Player Matchup

Xing Tian
Xing Tian
Bandit_R99
Xing Tian
Level 127
God Stats
12W - 10L
1,506 SR
Queue Stats
385W - 429L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chavakhi
Morgan Le Fay
Level 130
God Stats
7W - 2L
1,739 SR
Queue Stats
245W - 237L
1,496 Elo+
Party 1
Bellona
Bellona
DeimiosX
Bellona
Level 124
God Stats
4W - 8L
1,261 SR
Queue Stats
180W - 175L
1,513 Elo+
Party 1
Atlas
Atlas
NoctisAventura
Atlas
Level 155
God Stats
2W - 2L
1,732 SR
Queue Stats
130W - 129L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
Zaryusu
Hun Batz
Level 122
God Stats
4W - 3L
1,565 SR
Queue Stats
273W - 276L
1,511 Elo+
Party 1
Team Averages
Level 132
1,561 SR
1,506 Elo+

VS

Team Averages
Level 149
1,595 SR
1,486 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KILLERFEY99
Vulcan
Level 187
God Stats
11W - 10L
1,623 SR
Queue Stats
694W - 722L
1,425 Elo+
Solo
The Morrigan
The Morrigan
Naaex
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 123L
1,490 Elo+
Solo
Rama
Rama
Unilever40rus
Rama
Level 158
God Stats
2W - 1L
1,852 SR
Queue Stats
305W - 305L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bandit_R99
Xing Tian
13
1 / 3 / 9
7,385
923
2,411
12,396
8,688
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Chavakhi
Morgan Le Fay
12
0 / 4 / 5
6,522
815
4,139
8,077
3,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DeimiosX
Bellona
12
2 / 3 / 6
7,020
878
4,688
10,327
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 6
7,991
999
9,900
12,647
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Zaryusu
Hun Batz
14
4 / 2 / 3
7,331
916
6,800
5,978
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
7 / 2 / 3
8,592
1,074
13,114
6,587
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Neith
 
Neith
15
5 / 3 / 7
8,087
1,011
9,536
8,881
3,188
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
12
1 / 3 / 10
7,173
897
9,965
4,554
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Naaex
The Morrigan
9
0 / 3 / 6
6,042
755
2,843
3,807
1,108
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 9
6,966
871
5,888
5,693
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
12
Kills
14
14
Deaths
12
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
2
3
4.25
L
Neith
 
Neith
5
3
7
2.83
W
Xing Tian
Bandit_R99
Xing Tian
1
3
9
1.83
W
Morgan Le Fay
Chavakhi
Morgan Le Fay
0
4
5
0.63
W
Bellona
DeimiosX
Bellona
2
3
6
1.67
L
Vulcan
1
3
10
2
L
The Morrigan
Naaex
The Morrigan
0
3
6
1
W
5
2
6
4
L
1
1
9
5.5
W
Hun Batz
Zaryusu
Hun Batz
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
41,346
49,425
Taken
29,522
35,082
Mitigated
10,913
14,753
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
13,114
2,494
127
1,551
6,587
2,320
0
3,948
2,556
0
21,334
L
Neith
 
Neith
9,536
2,399
809
3,436
8,881
3,188
0
4,391
3,973
0
23,071
W
Xing Tian
Bandit_R99
Xing Tian
2,411
38
146
2,455
12,396
8,688
18
2,080
10,316
9,219
0
W
Morgan Le Fay
Chavakhi
Morgan Le Fay
4,139
220
1,098
1,243
8,077
3,175
0
2,881
5,196
12,580
584
W
Bellona
DeimiosX
Bellona
4,688
961
1,409
1,115
10,327
8,059
104
2,513
7,814
0
10,249
L
Vulcan
9,965
83
182
370
4,554
1,567
0
2,988
1,477
21,534
0
L
The Morrigan
Naaex
The Morrigan
2,843
338
599
392
3,807
1,108
0
2,377
1,312
7,266
1,244
W
9,900
3,357
787
3,878
12,647
11,765
101
2,876
9,771
22,867
621
L
5,888
3,665
0
1,337
5,693
2,730
0
1,647
3,618
0
10,019
W
Hun Batz
Zaryusu
Hun Batz
6,800
132
1,784
838
5,978
3,395
77
1,214
4,764
0
16,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
36,860
91
Minions Killed
101
0
Camps Cleared
0
694,011
Distance Traveled
705,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,592
1,074
30
4
0
152,187
0
L
Neith
8,087
1,011
24
3
0
167,190
0
W
Xing Tian
7,385
923
12
2
0
142,320
0
W
Morgan Le Fay
6,522
815
29
4
0
129,978
0
W
Bellona
7,020
878
12
2
0
159,176
0
L
Vulcan
7,173
897
23
3
0
144,383
0
L
The Morrigan
6,042
755
15
2
0
99,284
0
W
Atlas
7,991
999
21
3
0
121,261
0
L
Rama
6,966
871
9
1
0
142,439
0
W
Hun Batz
7,331
916
17
2
0
141,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role