Player Matchup

Chiron
Chiron
Endedinmay
Chiron
Level 128
God Stats
14W - 10L
1,537 SR
Queue Stats
220W - 214L
1,451 Elo+
Party 1
Anubis
Anubis
Georgebusu
Anubis
Level 67
God Stats
2W - 0L
1,603 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Kokuta_n
Bake Kujira
Level 39
God Stats
7W - 13L
1,362 SR
Queue Stats
93W - 114L
1,365 Elo+
Party 1
Team Averages
Level 78
1,501 SR
1,439 Elo+

VS

Team Averages
Level 38
1,246 SR
1,253 Elo+
Achilles
Achilles
Ciaran Cross
Achilles
Level 38
God Stats
0W - 6L
1,153 SR
Queue Stats
2W - 9L
1,194 Elo+
Solo
Ares
Ares
HazeFanatiker62
Ares
Level 8
God Stats
2W - 4L
1,432 SR
Queue Stats
5W - 12L
1,236 Elo+
Party 2
Scylla
Scylla
IckFlexDeineEx_
Scylla
Level 68
God Stats
1W - 6L
1,152 SR
Queue Stats
100W - 111L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Endedinmay
Chiron
20
11 / 0 / 6
15,034
940
23,359
7,559
3,174
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Georgebusu
Anubis
19
6 / 2 / 8
12,884
805
16,319
8,825
4,125
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
Kokuta_n
Bake Kujira
18
0 / 2 / 15
11,662
729
4,221
12,491
12,147
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ciaran Cross
Achilles
18
2 / 4 / 1
11,135
696
7,584
21,775
28,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
0 / 7 / 3
10,152
635
3,536
17,840
21,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 6 / 1
11,111
694
9,136
9,171
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ciaran Cross
Achilles
2
4
1
0.63
W
Chiron
Endedinmay
Chiron
11
0
6
14
W
Anubis
Georgebusu
Anubis
6
2
8
5
L
0
7
3
0.21
L
1
6
1
0.25
W
Bake Kujira
Kokuta_n
Bake Kujira
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,899
Damage
20,256
28,875
Taken
48,786
19,446
Mitigated
53,828
11,444
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ciaran Cross
Achilles
7,584
1,538
0
2,912
21,775
28,814
0
8,201
13,517
0
36,738
W
Chiron
Endedinmay
Chiron
23,359
12,046
1,294
2,895
7,559
3,174
1,307
2,767
4,676
0
81,000
W
Anubis
Georgebusu
Anubis
16,319
1,285
1,317
3,257
8,825
4,125
852
3,928
4,654
47,306
554
L
3,536
263
0
250
17,840
21,967
0
7,820
9,985
9,910
0
L
9,136
523
0
0
9,171
3,047
0
3,998
5,159
52,307
214
W
Bake Kujira
Kokuta_n
Bake Kujira
4,221
1,734
0
2,681
12,491
12,147
334
5,929
6,133
15,193
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
32,398
213
Minions Killed
170
0
Camps Cleared
0
890,671
Distance Traveled
811,289
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,135
696
50
3
0
301,158
0
W
Chiron
15,034
940
121
8
0
309,497
7
W
Anubis
12,884
805
62
4
0
264,257
0
L
Ares
10,152
635
12
1
0
243,048
0
L
Scylla
11,111
694
108
7
0
267,083
3
W
Bake Kujira
11,662
729
30
2
0
316,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role