Player Matchup

Pele
Pele
Bronze I
 
Pele
Bronze I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Toxict1t13
Arachne
Silver III
Level 105
God Stats
6W - 11L
1,365 SR
Queue Stats
21W - 32L
994 MMR
Solo
Eset
Eset
Silver IV
capicua309
Eset
Silver IV
Level 82
God Stats
3W - 2L
1,544 SR
Queue Stats
60W - 74L
949 MMR
Solo
Rama
Rama
Silver III
ivancm2
Rama
Silver III
Level 86
God Stats
2W - 0L
1,720 SR
Queue Stats
66W - 81L
927 MMR
Solo
Shiva
Shiva
Silver IV
nestman255
Shiva
Silver IV
Level 111
God Stats
5W - 0L
1,745 SR
Queue Stats
178W - 195L
882 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,575 SR
1,050 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,490 SR
1,263 MMR
Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver I
 
Charon
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
 
Jormungandr
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Softi99
Thanatos
Silver III
Level 89
God Stats
4W - 7L
1,475 SR
Queue Stats
38W - 55L
1,077 MMR
Party 1
Nut
Nut
Bronze I
Waspouney
Nut
Bronze I
Level 70
God Stats
5W - 10L
1,473 SR
Queue Stats
82W - 113L
740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 0 / 0
4,171
834
1,426
2,159
746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Toxict1t13
Arachne
6
3 / 0 / 1
4,041
808
2,552
3,378
1,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
1 / 0 / 2
4,065
813
938
2,721
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
ivancm2
Rama
6
0 / 1 / 0
3,446
689
1,687
2,248
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
5
0 / 1 / 0
3,448
690
1,879
3,918
1,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Nu WaAchillesBastet

VS

Bans
AthenaMedusaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
0 / 2 / 0
3,604
721
2,299
2,566
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
 
Charon
5
0 / 0 / 2
3,336
667
1,412
4,055
1,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
 
Jormungandr
4
0 / 2 / 0
3,062
612
668
2,574
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Softi99
Thanatos
6
0 / 2 / 2
3,073
615
971
3,766
1,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 0 / 0
3,532
706
2,793
2,055
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
2
2
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
L
Persephone
 
Persephone
0
2
0
0
L
Charon
 
Charon
0
0
2
1
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Thanatos
Softi99
Thanatos
0
2
2
0.5
W
Arachne
Toxict1t13
Arachne
3
0
1
3.5
L
2
0
0
2
W
1
0
2
2
W
Rama
ivancm2
Rama
0
1
0
0
W
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,482
Damage
8,143
14,424
Taken
15,016
4,670
Mitigated
4,198
5,745
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,426
470
0
1,323
2,159
746
0
603
1,556
0
20,158
L
Persephone
 
Persephone
2,299
38
0
813
2,566
560
0
737
1,825
14,250
667
L
Charon
 
Charon
1,412
654
764
1,555
4,055
1,022
0
0
4,055
4,730
0
L
Jormungandr
 
Jormungandr
668
252
0
594
2,574
1,004
0
0
2,515
6,787
1,560
L
Thanatos
Softi99
Thanatos
971
525
0
1,815
3,766
1,145
0
199
3,567
0
11,834
W
Arachne
Toxict1t13
Arachne
2,552
2,078
0
1,380
3,378
1,023
0
572
2,762
0
15,973
L
2,793
1,987
0
800
2,055
467
0
0
2,055
0
15,161
W
938
44
0
1,480
2,721
656
0
1,455
1,090
18,088
0
W
Rama
ivancm2
Rama
1,687
1,510
0
676
2,248
562
0
593
1,655
0
17,797
W
Shiva
1,879
432
0
886
3,918
1,683
0
819
3,099
0
9,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,171
Gold Earned
16,607
166
Minions Killed
112
0
Camps Cleared
0
607,825
Distance Traveled
463,549
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,171
834
46
9
0
127,388
0
L
Persephone
3,604
721
32
6
0
92,256
0
L
Charon
3,336
667
3
1
0
100,674
1
L
Jormungandr
3,062
612
19
4
0
60,328
0
L
Thanatos
3,073
615
28
6
0
115,922
0
W
Arachne
4,041
808
26
5
0
141,809
0
L
Nut
3,532
706
30
6
0
94,369
0
W
Eset
4,065
813
48
10
0
114,411
1
W
Rama
3,446
689
34
7
0
108,807
0
W
Shiva
3,448
690
12
2
0
115,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role