Player Matchup

Ah Puch
Ah Puch
Baguettenotoxic
Ah Puch
Level 143
God Stats
1W - 0L
1,816 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 1
Nut
Nut
DISCO13
Nut
Level 53
God Stats
2W - 4L
1,396 SR
Queue Stats
190W - 226L
1,462 Elo+
Solo
He Bo
He Bo
FunSoluces
He Bo
Level 109
God Stats
1W - 0L
1,285 SR
Queue Stats
10W - 14L
1,451 Elo+
Party 1
Yemoja
Yemoja
Kataky
Yemoja
Level 205
God Stats
1W - 2L
1,593 SR
Queue Stats
109W - 93L
1,624 Elo+
Party 1
Khepri
Khepri
Kingkkrool
Khepri
Level 209
God Stats
1W - 0L
1,719 SR
Queue Stats
96W - 95L
1,573 Elo+
Party 1
Team Averages
Level 144
1,562 SR
1,574 Elo+

VS

Team Averages
Level 151
1,447 SR
1,516 Elo+
Yemoja
Yemoja
 
Yemoja
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Time-To-Evolve
Surtr
Level 210
God Stats
0W - 3L
1,224 SR
Queue Stats
294W - 284L
1,528 Elo+
Solo
Hun Batz
Hun Batz
VeNiNnO
Hun Batz
Level 158
God Stats
4W - 5L
1,513 SR
Queue Stats
481W - 478L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
7,511
751
9,320
4,834
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
14
1 / 1 / 3
7,817
782
8,069
8,461
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
13
2 / 2 / 1
7,785
779
5,754
6,144
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Kataky
Yemoja
14
1 / 0 / 3
8,534
853
2,852
4,303
3,185
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Khepri
Kingkkrool
Khepri
13
0 / 0 / 4
7,926
793
3,865
5,840
4,645
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 0 / 2
7,576
758
2,098
3,414
1,993
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kali
 
Kali
14
1 / 1 / 2
7,181
718
7,610
9,404
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
 
Raijin
5
0 / 1 / 0
5,682
568
219
849
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 0 / 2
7,108
711
3,662
12,332
11,217
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
VeNiNnO
Hun Batz
15
2 / 2 / 1
7,750
775
14,033
7,655
4,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
4
Kills
3
3
Deaths
4
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
2
1
L
Kali
 
Kali
1
1
2
2
L
Raijin
 
Raijin
0
1
0
0
W
0
0
4
2
W
Nut
1
1
3
2.5
W
He Bo
2
2
1
1.25
W
Yemoja
Kataky
Yemoja
1
0
3
2.5
W
Khepri
Kingkkrool
Khepri
0
0
4
2
L
0
0
2
1
L
Hun Batz
VeNiNnO
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
27,622
29,582
Taken
33,654
17,149
Mitigated
25,279
20,328
Healing
21,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,098
52
13,895
1,875
3,414
1,993
0
2,607
807
7,964
0
L
Kali
 
Kali
7,610
2,368
565
2,111
9,404
7,531
0
5,302
4,102
0
20,526
L
Raijin
 
Raijin
219
84
0
0
849
276
0
666
183
339
0
W
9,320
524
570
715
4,834
2,501
0
341
4,406
20,310
0
W
Nut
8,069
3,891
123
1,286
8,461
3,867
0
322
7,988
0
27,866
W
He Bo
5,754
116
171
313
6,144
2,951
0
444
5,594
13,151
511
W
Yemoja
Kataky
Yemoja
2,852
590
11,481
1,910
4,303
3,185
0
462
3,841
6,081
0
W
Khepri
Kingkkrool
Khepri
3,865
108
2,325
1,434
5,840
4,645
0
893
4,857
14,681
2,453
L
3,662
944
591
2,019
12,332
11,217
0
7,891
4,441
145
12,563
L
Hun Batz
VeNiNnO
Hun Batz
14,033
1,656
0
0
7,655
4,262
0
4,301
3,354
0
28,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
35,297
121
Minions Killed
131
0
Camps Cleared
0
1,056,191
Distance Traveled
823,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,576
758
20
2
0
178,777
0
L
Kali
7,181
718
35
4
0
230,331
0
L
Raijin
5,682
568
0
0
0
12,457
0
W
Ah Puch
7,511
751
28
3
0
222,379
0
W
Nut
7,817
782
40
4
0
177,590
0
W
He Bo
7,785
779
19
2
0
215,682
0
W
Yemoja
8,534
853
7
1
0
208,783
0
W
Khepri
7,926
793
27
3
0
231,757
0
L
Surtr
7,108
711
20
2
0
192,066
0
L
Hun Batz
7,750
775
56
6
0
210,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role