Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mourio_Ghost
Izanami
Level 20
God Stats
52W - 47L
1,544 SR
Queue Stats
52W - 51L
1,484 Elo+
Party 1
Horus
Horus
diablax03
Horus
Level 88
God Stats
41W - 36L
1,512 SR
Queue Stats
62W - 65L
1,494 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,495 Elo+

VS

Team Averages
Level 97
1,425 SR
1,430 Elo+
Jormungandr
Jormungandr
Knighthawk7130
Jormungandr
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 31L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
Level 63
God Stats
19W - 37L
1,319 SR
Queue Stats
46W - 58L
1,361 Elo+
Party 2
Anubis
Anubis
Misho13Forza
Anubis
Level 79
God Stats
180W - 182L
1,513 SR
Queue Stats
194W - 209L
1,482 Elo+
Party 2
Charon
Charon
SunsetXTM0N3Yx
Charon
Level 149
God Stats
1W - 5L
1,270 SR
Queue Stats
212W - 213L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 148
God Stats
121W - 120L
1,521 SR
Queue Stats
633W - 587L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
2 / 0 / 0
4,369
874
1,072
1,318
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
 
Susano
6
2 / 0 / 1
3,754
751
1,069
3,128
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
7
0 / 0 / 1
3,730
746
1,666
2,887
1,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Mourio_Ghost
Izanami
6
0 / 0 / 0
3,450
690
643
1,171
239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
diablax03
Horus
6
0 / 0 / 0
3,668
734
360
2,169
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Knighthawk7130
Jormungandr
5
0 / 0 / 0
3,018
604
722
1,620
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
MAN_GEZUS89
Cu Chulainn
6
0 / 1 / 0
3,233
647
1,003
3,458
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
6
0 / 3 / 0
3,294
659
391
3,203
1,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 0 / 0
2,597
519
0
72
32
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
boombhole
Sylvanus
6
0 / 0 / 0
2,992
598
727
2,292
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
0
0
2
W
Susano
 
Susano
2
0
1
2.5
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Jormungandr
Knighthawk7130
Jormungandr
0
0
0
0
L
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
0
1
0
0
L
Anubis
0
3
0
0
W
Izanami
Mourio_Ghost
Izanami
0
0
0
0
L
0
0
0
0
L
Sylvanus
boombhole
Sylvanus
0
0
0
0
W
Horus
diablax03
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,810
Damage
2,843
10,673
Taken
10,645
3,387
Mitigated
3,874
3,863
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,072
373
0
250
1,318
311
0
317
1,001
19,863
1,339
W
Susano
 
Susano
1,069
369
0
672
3,128
887
0
185
2,943
0
14,637
W
Cthulhu
 
Cthulhu
1,666
280
0
1,212
2,887
1,063
0
325
2,562
17,209
0
L
Jormungandr
Knighthawk7130
Jormungandr
722
26
0
532
1,620
521
0
0
1,620
10,034
270
L
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
1,003
279
0
158
3,458
1,284
0
1,666
1,792
0
11,092
L
Anubis
391
42
0
750
3,203
1,192
0
907
2,168
16,555
0
W
Izanami
Mourio_Ghost
Izanami
643
497
0
674
1,171
239
0
333
838
0
24,251
L
0
0
0
40
72
32
0
0
72
0
0
L
Sylvanus
boombhole
Sylvanus
727
260
103
1,639
2,292
845
0
0
2,292
9,992
2,630
W
Horus
diablax03
Horus
360
57
40
1,015
2,169
887
0
624
1,545
0
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,971
Gold Earned
15,134
170
Minions Killed
89
0
Camps Cleared
0
524,274
Distance Traveled
356,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,369
874
35
7
0
95,764
0
W
Susano
3,754
751
33
7
0
108,476
0
W
Cthulhu
3,730
746
36
7
0
101,181
0
L
Jormungandr
3,018
604
17
3
0
84,973
0
L
Cu Chulainn
3,233
647
15
3
0
86,730
0
L
Anubis
3,294
659
32
6
0
94,947
0
W
Izanami
3,450
690
58
12
0
89,636
0
L
Charon
2,597
519
0
0
0
9,960
0
L
Sylvanus
2,992
598
25
5
0
79,576
0
W
Horus
3,668
734
8
2
0
129,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role