Player Matchup

Tiamat
Tiamat
Gert1992
Tiamat
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
104W - 136L
1,433 Elo+
Party 2
Izanami
Izanami
Stevo1610
Izanami
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 255L
1,494 Elo+
Solo
Cerberus
Cerberus
XdSpitS
Cerberus
Level 143
God Stats
4W - 4L
1,598 SR
Queue Stats
524W - 539L
1,531 Elo+
Party 2
Apollo
Apollo
YESBR0
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,472 Elo+
Solo
Nut
Nut
pastaman225
Nut
Level 149
God Stats
12W - 8L
1,557 SR
Queue Stats
597W - 621L
1,542 Elo+
Party 2
Team Averages
Level 119
1,531 SR
1,494 Elo+

VS

Team Averages
Level 135
1,411 SR
1,474 Elo+
Zeus
Zeus
Apоllyоn
Zeus
Level 156
God Stats
4W - 3L
1,591 SR
Queue Stats
270W - 246L
1,553 Elo+
Solo
Ah Puch
Ah Puch
Gebmoves
Ah Puch
Level 109
God Stats
16W - 14L
1,461 SR
Queue Stats
629W - 634L
1,413 Elo+
Party 1
Hades
Hades
LIQUIDSONn
Hades
Level 128
God Stats
2W - 5L
1,249 SR
Queue Stats
450W - 420L
1,439 Elo+
Party 1
Erlang Shen
Erlang Shen
Mister-Raggy
Erlang Shen
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,501 Elo+
Solo
Cthulhu
Cthulhu
UrbanStrike
Cthulhu
Level 127
God Stats
6W - 11L
1,254 SR
Queue Stats
178W - 187L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gert1992
Tiamat
14
1 / 9 / 7
8,050
671
4,529
12,139
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Stevo1610
Izanami
14
1 / 7 / 5
7,822
652
7,578
11,539
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XdSpitS
Cerberus
17
5 / 7 / 1
9,124
760
9,918
18,228
15,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
YESBR0
Apollo
16
3 / 3 / 4
8,503
709
5,165
8,540
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 2
6,710
559
4,224
5,302
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
10,887
907
10,351
6,763
2,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Gebmoves
Ah Puch
15
1 / 3 / 14
9,367
781
6,705
7,760
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
15
4 / 3 / 12
9,470
789
8,941
11,723
14,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Mister-Raggy
Erlang Shen
16
8 / 4 / 8
10,436
870
10,897
13,180
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
UrbanStrike
Cthulhu
18
11 / 2 / 10
12,049
1,004
13,709
15,953
14,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
11
Kills
29
29
Deaths
14
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Ah Puch
Gebmoves
Ah Puch
1
3
14
2.67
L
Tiamat
Gert1992
Tiamat
1
9
7
0.5
W
Hades
4
3
12
3.33
W
Erlang Shen
Mister-Raggy
Erlang Shen
8
4
8
3
L
Izanami
Stevo1610
Izanami
1
7
5
0.5
W
Cthulhu
UrbanStrike
Cthulhu
11
2
10
8
L
Cerberus
XdSpitS
Cerberus
5
7
1
0.79
L
Apollo
YESBR0
Apollo
3
3
4
1.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
50,603
55,748
Taken
55,379
28,206
Mitigated
44,009
8,567
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,351
1,305
0
968
6,763
2,293
1,981
3,037
3,726
27,546
1,235
W
Ah Puch
Gebmoves
Ah Puch
6,705
273
482
1,584
7,760
2,856
1,791
2,786
4,974
22,858
0
L
Tiamat
Gert1992
Tiamat
4,529
702
521
984
12,139
4,338
0
9,125
2,709
9,993
0
W
Hades
8,941
761
818
3,380
11,723
14,458
390
3,159
8,564
15,594
876
W
Erlang Shen
Mister-Raggy
Erlang Shen
10,897
4,920
784
4,874
13,180
10,261
1,453
2,457
10,723
0
20,585
L
Izanami
Stevo1610
Izanami
7,578
5,288
311
1,560
11,539
3,472
0
5,889
5,094
0
18,094
W
Cthulhu
UrbanStrike
Cthulhu
13,709
1,067
1,959
3,859
15,953
14,141
720
2,000
13,760
24,367
1,998
L
Cerberus
XdSpitS
Cerberus
9,918
684
0
3,221
18,228
15,766
0
11,127
6,497
23,116
1,008
L
Apollo
YESBR0
Apollo
5,165
2,936
90
1,402
8,540
3,040
0
6,329
2,017
0
12,788
L
4,224
1,676
0
478
5,302
1,590
0
3,980
1,168
0
9,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
52,209
130
Minions Killed
145
0
Camps Cleared
0
788,722
Distance Traveled
1,077,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,887
907
43
4
0
198,132
0
W
Ah Puch
9,367
781
43
4
0
212,884
0
L
Tiamat
8,050
671
12
1
0
160,968
0
W
Hades
9,470
789
16
1
0
204,766
0
W
Erlang Shen
10,436
870
20
2
0
215,672
0
L
Izanami
7,822
652
23
2
0
136,222
0
W
Cthulhu
12,049
1,004
23
2
0
246,314
0
L
Cerberus
9,124
760
50
4
0
175,518
0
L
Apollo
8,503
709
34
3
0
234,838
0
L
Nut
6,710
559
11
1
0
81,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role