Player Matchup

Geb
Geb
Gold IV
CruelGamer420
Geb
Gold IV
Level 155
God Stats
37W - 49L
1,478 SR
Queue Stats
617W - 665L
1,485 MMR
Party 1
Ra
Ra
Platinum III
JREneral
Ra
Platinum III
Level 158
God Stats
2W - 1L
1,525 SR
Queue Stats
173W - 189L
1,970 MMR
Solo
Danzaburou
Danzaburou
Gold III
UKGROWER420
Danzaburou
Gold III
Level 160
God Stats
6W - 10L
1,344 SR
Queue Stats
356W - 356L
1,260 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,449 SR
1,571 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,464 SR
1,327 MMR
Ganesha
Ganesha
Bronze III
Kheprizon
Ganesha
Bronze III
Level 64
God Stats
0W - 2L
1,337 SR
Queue Stats
18W - 30L
1,453 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
TEMPLAR DETHx
Xing Tian
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,363 MMR
Party 2
Xbalanque
Xbalanque
Silver I
lNasty--
Xbalanque
Silver I
Level 131
God Stats
11W - 10L
1,556 SR
Queue Stats
338W - 394L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
9,005
750
6,737
11,033
9,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

18
9 / 1 / 2
11,476
956
14,325
6,123
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
UKGROWER420
Danzaburou
15
2 / 1 / 8
9,485
790
8,718
8,371
3,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuAchillesKuzenboBacchusNe Zha

VS

Bans
Guan YuSerqetFafnirMulanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kheprizon
Ganesha
15
1 / 2 / 2
8,536
711
2,733
11,753
11,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xing Tian
TEMPLAR DETHx
Xing Tian
15
1 / 4 / 1
8,464
705
3,881
12,299
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
lNasty--
Xbalanque
14
1 / 5 / 0
8,603
717
8,331
10,701
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
W
9
1
2
10
L
Ganesha
Kheprizon
Ganesha
1
2
2
1
L
Xing Tian
TEMPLAR DETHx
Xing Tian
1
4
1
0.38
W
Danzaburou
UKGROWER420
Danzaburou
2
1
8
6
L
Xbalanque
lNasty--
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
14,945
25,527
Taken
34,753
15,514
Mitigated
23,687
10,338
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,737
327
0
1,540
11,033
9,811
262
3,879
6,837
15,405
1,453
W
14,325
1,584
2,448
3,070
6,123
2,696
1,328
1,032
5,049
48,424
640
L
Ganesha
Kheprizon
Ganesha
2,733
258
0
1,151
11,753
11,829
0
6,202
5,275
15,971
0
L
Xing Tian
TEMPLAR DETHx
Xing Tian
3,881
318
0
1,676
12,299
8,536
0
7,696
4,542
9,566
1,213
W
Danzaburou
UKGROWER420
Danzaburou
8,718
2,632
0
3,280
8,371
3,007
1,338
1,318
7,013
0
36,561
L
Xbalanque
lNasty--
Xbalanque
8,331
1,165
0
1,956
10,701
3,322
248
6,166
4,501
0
37,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
25,603
147
Minions Killed
103
0
Camps Cleared
0
664,908
Distance Traveled
628,738
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,005
750
22
2
0
209,534
1
W
Ra
11,476
956
73
6
0
245,877
1
L
Ganesha
8,536
711
3
0
0
221,756
0
L
Xing Tian
8,464
705
42
4
0
205,234
3
W
Danzaburou
9,485
790
52
4
0
209,497
2
L
Xbalanque
8,603
717
58
5
0
201,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role