Player Matchup

Medusa
Medusa
Diamond IV
Lizarddank
Medusa
Diamond IV
Level 155
God Stats
35W - 19L
1,685 SR
Queue Stats
454W - 334L
2,025 MMR
Party 1
Ares
Ares
Diamond IV
Popcorn1006
Ares
Diamond IV
Level 121
God Stats
8W - 5L
1,703 SR
Queue Stats
445W - 334L
2,046 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
popcorn15200
Cthulhu
Diamond V
Level 121
God Stats
9W - 12L
1,594 SR
Queue Stats
445W - 338L
1,878 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,661 SR
1,983 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 60
1,458 SR
1,557 MMR
Chronos
Chronos
Bronze III
Kheprizon
Chronos
Bronze III
Level 64
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 30L
1,455 MMR
Party 2
King Arthur
King Arthur
Bronze III
TEMPLAR DETHx
King Arthur
Bronze III
Level 32
God Stats
1W - 3L
1,438 SR
Queue Stats
4W - 7L
1,365 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
Yummy Milky Way
Xing Tian
Platinum II
Level 84
God Stats
157W - 116L
1,628 SR
Queue Stats
369W - 385L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lizarddank
Medusa
17
8 / 0 / 5
10,246
1,025
14,596
5,549
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 10
9,396
940
8,134
10,723
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cthulhu
popcorn15200
Cthulhu
15
2 / 2 / 12
9,011
901
9,154
6,440
6,531
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaCerberusSerqetKumbhakarnaAchilles

VS

Bans
FafnirChironScyllaTerraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kheprizon
Chronos
13
0 / 4 / 2
7,390
739
4,484
10,148
3,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
TEMPLAR DETHx
King Arthur
12
0 / 6 / 2
7,341
734
3,635
12,178
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Yummy Milky Way
Xing Tian
15
3 / 4 / 0
8,297
830
8,094
16,508
12,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
Kheprizon
Chronos
0
4
2
0.25
W
Medusa
Lizarddank
Medusa
8
0
5
10.5
W
4
1
10
9
L
King Arthur
TEMPLAR DETHx
King Arthur
0
6
2
0.17
L
Xing Tian
Yummy Milky Way
Xing Tian
3
4
0
0.75
W
Cthulhu
popcorn15200
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
16,213
22,712
Taken
38,834
21,701
Mitigated
24,500
2,649
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Kheprizon
Chronos
4,484
1,371
0
1,801
10,148
3,396
318
3,124
6,893
23,094
0
W
Medusa
Lizarddank
Medusa
14,596
5,401
0
944
5,549
2,437
925
2,733
2,816
0
52,263
W
8,134
762
0
1,280
10,723
12,733
385
5,700
4,953
21,598
971
L
King Arthur
TEMPLAR DETHx
King Arthur
3,635
298
0
919
12,178
8,125
25
4,662
7,305
0
13,492
L
Xing Tian
Yummy Milky Way
Xing Tian
8,094
183
0
4,447
16,508
12,979
0
8,180
7,904
28,347
0
W
Cthulhu
popcorn15200
Cthulhu
9,154
279
425
0
6,440
6,531
119
4,083
2,312
30,088
1,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
23,028
154
Minions Killed
99
0
Camps Cleared
0
641,524
Distance Traveled
536,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,390
739
42
4
0
171,274
1
W
Medusa
10,246
1,025
87
9
0
218,828
0
W
Ares
9,396
940
33
3
0
216,816
0
L
King Arthur
7,341
734
26
3
0
174,781
0
L
Xing Tian
8,297
830
31
3
0
190,059
0
W
Cthulhu
9,011
901
34
3
0
205,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role