,733
18,662
Mitigated
11,111
13,926
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,662
36
131
120
2,590
1,126
0
488
2,102
13,391
525
L
Xbalanque
ArcticAnarchy
Xbalanque
1,662
1,013
56
179
5,159
1,361
0
1,901
3,258
0
3,241
W
Pele
Donbe
Pele
5,143
876
836
1,616
5,545
2,541
66
2,542
2,936
0
15,302
L
Bacchus
THATKINGsGOD
Bacchus
1,849
111
0
62
3,123
2,731
0
1,442
1,681
1,757
200
W
Sobek
Tora36
Sobek
2,251
344
309
1,879
6,977
6,637
105
2,347
4,630
5,977
0
W
3,703
186
362
652
3,426
1,568
432
1,020
2,372
8,627
708
L
Danzaburou
ll GetMurked ll
Danzaburou
3,975
495
43
614
6,454
2,201
0
2,727
3,727
0
9,818
L
Terra
4,022
307
346
380
5,407
3,692
0
2,062
3,345
5,556
0
W
Sylvanus
warotas
Sylvanus
2,801
796
5,142
3,130
6,427
4,896
790
1,772
4,619
5,238
163
W
7,367
1,291
0
0
6,077
3,020
220
1,357
4,720
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
26,670
75
Minions Killed
40
0
Camps Cleared
0
553,744
Distance Traveled
415,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,834
1,167
17
3
0
96,967
0
L
Xbalanque
5,001
1,000
5
1
0
105,358
0
W
Pele
6,826
1,365
29
6
0
125,727
0
L
Bacchus
4,894
979
1
0
0
55,069
0
W
Sobek
6,095
1,219
2
0
0
96,603
0
W
Nox
6,520
1,304
12
2
0
116,710
0
L
Danzaburou
5,835
1,167
14
3
0
92,947
0
L
Terra
5,106
1,021
3
1
0
65,217
0
W
Sylvanus
7,101
1,420
8
2
0
95,241
0
W
Hun Batz
6,944
1,389
24
5
0
119,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role