Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AzashirøKenpachi
Ra
Level 136
God Stats
1W - 2L
1,317 SR
Queue Stats
125W - 130L
1,445 Elo+
Party 1
Skadi
Skadi
KoriKIsaragi
Skadi
Level 99
God Stats
11W - 4L
1,692 SR
Queue Stats
30W - 21L
1,514 Elo+
Party 1
Team Averages
Level 123
1,502 SR
1,492 Elo+

VS

Team Averages
Level 131
1,538 SR
1,499 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
F6DEMON
Cabrakan
Level 86
God Stats
4W - 10L
1,475 SR
Queue Stats
223W - 179L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Oshino Ougi7693
Baron Samedi
Level 156
God Stats
2W - 1L
1,609 SR
Queue Stats
29W - 20L
1,534 Elo+
Solo
Izanami
Izanami
Rejoena
Izanami
Level 109
God Stats
10W - 8L
1,548 SR
Queue Stats
113W - 112L
1,462 Elo+
Solo
Surtr
Surtr
Wess4766
Surtr
Level 146
God Stats
231W - 217L
1,556 SR
Queue Stats
621W - 600L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 2 / 1
6,116
612
5,466
8,319
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
 
Bake Kujira
10
0 / 2 / 1
5,728
573
5,027
8,526
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
 
Neith
8
0 / 2 / 1
4,652
465
2,601
4,165
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
5,895
590
4,824
6,095
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
4,987
499
4,445
1,907
482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 0 / 2
6,269
627
3,398
8,246
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
F6DEMON
Cabrakan
9
2 / 2 / 2
5,741
574
3,146
10,938
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Oshino Ougi7693
Baron Samedi
9
0 / 2 / 3
5,382
538
3,089
4,620
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Rejoena
Izanami
11
0 / 1 / 2
6,367
637
2,267
6,285
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Wess4766
Surtr
12
2 / 1 / 0
6,674
667
5,999
10,328
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
1
2.75
W
Bake Kujira
 
Bake Kujira
0
2
1
0.25
W
Neith
 
Neith
0
2
1
0.25
L
Mercury
 
Mercury
4
0
2
5
W
1
2
2
1
L
Cabrakan
F6DEMON
Cabrakan
2
2
2
1.5
W
0
0
1
0.5
L
Baron Samedi
Oshino Ougi7693
Baron Samedi
0
2
3
0.75
L
Izanami
Rejoena
Izanami
0
1
2
1
L
Surtr
Wess4766
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
17,899
29,012
Taken
40,417
13,720
Mitigated
17,298
9,582
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,466
2,114
0
3,276
8,319
2,490
0
2,282
6,037
0
35,049
W
Bake Kujira
 
Bake Kujira
5,027
1,579
0
2,995
8,526
7,538
0
389
8,137
36,737
2,939
W
Neith
 
Neith
2,601
401
0
978
4,165
1,132
0
979
3,186
0
21,533
L
Mercury
 
Mercury
3,398
1,885
0
3,314
8,246
2,820
0
484
7,720
0
36,303
W
4,824
625
240
1,843
6,095
2,078
0
2,843
3,252
45,761
0
L
Cabrakan
F6DEMON
Cabrakan
3,146
490
1,013
3,421
10,938
6,182
501
2,983
7,867
13,613
1,871
W
4,445
912
0
250
1,907
482
16
56
1,851
0
28,613
L
Baron Samedi
Oshino Ougi7693
Baron Samedi
3,089
168
672
1,139
4,620
1,730
557
1,227
3,393
31,057
0
L
Izanami
Rejoena
Izanami
2,267
1,744
0
3,517
6,285
2,111
0
0
6,285
0
45,857
L
Surtr
Wess4766
Surtr
5,999
2,582
0
6,672
10,328
4,455
0
3,981
5,782
1,222
45,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
30,433
327
Minions Killed
325
0
Camps Cleared
0
1,042,284
Distance Traveled
994,801
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,116
612
58
6
0
237,913
2
W
Bake Kujira
5,728
573
98
10
0
178,781
0
W
Neith
4,652
465
43
4
0
201,369
6
L
Mercury
6,269
627
58
6
0
263,422
0
W
Ra
5,895
590
79
8
0
198,272
0
L
Cabrakan
5,741
574
26
3
0
178,390
3
W
Skadi
4,987
499
49
5
0
225,949
0
L
Baron Samedi
5,382
538
62
6
0
195,861
0
L
Izanami
6,367
637
92
9
0
164,589
0
L
Surtr
6,674
667
87
9
0
192,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role