Player Matchup

Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum II
BronkoJonko
Hera
Platinum II
Level 92
God Stats
10W - 6L
1,683 SR
Queue Stats
367W - 351L
1,888 MMR
Solo
Cerberus
Cerberus
Platinum I
ηÈzûko
Cerberus
Platinum I
Level 113
God Stats
14W - 14L
1,618 SR
Queue Stats
349W - 378L
1,952 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,560 SR
1,668 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,696 SR
2,048 MMR
Anubis
Anubis
Platinum III
Usainn
Anubis
Platinum III
Level 138
God Stats
31W - 31L
1,548 SR
Queue Stats
305W - 296L
1,856 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Virus88-sryLouis
Cabrakan
Platinum I
Level 49
God Stats
40W - 39L
1,622 SR
Queue Stats
85W - 82L
1,987 MMR
Solo
Anhur
Anhur
Diamond IV
VǺNS
Anhur
Diamond IV
Level 107
God Stats
17W - 14L
1,988 SR
Queue Stats
145W - 127L
2,109 MMR
Party 2
Susano
Susano
Diamond II
Yensoi
Susano
Diamond II
Level 83
God Stats
36W - 32L
1,640 SR
Queue Stats
293W - 270L
2,331 MMR
Party 2
Geb
Geb
Platinum IV
都是夜里听了巴赫的错
Geb
Platinum IV
Level 218
God Stats
9W - 6L
1,680 SR
Queue Stats
277W - 279L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 0 / 1
4,001
800
1,246
2,873
1,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thor
 
Thor
6
2 / 0 / 2
3,560
712
1,664
3,151
844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
7
1 / 1 / 2
3,509
702
2,094
2,482
426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 1 / 1
3,794
759
1,342
1,626
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
ηÈzûko
Cerberus
6
1 / 0 / 2
3,685
737
1,734
4,129
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AresAo KuangMaman BrigitteAmaterasu

VS

Bans
PoseidonCthulhuAwilixEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Usainn
Anubis
8
1 / 1 / 0
3,993
799
1,004
2,022
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

3
0 / 2 / 0
2,801
560
1,293
2,503
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
VǺNS
Anhur
5
0 / 2 / 1
3,029
606
2,687
2,905
649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Yensoi
Susano
5
1 / 1 / 0
3,450
690
892
2,745
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,320
664
1,251
3,382
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
W
Thor
 
Thor
2
0
2
3
W
Rama
 
Rama
1
1
2
2
W
2
1
1
2.5
L
Anubis
Usainn
Anubis
1
1
0
1
L
0
2
0
0
L
Anhur
VǺNS
Anhur
0
2
1
0.25
L
Susano
Yensoi
Susano
1
1
0
1
W
Cerberus
ηÈzûko
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,080
Damage
7,127
14,261
Taken
13,557
4,557
Mitigated
5,067
5,806
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,246
559
0
1,528
2,873
1,231
0
1,070
1,580
19,764
1,427
W
Thor
 
Thor
1,664
331
0
556
3,151
844
0
370
2,781
0
11,379
W
Rama
 
Rama
2,094
1,805
0
1,185
2,482
426
0
428
2,054
0
19,458
W
1,342
314
0
250
1,626
288
0
747
879
16,218
0
L
Anubis
Usainn
Anubis
1,004
0
0
585
2,022
769
0
843
1,179
26,927
0
L
1,293
204
0
762
2,503
1,296
0
1,282
1,221
5,966
0
L
Anhur
VǺNS
Anhur
2,687
2,245
0
959
2,905
649
0
1,123
1,782
0
15,828
L
Susano
Yensoi
Susano
892
191
0
1,529
2,745
626
0
0
2,745
0
12,027
W
Cerberus
ηÈzûko
Cerberus
1,734
298
0
2,287
4,129
1,768
0
643
3,486
10,680
0
L
1,251
252
31
1,143
3,382
1,727
0
1,061
2,320
8,216
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,549
Gold Earned
16,593
178
Minions Killed
145
0
Camps Cleared
0
553,522
Distance Traveled
473,183
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,001
800
43
9
0
104,517
2
W
Thor
3,560
712
22
4
0
124,266
0
W
Rama
3,509
702
40
8
0
94,570
0
W
Hera
3,794
759
41
8
0
111,964
0
L
Anubis
3,993
799
59
12
0
95,149
0
L
Cabrakan
2,801
560
12
2
0
46,961
0
L
Anhur
3,029
606
33
7
0
90,942
0
L
Susano
3,450
690
35
7
0
125,658
0
W
Cerberus
3,685
737
32
6
0
118,205
1
L
Geb
3,320
664
6
1
0
114,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role