Player Matchup

Cthulhu
Cthulhu
BeeerPongChamp23
Cthulhu
Level 109
God Stats
39W - 22L
1,548 SR
Queue Stats
135W - 129L
1,462 Elo+
Solo
Jing Wei
Jing Wei
MysticMerlin454
Jing Wei
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,340 Elo+
Party 2
Hel
Hel
PharaohReign889
Hel
Level 38
God Stats
13W - 19L
1,381 SR
Queue Stats
101W - 127L
1,318 Elo+
Solo
Nu Wa
Nu Wa
spider_daniel99
Nu Wa
Level 59
God Stats
6W - 3L
1,631 SR
Queue Stats
52W - 53L
1,325 Elo+
Party 2
Nike
Nike
zockio
Nike
Level 135
God Stats
4W - 2L
1,667 SR
Queue Stats
143W - 122L
1,468 Elo+
Solo
Team Averages
Level 70
1,545 SR
1,383 Elo+

VS

Team Averages
Level 40
1,383 SR
1,280 Elo+
Janus
Janus
Aimberê
Janus
Level 30
God Stats
1W - 3L
1,379 SR
Queue Stats
38W - 67L
1,339 Elo+
Solo
Anhur
Anhur
Captain__Bolo
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,135 Elo+
Party 1
Xbalanque
Xbalanque
DinhoMendes
Xbalanque
Level 86
God Stats
59W - 46L
1,550 SR
Queue Stats
69W - 68L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Ekasi_
Cthulhu
Level 37
God Stats
2W - 13L
1,108 SR
Queue Stats
42W - 66L
1,247 Elo+
Party 1
Surtr
Surtr
IB-Rippin_RIF
Surtr
Level 29
God Stats
4W - 12L
1,377 SR
Queue Stats
8W - 25L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
9,881
549
12,906
19,354
15,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
14
0 / 3 / 4
8,716
484
4,015
5,691
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 1
10,286
571
7,843
11,287
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 0 / 4
8,679
482
8,573
5,381
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
zockio
Nike
19
8 / 0 / 6
11,060
614
13,245
17,235
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aimberê
Janus
16
0 / 5 / 2
8,795
489
3,838
8,465
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 2
7,832
435
2,787
9,420
2,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
DinhoMendes
Xbalanque
15
3 / 3 / 0
9,365
520
8,224
18,873
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ekasi_
Cthulhu
14
1 / 1 / 4
7,560
420
7,627
15,986
11,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 1 / 1
9,634
535
7,792
15,329
14,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
9
10
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Aimberê
Janus
0
5
2
0.2
W
5
3
6
2.67
L
2
6
2
0.5
L
Xbalanque
DinhoMendes
Xbalanque
3
3
0
1
L
Cthulhu
Ekasi_
Cthulhu
1
1
4
3
L
3
1
1
3.5
W
Jing Wei
0
3
4
0.67
W
1
4
1
0.38
W
2
0
4
4
W
Nike
zockio
Nike
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
30,268
58,948
Taken
68,073
30,480
Mitigated
35,476
21,154
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aimberê
Janus
3,838
90
0
40
8,465
2,670
372
4,378
3,695
67,205
492
W
12,906
397
379
3,543
19,354
15,300
0
3,815
15,312
58,976
596
L
2,787
718
243
224
9,420
2,178
75
3,126
5,978
0
33,550
L
Xbalanque
DinhoMendes
Xbalanque
8,224
2,663
118
8,850
18,873
5,341
3,098
6,329
12,336
0
82,088
L
Cthulhu
Ekasi_
Cthulhu
7,627
739
664
1,929
15,986
11,263
0
6,305
9,225
45,223
2,475
L
7,792
2,078
0
4,787
15,329
14,024
0
7,229
7,868
10,751
54,659
W
Jing Wei
4,015
2,512
0
1,326
5,691
1,499
155
2,109
3,582
0
44,570
W
7,843
1,011
202
4,941
11,287
4,874
1,034
1,774
9,513
75,798
1,118
W
8,573
1,726
0
2,556
5,381
1,395
363
1,831
3,494
58,405
0
W
Nike
zockio
Nike
13,245
1,566
0
8,207
17,235
7,412
413
3,132
14,023
0
99,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
43,186
603
Minions Killed
496
0
Camps Cleared
0
1,849,314
Distance Traveled
1,752,703
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,795
489
121
7
0
365,255
10
W
Cthulhu
9,881
549
106
6
0
371,313
5
L
Anhur
7,832
435
68
4
0
323,067
0
L
Xbalanque
9,365
520
129
7
0
324,800
0
L
Cthulhu
7,560
420
60
3
0
382,794
7
L
Surtr
9,634
535
118
7
0
356,787
4
W
Jing Wei
8,716
484
102
6
0
391,352
0
W
Hel
10,286
571
163
9
0
278,553
0
W
Nu Wa
8,679
482
87
5
0
388,503
0
W
Nike
11,060
614
145
8
0
419,593
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role