Player Matchup

Janus
Janus
ConsoleBAZ
Janus
Level 95
God Stats
141W - 121L
1,620 SR
Queue Stats
759W - 733L
1,523 Elo+
Solo
Zeus
Zeus
DxS_Brightburn
Zeus
Level 101
God Stats
126W - 107L
1,550 SR
Queue Stats
181W - 162L
1,493 Elo+
Party 1
Thor
Thor
Gromdork
Thor
Level 41
God Stats
0W - 5L
1,055 SR
Queue Stats
17W - 24L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 68
God Stats
112W - 108L
1,542 SR
Queue Stats
112W - 112L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
Lukeceltion
Heimdallr
Level 131
God Stats
1W - 1L
1,731 SR
Queue Stats
60W - 49L
1,562 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,495 Elo+

VS

Team Averages
Level 126
1,488 SR
1,412 Elo+
Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
FortyBrat
Surtr
Level 137
God Stats
15W - 6L
1,546 SR
Queue Stats
128W - 123L
1,512 Elo+
Solo
Camazotz
Camazotz
Gekudo
Camazotz
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 86L
1,343 Elo+
Party 2
Scylla
Scylla
Onlyy_KJ
Scylla
Level 107
God Stats
7W - 8L
1,250 SR
Queue Stats
30W - 63L
1,318 Elo+
Party 2
Sylvanus
Sylvanus
y0Jxstt
Sylvanus
Level 147
God Stats
21W - 26L
1,642 SR
Queue Stats
263W - 339L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 1 / 3
8,405
560
5,268
6,311
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,216
414
14,287
7,403
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
14
3 / 2 / 2
7,400
493
5,778
11,492
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
10
2 / 3 / 1
7,054
470
4,204
12,671
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Lukeceltion
Heimdallr
13
0 / 2 / 1
7,401
493
6,710
9,703
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
4 / 3 / 4
7,310
487
7,736
13,567
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
FortyBrat
Surtr
14
0 / 0 / 2
8,519
568
8,202
12,743
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Camazotz
Gekudo
Camazotz
13
4 / 3 / 3
7,424
495
4,924
13,665
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Onlyy_KJ
Scylla
14
1 / 0 / 1
8,015
534
4,674
4,772
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
y0Jxstt
Sylvanus
13
3 / 0 / 4
7,803
520
4,879
11,776
7,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
12
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
3
4
2
L
Janus
1
1
3
2.5
L
0
4
1
0.13
W
Surtr
FortyBrat
Surtr
0
0
2
1
W
Camazotz
Gekudo
Camazotz
4
3
3
1.83
L
Thor
3
2
2
2
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
2
3
1
0.83
L
Heimdallr
Lukeceltion
Heimdallr
0
2
1
0.25
W
Scylla
Onlyy_KJ
Scylla
1
0
1
1.5
W
Sylvanus
y0Jxstt
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
30,415
47,580
Taken
56,523
18,177
Mitigated
26,119
14,386
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,736
3,668
0
4,301
13,567
4,331
0
9,502
3,985
0
55,830
L
Janus
5,268
182
0
1,269
6,311
1,547
0
3,269
3,042
65,316
547
L
14,287
2,158
215
691
7,403
1,788
0
2,291
5,112
48,463
0
W
Surtr
FortyBrat
Surtr
8,202
2,447
0
4,696
12,743
8,506
0
0
12,743
2,196
67,561
W
Camazotz
Gekudo
Camazotz
4,924
1,333
0
4,170
13,665
4,644
0
3,463
10,002
0
49,672
L
Thor
5,778
2,053
0
4,675
11,492
4,268
0
986
10,342
0
60,421
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
4,204
557
1,563
2,780
12,671
6,918
0
2,896
9,775
19,723
2,073
L
Heimdallr
Lukeceltion
Heimdallr
6,710
2,537
0
3,193
9,703
3,656
0
349
8,769
0
61,645
W
Scylla
Onlyy_KJ
Scylla
4,674
406
0
1,050
4,772
1,129
0
1,702
2,910
64,441
931
W
Sylvanus
y0Jxstt
Sylvanus
4,879
1,338
4,537
7,058
11,776
7,509
0
8,113
3,623
22,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,476
Gold Earned
39,071
493
Minions Killed
452
0
Camps Cleared
0
1,445,346
Distance Traveled
1,440,069
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,310
487
109
7
0
247,897
0
L
Janus
8,405
560
139
9
0
338,639
5
L
Zeus
6,216
414
96
6
0
257,385
0
W
Surtr
8,519
568
120
8
0
329,804
0
W
Camazotz
7,424
495
75
5
0
315,533
0
L
Thor
7,400
493
98
7
0
330,255
0
L
Kumbhakarna
7,054
470
31
2
0
283,059
0
L
Heimdallr
7,401
493
129
9
0
236,008
2
W
Scylla
8,015
534
130
9
0
300,328
0
W
Sylvanus
7,803
520
18
1
0
246,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role