Player Matchup

Nox
Nox
 
Nox
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 122
God Stats
168W - 156L
1,516 SR
Queue Stats
242W - 233L
1,446 Elo+
Solo
Mulan
Mulan
CallingBeast477
Mulan
Level 121
God Stats
14W - 13L
1,514 SR
Queue Stats
482W - 473L
1,474 Elo+
Solo
Maman Brigitte
Maman Brigitte
Hinakuluiau_RYDR
Maman Brigitte
Level 145
God Stats
18W - 16L
1,558 SR
Queue Stats
55W - 44L
1,521 Elo+
Solo
Terra
Terra
MANETTA33
Terra
Level 118
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 1L
1,493 Elo+
Party 2
Team Averages
Level 134
1,479 SR
1,487 Elo+

VS

Team Averages
Level 103
1,613 SR
1,452 Elo+
Ne Zha
Ne Zha
EvolveIsHere
Ne Zha
Level 169
God Stats
2W - 2L
1,698 SR
Queue Stats
37W - 44L
1,487 Elo+
Solo
Arachne
Arachne
HCTlB
Arachne
Level 66
God Stats
16W - 11L
1,612 SR
Queue Stats
227W - 210L
1,488 Elo+
Party 1
Hades
Hades
PhantomTaco1025
Hades
Level 97
God Stats
14W - 13L
1,595 SR
Queue Stats
238W - 238L
1,440 Elo+
Party 1
Hel
Hel
PharaohReign889
Hel
Level 38
God Stats
6W - 10L
1,473 SR
Queue Stats
16W - 28L
1,349 Elo+
Solo
Medusa
Medusa
icantwin281
Medusa
Level 145
God Stats
4W - 3L
1,685 SR
Queue Stats
309W - 302L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 0 / 1
7,380
527
4,286
4,419
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
AchillesSamaras
Danzaburou
14
5 / 3 / 2
8,127
581
10,328
6,348
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 1 / 1
7,932
567
5,468
10,954
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
Hinakuluiau_RYDR
Maman Brigitte
16
9 / 2 / 4
8,408
601
11,508
10,780
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
MANETTA33
Terra
12
3 / 0 / 8
7,639
546
7,875
11,294
8,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 4 / 1
6,350
454
3,446
9,943
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
HCTlB
Arachne
13
2 / 2 / 0
7,536
538
7,851
10,393
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
6,457
461
4,318
8,025
3,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 3
6,464
462
1,973
16,153
4,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
13
3 / 5 / 1
7,341
524
7,020
12,243
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
6
6
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
1
2.5
W
Danzaburou
AchillesSamaras
Danzaburou
5
3
2
2
W
1
1
1
1.5
L
Ne Zha
1
4
1
0.38
L
Arachne
HCTlB
Arachne
2
2
0
1
W
Maman Brigitte
Hinakuluiau_RYDR
Maman Brigitte
9
2
4
5.5
W
Terra
MANETTA33
Terra
3
0
8
7
L
0
2
1
0.25
L
0
7
3
0.21
L
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
24,608
43,795
Taken
56,757
23,590
Mitigated
21,751
17,593
Healing
18,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,286
693
0
980
4,419
1,763
0
1,922
2,497
47,132
290
W
Danzaburou
AchillesSamaras
Danzaburou
10,328
3,156
0
1,174
6,348
1,907
1,195
692
5,656
0
73,313
W
5,468
863
0
4,486
10,954
7,181
0
344
10,610
0
60,977
L
Ne Zha
3,446
611
0
1,618
9,943
3,266
0
4,438
5,505
0
43,640
L
Arachne
HCTlB
Arachne
7,851
5,687
0
2,722
10,393
7,189
0
1,717
8,676
0
43,535
W
Maman Brigitte
Hinakuluiau_RYDR
Maman Brigitte
11,508
473
0
4,953
10,780
3,919
0
812
9,968
84,139
0
W
Terra
MANETTA33
Terra
7,875
279
2,772
3,228
11,294
8,820
216
2,949
8,345
19,358
1,543
L
4,318
280
163
4,722
8,025
3,130
0
4,161
3,864
42,089
0
L
1,973
548
2,926
4,777
16,153
4,779
481
7,513
8,640
25,825
0
L
Medusa
7,020
3,191
0
1,700
12,243
3,387
0
5,802
6,441
0
51,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
34,148
492
Minions Killed
371
0
Camps Cleared
0
1,346,529
Distance Traveled
1,271,001
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,380
527
97
7
0
262,146
2
W
Danzaburou
8,127
581
120
9
0
234,985
0
W
Mulan
7,932
567
119
9
0
253,041
4
L
Ne Zha
6,350
454
65
5
0
282,822
0
L
Arachne
7,536
538
82
6
0
257,249
0
W
Maman Brigitte
8,408
601
124
9
0
315,502
0
W
Terra
7,639
546
32
2
0
280,855
0
L
Hades
6,457
461
79
6
0
244,941
0
L
Hel
6,464
462
41
3
0
222,252
0
L
Medusa
7,341
524
104
7
0
263,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role