Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
JoeruBeyond
Sylvanus
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,608 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Larryfaat
Tsukuyomi
Platinum IV
Level 158
God Stats
1W - 3L
1,614 SR
Queue Stats
105W - 96L
1,734 MMR
Party 1
Thor
Thor
Gold V
Zeusolio
Thor
Gold V
Level 145
God Stats
34W - 35L
1,554 SR
Queue Stats
195W - 202L
1,367 MMR
Party 1
Hera
Hera
Platinum V
itsallme1234
Hera
Platinum V
Level 157
God Stats
8W - 2L
1,770 SR
Queue Stats
298W - 292L
1,625 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,588 SR
1,567 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,529 SR
1,533 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Keratt
Kuzenbo
Gold III
Level 147
God Stats
6W - 4L
1,555 SR
Queue Stats
110W - 107L
1,571 MMR
Solo
Rama
Rama
Platinum V
MemecoinRugger
Rama
Platinum V
Level 146
God Stats
16W - 9L
1,633 SR
Queue Stats
197W - 193L
1,550 MMR
Solo
Cthulhu
Cthulhu
Gold III
Radmant
Cthulhu
Gold III
Level 159
God Stats
2W - 0L
1,457 SR
Queue Stats
31W - 28L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 4 / 0
4,975
498
6,677
8,297
2,364
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
JoeruBeyond
Sylvanus
9
0 / 5 / 3
5,139
514
3,897
12,698
6,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Larryfaat
Tsukuyomi
10
3 / 3 / 0
5,925
593
7,011
8,924
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
10
0 / 2 / 2
5,280
528
2,397
8,540
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
5,627
563
1,168
4,511
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniThanatosKaliAres

VS

Bans
Ao KuangSusanoAwilixAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
11 / 0 / 2
6,990
699
5,887
4,337
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
 
Poseidon
12
2 / 2 / 3
6,683
668
2,604
4,042
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Keratt
Kuzenbo
9
2 / 0 / 6
5,735
574
6,564
8,445
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 8
5,479
548
4,972
7,029
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Radmant
Cthulhu
11
0 / 2 / 2
5,788
579
4,080
8,268
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
16
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
0
0.5
W
Da Ji
 
Da Ji
11
0
2
12
W
Poseidon
 
Poseidon
2
2
3
1.75
L
Sylvanus
JoeruBeyond
Sylvanus
0
5
3
0.3
W
Kuzenbo
Keratt
Kuzenbo
2
0
6
5
L
Tsukuyomi
Larryfaat
Tsukuyomi
3
3
0
1
W
1
2
8
2.5
W
Cthulhu
Radmant
Cthulhu
0
2
2
0.5
L
Thor
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
24,107
42,970
Taken
32,121
15,467
Mitigated
18,515
14,991
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,677
2,843
0
1,586
8,297
2,364
0
3,102
5,195
0
35,335
W
Da Ji
 
Da Ji
5,887
1,484
0
882
4,337
1,677
0
436
3,895
0
32,254
W
Poseidon
 
Poseidon
2,604
650
0
421
4,042
1,118
0
916
2,920
52,376
796
L
Sylvanus
JoeruBeyond
Sylvanus
3,897
1,105
1,944
3,568
12,698
6,276
0
2,764
9,934
13,866
0
W
Kuzenbo
Keratt
Kuzenbo
6,564
1,677
0
2,930
8,445
7,206
0
2,026
6,419
21,555
1,071
L
Tsukuyomi
Larryfaat
Tsukuyomi
7,011
1,339
0
3,558
8,924
3,315
0
3,424
5,126
0
32,244
W
4,972
4,321
0
3,456
7,029
2,044
0
1,553
5,476
0
39,871
W
Cthulhu
Radmant
Cthulhu
4,080
452
26
3,008
8,268
6,470
0
0
7,612
38,973
0
L
Thor
2,397
738
0
3,702
8,540
2,446
25
2,167
6,334
0
36,053
L
1,168
237
0
633
4,511
1,066
0
924
3,587
36,149
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
30,675
281
Minions Killed
336
0
Camps Cleared
0
934,920
Distance Traveled
987,532
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,975
498
61
6
0
170,702
0
W
Da Ji
6,990
699
58
6
0
216,763
0
W
Poseidon
6,683
668
105
11
0
201,749
0
L
Sylvanus
5,139
514
20
2
0
182,294
0
W
Kuzenbo
5,735
574
31
3
0
191,838
4
L
Tsukuyomi
5,925
593
48
5
0
183,837
0
W
Rama
5,479
548
65
7
0
176,873
2
W
Cthulhu
5,788
579
77
8
0
200,309
1
L
Thor
5,280
528
70
7
0
195,234
0
L
Hera
5,627
563
82
8
0
202,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role