Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
JungleDyff
Tsukuyomi
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 21L
1,653 MMR
Party 1
Scylla
Scylla
Gold II
hahagotya
Scylla
Gold II
Level 162
God Stats
0W - 1L
1,718 SR
Queue Stats
161W - 158L
1,653 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
otsman
Cu Chulainn
Gold II
Level 137
God Stats
37W - 29L
1,612 SR
Queue Stats
271W - 283L
1,600 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,566 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,535 SR
1,559 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
OkAnGRCY
Chaac
Gold IV
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 32L
1,606 MMR
Solo
Fenrir
Fenrir
Gold II
ekoinox69
Fenrir
Gold II
Level 156
God Stats
13W - 13L
1,516 SR
Queue Stats
160W - 157L
1,576 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
明日之神
Hou Yi
Platinum IV
Level 156
God Stats
2W - 2L
1,660 SR
Queue Stats
226W - 229L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 2 / 1
8,707
580
9,422
9,084
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
 
Hercules
11
2 / 3 / 3
6,728
449
8,686
14,111
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
JungleDyff
Tsukuyomi
14
2 / 8 / 2
7,560
504
9,388
13,585
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
hahagotya
Scylla
9
0 / 4 / 1
6,162
411
1,360
5,449
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
otsman
Cu Chulainn
12
1 / 6 / 1
6,875
458
9,050
14,788
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Bake KujiraSusanoThanatosAo KuangKuzenbo

VS

Bans
King ArthurGebCthulhuKaliMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 0 / 5
9,321
621
11,651
7,510
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
 
Jormungandr
13
1 / 2 / 9
8,056
537
4,697
10,767
8,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
OkAnGRCY
Chaac
16
6 / 1 / 4
10,166
678
14,071
17,685
20,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ekoinox69
Fenrir
15
9 / 2 / 5
9,207
614
7,869
11,309
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
14
2 / 4 / 2
8,435
562
5,104
11,610
4,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
23
23
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
2
1
2.25
L
Hercules
 
Hercules
2
3
3
1.17
W
Agni
 
Agni
5
0
5
7.5
W
Jormungandr
 
Jormungandr
1
2
9
2.75
L
Tsukuyomi
JungleDyff
Tsukuyomi
2
8
2
0.38
W
Chaac
OkAnGRCY
Chaac
6
1
4
8
W
Fenrir
ekoinox69
Fenrir
9
2
5
5.75
L
Scylla
hahagotya
Scylla
0
4
1
0.13
L
Cu Chulainn
otsman
Cu Chulainn
1
6
1
0.25
W
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
43,392
57,017
Taken
58,881
25,365
Mitigated
42,239
10,979
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,422
2,921
0
1,459
9,084
2,848
42
1,610
7,350
0
74,276
L
Hercules
 
Hercules
8,686
3,400
0
3,226
14,111
7,629
82
5,423
7,938
0
33,834
W
Agni
 
Agni
11,651
1,057
0
2,348
7,510
4,187
360
1,145
6,128
65,866
955
W
Jormungandr
 
Jormungandr
4,697
1,527
324
1,445
10,767
8,913
138
618
9,978
34,491
0
L
Tsukuyomi
JungleDyff
Tsukuyomi
9,388
2,079
0
2,902
13,585
4,780
0
2,256
10,955
0
58,137
W
Chaac
OkAnGRCY
Chaac
14,071
2,526
0
5,572
17,685
20,255
0
1,093
16,513
271
77,208
W
Fenrir
ekoinox69
Fenrir
7,869
1,261
0
4,904
11,309
4,710
0
244
10,992
0
57,669
L
Scylla
hahagotya
Scylla
1,360
215
0
620
5,449
1,302
0
3,250
1,694
27,823
133
L
Cu Chulainn
otsman
Cu Chulainn
9,050
1,733
0
2,772
14,788
8,806
0
2,132
12,486
5,401
35,939
W
Hou Yi
5,104
2,854
0
4,782
11,610
4,174
536
0
11,329
0
55,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
45,185
401
Minions Killed
462
0
Camps Cleared
0
1,352,166
Distance Traveled
1,503,030
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,707
580
129
9
0
278,927
3
L
Hercules
6,728
449
47
3
0
297,470
0
W
Agni
9,321
621
132
9
0
329,107
7
W
Jormungandr
8,056
537
33
2
0
298,226
6
L
Tsukuyomi
7,560
504
99
7
0
328,501
2
W
Chaac
10,166
678
112
7
0
268,620
7
W
Fenrir
9,207
614
87
6
0
323,864
2
L
Scylla
6,162
411
60
4
0
198,978
2
L
Cu Chulainn
6,875
458
66
4
0
248,290
2
W
Hou Yi
8,435
562
98
7
0
283,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role