Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EvilBlackAngel
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
George-Ch-GR
Hou Yi
Level 116
God Stats
5W - 1L
1,716 SR
Queue Stats
134W - 143L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Laustralien
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Madjik974
Kukulkan
Level 146
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,384 Elo+

VS

Team Averages
Level 127
1,460 SR
1,435 Elo+
Raijin
Raijin
 
Raijin
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Manduvel
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,440 Elo+
Solo
Artio
Artio
Marviinratus
Artio
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 135L
1,333 Elo+
Solo
Xing Tian
Xing Tian
RaptusHund3
Xing Tian
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
46W - 44L
1,460 Elo+
Solo
Merlin
Merlin
Vyrtualwolf1
Merlin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 109L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 3 / 14
8,567
857
8,739
10,990
11,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
EvilBlackAngel
Baron Samedi
16
5 / 2 / 17
9,934
993
12,522
8,142
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
13 / 3 / 7
9,136
914
7,946
6,610
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Laustralien
Sun Wukong
13
3 / 3 / 13
8,276
828
4,841
7,681
6,674
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Madjik974
Kukulkan
15
4 / 1 / 15
8,643
864
9,495
3,495
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 6 / 4
6,948
695
7,681
8,546
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Manduvel
Thanatos
14
6 / 4 / 3
8,517
852
8,162
9,886
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 14 / 1
6,027
603
119
15,040
6,359
Xing Tian
RaptusHund3
Xing Tian
17
5 / 0 / 3
8,584
858
3,375
9,697
5,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
12
1 / 6 / 9
7,556
756
8,290
8,339
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
30
Kills
12
12
Deaths
30
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
14
4
L
Raijin
 
Raijin
0
6
4
0.33
W
Baron Samedi
EvilBlackAngel
Baron Samedi
5
2
17
6.75
W
Hou Yi
13
3
7
5.5
W
Sun Wukong
Laustralien
Sun Wukong
3
3
13
3.17
W
Kukulkan
Madjik974
Kukulkan
4
1
15
11.5
L
Thanatos
Manduvel
Thanatos
6
4
3
1.88
L
0
14
1
0.04
L
Xing Tian
RaptusHund3
Xing Tian
5
0
3
6.5
L
Merlin
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
27,627
36,918
Taken
51,508
26,805
Mitigated
21,469
12,203
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,739
1,533
421
4,150
10,990
11,703
0
3,742
7,248
0
17,499
L
Raijin
 
Raijin
7,681
276
316
1,029
8,546
3,040
0
4,306
4,240
16,473
0
W
Baron Samedi
EvilBlackAngel
Baron Samedi
12,522
1,509
1,392
2,140
8,142
4,841
0
5,376
2,766
19,305
1,092
W
Hou Yi
7,946
3,978
0
775
6,610
2,287
877
3,407
3,203
0
19,380
W
Sun Wukong
Laustralien
Sun Wukong
4,841
1,054
861
1,414
7,681
6,674
0
4,357
3,324
0
8,190
W
Kukulkan
Madjik974
Kukulkan
9,495
1,142
344
706
3,495
1,300
280
2,225
1,270
25,873
0
L
Thanatos
Manduvel
Thanatos
8,162
1,099
302
4,690
9,886
3,763
0
4,600
5,286
0
10,734
L
119
0
42
29
15,040
6,359
0
5,103
9,937
378
0
L
Xing Tian
RaptusHund3
Xing Tian
3,375
225
505
4,336
9,697
5,171
0
4,126
5,571
13,550
2,080
L
Merlin
8,290
519
27
789
8,339
3,136
0
3,690
4,649
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
37,632
113
Minions Killed
69
0
Camps Cleared
0
957,603
Distance Traveled
778,513
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,567
857
10
1
0
202,229
0
L
Raijin
6,948
695
11
1
0
138,060
0
W
Baron Samedi
9,934
993
26
3
0
194,857
0
W
Hou Yi
9,136
914
22
2
0
170,663
0
W
Sun Wukong
8,276
828
13
1
0
212,985
0
W
Kukulkan
8,643
864
42
4
0
176,869
0
L
Thanatos
8,517
852
4
0
0
184,423
0
L
Artio
6,027
603
0
0
0
150,508
5
L
Xing Tian
8,584
858
34
3
0
168,776
0
L
Merlin
7,556
756
20
2
0
136,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role