Player Matchup

Nu Wa
Nu Wa
Archedtyson
Nu Wa
Level 100
God Stats
41W - 28L
1,760 SR
Queue Stats
128W - 184L
1,402 Elo+
Party 1
Lancelot
Lancelot
Glinsomnia
Lancelot
Level 63
God Stats
11W - 17L
1,461 SR
Queue Stats
216W - 220L
1,383 Elo+
Solo
Arachne
Arachne
Zxfsx
Arachne
Level 105
God Stats
10W - 2L
1,930 SR
Queue Stats
119W - 159L
1,369 Elo+
Party 1
Team Averages
Level 89
1,717 SR
1,385 Elo+

VS

Team Averages
Level 98
1,481 SR
1,370 Elo+
Bastet
Bastet
Mochilito iF
Bastet
Level 93
God Stats
1W - 2L
1,577 SR
Queue Stats
32W - 27L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
SIXFIG3R6
Baron Samedi
Level 138
God Stats
120W - 103L
1,465 SR
Queue Stats
207W - 213L
1,364 Elo+
Solo
Izanami
Izanami
bobzNvegene
Izanami
Level 64
God Stats
2W - 14L
1,400 SR
Queue Stats
89W - 122L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 5
11,935
853
15,985
5,544
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
Glinsomnia
Lancelot
17
5 / 3 / 4
12,377
884
11,079
13,693
11,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Zxfsx
Arachne
17
4 / 4 / 6
11,982
856
9,807
12,601
5,477
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
5 / 6 / 2
11,282
806
9,894
18,182
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SIXFIG3R6
Baron Samedi
16
2 / 2 / 4
10,709
765
5,751
12,434
10,751
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
bobzNvegene
Izanami
16
1 / 4 / 2
10,361
740
4,987
11,916
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
8
8
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Lancelot
Glinsomnia
Lancelot
5
3
4
2.33
L
Bastet
5
6
2
1
L
Baron Samedi
SIXFIG3R6
Baron Samedi
2
2
4
2
W
Arachne
Zxfsx
Arachne
4
4
6
1.75
L
Izanami
bobzNvegene
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,871
Damage
20,632
31,838
Taken
42,532
19,145
Mitigated
19,369
7,132
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,985
8,161
0
555
5,544
1,757
1,822
871
4,673
39,638
0
W
Lancelot
Glinsomnia
Lancelot
11,079
1,182
0
1,880
13,693
11,911
1,336
3,184
10,491
0
46,880
L
Bastet
9,894
1,855
0
5,139
18,182
4,690
0
7,953
10,163
0
42,418
L
Baron Samedi
SIXFIG3R6
Baron Samedi
5,751
207
186
1,918
12,434
10,751
0
6,162
6,168
28,963
0
W
Arachne
Zxfsx
Arachne
9,807
8,600
9
4,688
12,601
5,477
872
1,894
10,707
0
38,627
L
Izanami
bobzNvegene
Izanami
4,987
2,890
230
3,388
11,916
3,928
0
1,918
9,910
0
53,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
32,352
160
Minions Killed
200
0
Camps Cleared
0
797,691
Distance Traveled
642,797
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,935
853
47
3
0
262,370
1
W
Lancelot
12,377
884
66
5
0
275,790
0
L
Bastet
11,282
806
68
5
0
258,440
0
L
Baron Samedi
10,709
765
39
3
0
186,286
3
W
Arachne
11,982
856
47
3
0
259,531
0
L
Izanami
10,361
740
93
7
0
198,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role