Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Jigglysacks
Scylla
Gold IV
Level 218
God Stats
3W - 2L
1,730 SR
Queue Stats
25W - 16L
1,629 MMR
Solo
Fenrir
Fenrir
Gold I
NaifTheKnife
Fenrir
Gold I
Level 180
God Stats
13W - 10L
1,608 SR
Queue Stats
546W - 567L
1,577 MMR
Solo
Cliodhna
Cliodhna
Gold II
ReflectiveAudio
Cliodhna
Gold II
Level 145
God Stats
6W - 4L
1,695 SR
Queue Stats
229W - 244L
1,632 MMR
Solo
Surtr
Surtr
Gold III
alejogonzalez_89
Surtr
Gold III
Level 156
God Stats
33W - 25L
1,584 SR
Queue Stats
193W - 197L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,623 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,570 SR
1,563 MMR
Kukulkan
Kukulkan
Gold IV
Premiumskills00
Kukulkan
Gold IV
Level 102
God Stats
18W - 16L
1,590 SR
Queue Stats
78W - 76L
1,537 MMR
Party 1
Shiva
Shiva
Silver I
SadManBoi
Shiva
Silver I
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,470 MMR
Party 1
Rama
Rama
Gold II
Yas11
Rama
Gold II
Level 92
God Stats
10W - 8L
1,569 SR
Queue Stats
230W - 237L
1,633 MMR
Solo
Cabrakan
Cabrakan
Platinum V
lilcajunkilla
Cabrakan
Platinum V
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 239L
1,526 MMR
Solo
He Bo
He Bo
Gold III
sonfreak
He Bo
Gold III
Level 200
God Stats
2W - 5L
1,693 SR
Queue Stats
146W - 167L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 2 / 1
3,179
636
1,690
2,561
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
5
2 / 2 / 1
3,668
734
1,703
1,920
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
5
1 / 1 / 1
3,460
692
1,161
3,350
1,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
7
3 / 1 / 3
4,243
849
2,581
3,341
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 2
3,234
647
2,324
5,172
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
LokiCthulhuVamanaAthena

VS

Bans
King ArthurBacchusAo KuangNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
2 / 2 / 3
3,727
745
2,267
2,408
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
SadManBoi
Shiva
7
3 / 1 / 0
4,054
811
2,345
3,879
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Yas11
Rama
1
0 / 0 / 0
2,418
484
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
lilcajunkilla
Cabrakan
6
3 / 1 / 1
3,625
725
1,729
4,591
3,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
sonfreak
He Bo
6
1 / 2 / 0
3,184
637
2,611
3,415
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
9
9
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
1
0.25
W
Scylla
2
2
1
1.25
W
Fenrir
1
1
1
1.5
L
Kukulkan
2
2
3
1.75
W
Cliodhna
3
1
3
4.5
L
Shiva
SadManBoi
Shiva
3
1
0
3
L
Rama
Yas11
Rama
0
0
0
0
W
0
3
2
0.33
L
Cabrakan
lilcajunkilla
Cabrakan
3
1
1
3.5
L
He Bo
sonfreak
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,459
Damage
8,952
16,344
Taken
14,293
4,966
Mitigated
6,512
5,625
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,690
828
0
387
2,561
714
0
1,739
822
0
17,038
W
Scylla
1,703
660
0
250
1,920
507
0
1,335
585
11,767
0
W
Fenrir
1,161
543
0
1,369
3,350
1,220
0
1,770
1,580
0
6,448
L
Kukulkan
2,267
256
0
260
2,408
650
0
433
1,975
14,825
0
W
Cliodhna
2,581
955
0
1,859
3,341
842
0
1,101
2,240
0
16,321
L
Shiva
SadManBoi
Shiva
2,345
581
0
873
3,879
1,182
0
16
3,863
0
19,134
L
Rama
Yas11
Rama
0
0
0
0
0
0
0
0
0
0
0
W
2,324
939
0
1,760
5,172
1,683
0
481
4,691
231
14,782
L
Cabrakan
lilcajunkilla
Cabrakan
1,729
529
0
1,556
4,591
3,922
0
336
4,255
6,296
0
L
He Bo
sonfreak
He Bo
2,611
169
0
1,311
3,415
758
0
968
2,447
10,944
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,784
Gold Earned
17,008
116
Minions Killed
104
0
Camps Cleared
0
515,767
Distance Traveled
400,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,179
636
28
6
0
73,856
0
W
Scylla
3,668
734
22
4
0
115,174
0
W
Fenrir
3,460
692
15
3
0
100,534
0
L
Kukulkan
3,727
745
23
5
0
94,368
0
W
Cliodhna
4,243
849
33
7
0
126,026
0
L
Shiva
4,054
811
45
9
0
101,369
2
L
Rama
2,418
484
0
0
0
12,080
0
W
Surtr
3,234
647
18
4
0
100,177
0
L
Cabrakan
3,625
725
7
1
0
78,413
0
L
He Bo
3,184
637
29
6
0
114,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role