Player Matchup

Ares
Ares
Acarmine66
Ares
Level 133
God Stats
14W - 15L
1,521 SR
Queue Stats
218W - 197L
1,485 Elo+
Solo
Hera
Hera
CallingBeast477
Hera
Level 121
God Stats
29W - 30L
1,478 SR
Queue Stats
664W - 639L
1,496 Elo+
Solo
Thanatos
Thanatos
NoeWayOut2
Thanatos
Level 67
God Stats
7W - 13L
1,366 SR
Queue Stats
88W - 148L
1,416 Elo+
Solo
Nox
Nox
PineTreezy
Nox
Level 83
God Stats
1W - 1L
1,728 SR
Queue Stats
242W - 234L
1,557 Elo+
Solo
Charybdis
Charybdis
RowdyRonniePipe
Charybdis
Level 147
God Stats
72W - 57L
1,589 SR
Queue Stats
165W - 175L
1,446 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,480 Elo+

VS

Team Averages
Level 119
1,646 SR
1,485 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MajesticSeaLion
Cupid
Level 105
God Stats
26W - 15L
1,615 SR
Queue Stats
123W - 114L
1,536 Elo+
Solo
Odin
Odin
SpyLevi
Odin
Level 129
God Stats
2W - 1L
1,639 SR
Queue Stats
47W - 46L
1,492 Elo+
Solo
Set
Set
ZagomBrottos
Set
Level 147
God Stats
5W - 3L
1,783 SR
Queue Stats
596W - 601L
1,496 Elo+
Solo
Kukulkan
Kukulkan
gato-store20
Kukulkan
Level 60
God Stats
1W - 0L
1,693 SR
Queue Stats
30W - 36L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,039
503
3,833
8,707
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 5 / 1
5,174
431
1,978
8,889
3,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NoeWayOut2
Thanatos
11
1 / 1 / 1
5,922
494
2,069
8,520
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 1
6,251
521
3,055
7,745
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
RowdyRonniePipe
Charybdis
11
1 / 2 / 0
6,187
516
5,133
6,960
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 3
6,406
534
5,721
6,105
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 3
7,648
637
5,680
7,708
2,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
SpyLevi
Odin
12
0 / 1 / 2
7,172
598
5,914
7,371
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 3
7,100
592
4,733
6,734
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
gato-store20
Kukulkan
13
3 / 1 / 2
7,640
637
3,463
4,421
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
12
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
L
1
1
1
1.5
L
0
5
1
0.1
W
4
1
3
5.5
L
Thanatos
NoeWayOut2
Thanatos
1
1
1
1.5
L
0
3
1
0.17
L
Charybdis
RowdyRonniePipe
Charybdis
1
2
0
0.5
W
Odin
SpyLevi
Odin
0
1
2
1
W
2
0
3
3.5
W
Kukulkan
gato-store20
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
25,511
40,821
Taken
32,339
15,545
Mitigated
16,367
15,464
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,721
657
0
1,697
6,105
4,210
0
863
5,242
90
22,719
L
3,833
165
0
2,402
8,707
4,704
0
1,337
7,026
22,926
2,769
L
1,978
263
88
1,594
8,889
3,847
0
1,091
7,578
24,598
414
W
5,680
3,715
0
4,283
7,708
2,420
689
434
7,274
0
48,484
L
Thanatos
NoeWayOut2
Thanatos
2,069
439
0
7,563
8,520
2,649
0
590
7,810
0
39,116
L
3,055
171
0
1,218
7,745
2,648
0
1,458
6,128
38,617
972
L
Charybdis
RowdyRonniePipe
Charybdis
5,133
2,258
0
2,599
6,960
1,697
0
0
6,720
0
39,178
W
Odin
SpyLevi
Odin
5,914
767
0
1,619
7,371
4,820
0
2,524
4,517
8,440
39,846
W
4,733
1,707
0
663
6,734
3,455
0
1,552
5,182
0
57,496
W
Kukulkan
gato-store20
Kukulkan
3,463
303
0
941
4,421
1,462
0
2,555
1,826
53,012
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
35,966
353
Minions Killed
392
0
Camps Cleared
0
1,158,384
Distance Traveled
1,263,856
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,406
534
27
2
0
287,283
0
L
Ares
6,039
503
52
4
0
226,927
0
L
Hera
5,174
431
55
5
0
208,340
3
W
Cupid
7,648
637
84
7
0
223,991
0
L
Thanatos
5,922
494
85
7
0
283,642
1
L
Nox
6,251
521
83
7
0
244,323
2
L
Charybdis
6,187
516
78
7
0
195,152
4
W
Odin
7,172
598
80
7
0
233,982
2
W
Set
7,100
592
92
8
0
279,544
1
W
Kukulkan
7,640
637
109
9
0
239,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role