Player Matchup

Mulan
Mulan
Gold IV
HospitaIIer
Mulan
Gold IV
Level 158
God Stats
12W - 11L
1,514 SR
Queue Stats
295W - 293L
1,373 MMR
Solo
Scylla
Scylla
Gold III
ImperatriceNoth
Scylla
Gold III
Level 193
God Stats
205W - 225L
1,462 SR
Queue Stats
605W - 635L
1,507 MMR
Solo
Jormungandr
Jormungandr
Silver I
ShomA1985
Jormungandr
Silver I
Level 179
God Stats
148W - 98L
1,606 SR
Queue Stats
857W - 850L
1,277 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Victorar32
Hun Batz
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 MMR
Solo
Skadi
Skadi
Bronze IV
anastasiakvr
Skadi
Bronze IV
Level 128
God Stats
0W - 1L
1,766 SR
Queue Stats
57W - 65L
1,304 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,570 SR
1,374 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,560 SR
1,373 MMR
Ymir
Ymir
Gold IV
A503
Ymir
Gold IV
Level 108
God Stats
26W - 14L
1,674 SR
Queue Stats
345W - 356L
1,359 MMR
Solo
Apollo
Apollo
Platinum III
Knight to S4
Apollo
Platinum III
Level 122
God Stats
53W - 43L
1,559 SR
Queue Stats
712W - 709L
1,533 MMR
Solo
Nu Wa
Nu Wa
Gold V
PerryBearxox
Nu Wa
Gold V
Level 109
God Stats
3W - 1L
1,440 SR
Queue Stats
111W - 125L
1,254 MMR
Solo
Amaterasu
Amaterasu
Gold V
Winf258
Amaterasu
Gold V
Level 127
God Stats
8W - 12L
1,521 SR
Queue Stats
186W - 191L
1,244 MMR
Solo
Fenrir
Fenrir
Bronze III
holay
Fenrir
Bronze III
Level 89
God Stats
1W - 0L
1,605 SR
Queue Stats
2W - 3L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,847
561
12,282
15,543
8,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 0
7,395
528
3,445
6,238
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ShomA1985
Jormungandr
11
0 / 4 / 1
6,149
439
7,982
12,985
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
Victorar32
Hun Batz
11
1 / 6 / 0
6,190
442
3,485
12,968
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 0
6,391
457
5,760
10,382
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
LancelotVulcanSun WukongThor

VS

Bans
AnhurKumbhakarnaThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A503
Ymir
14
4 / 0 / 10
8,917
637
7,667
10,796
8,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
7 / 0 / 4
9,779
699
11,797
9,630
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 4
8,517
608
9,893
6,402
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Winf258
Amaterasu
15
2 / 2 / 1
9,263
662
8,424
15,212
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
holay
Fenrir
13
5 / 2 / 2
7,871
562
6,753
10,883
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
4
Kills
23
23
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
A503
Ymir
4
0
10
9
L
3
3
0
1
L
0
3
0
0
W
Apollo
7
0
4
9
W
5
0
4
7
L
Jormungandr
ShomA1985
Jormungandr
0
4
1
0.13
L
Hun Batz
Victorar32
Hun Batz
1
6
0
0.17
W
Amaterasu
Winf258
Amaterasu
2
2
1
1.25
L
0
7
0
0
W
Fenrir
holay
Fenrir
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
44,534
58,116
Taken
52,923
21,242
Mitigated
31,606
13,252
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A503
Ymir
7,667
1,471
0
2,660
10,796
8,648
0
3,951
6,845
27,473
4,916
L
12,282
2,228
0
6,279
15,543
8,709
0
2,772
11,957
1,386
53,557
L
3,445
219
0
742
6,238
1,519
0
3,063
2,947
57,749
0
W
Apollo
11,797
7,551
0
7,465
9,630
4,528
10
647
8,983
0
90,972
W
9,893
1,742
0
1,891
6,402
2,040
186
2,870
3,532
56,632
0
L
Jormungandr
ShomA1985
Jormungandr
7,982
1,147
43
3,232
12,985
4,394
0
5,390
7,204
41,388
450
L
Hun Batz
Victorar32
Hun Batz
3,485
593
0
1,999
12,968
4,147
0
3,803
8,931
0
38,394
W
Amaterasu
Winf258
Amaterasu
8,424
2,987
0
5,421
15,212
11,898
0
1,893
13,319
1,227
67,865
L
5,760
2,554
0
957
10,382
2,473
0
1,429
8,811
0
36,430
W
Fenrir
holay
Fenrir
6,753
1,523
0
2,880
10,883
4,492
0
3,022
7,861
0
53,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
44,347
431
Minions Killed
486
0
Camps Cleared
0
1,375,831
Distance Traveled
1,339,104
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,917
637
44
3
0
264,759
9
L
Mulan
7,847
561
115
8
0
274,210
0
L
Scylla
7,395
528
133
10
0
262,206
3
W
Apollo
9,779
699
150
11
0
257,844
4
W
Nu Wa
8,517
608
96
7
0
268,109
2
L
Jormungandr
6,149
439
56
4
0
285,971
3
L
Hun Batz
6,190
442
63
5
0
290,553
1
W
Amaterasu
9,263
662
121
9
0
249,883
2
L
Skadi
6,391
457
64
5
0
262,891
7
W
Fenrir
7,871
562
75
5
0
298,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role