Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AshPhaltPrime567
Thor
Level 66
God Stats
1W - 2L
1,282 SR
Queue Stats
267W - 269L
1,531 Elo+
Solo
Skadi
Skadi
ColoColino14075
Skadi
Level 57
God Stats
6W - 8L
1,428 SR
Queue Stats
135W - 129L
1,408 Elo+
Party 2
Artio
Artio
Gaspacho2k20
Artio
Level 125
God Stats
4W - 0L
1,720 SR
Queue Stats
535W - 516L
1,434 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
Level 156
God Stats
24W - 18L
1,581 SR
Queue Stats
226W - 218L
1,460 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,466 Elo+

VS

Team Averages
Level 76
1,448 SR
1,400 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
D0N MARI0
Loki
Level 104
God Stats
90W - 74L
1,559 SR
Queue Stats
291W - 289L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Ekasi_
Cthulhu
Level 36
God Stats
2W - 13L
1,185 SR
Queue Stats
45W - 67L
1,288 Elo+
Party 1
Hera
Hera
IB-Rippin_RIF
Hera
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
18W - 44L
1,284 Elo+
Party 1
Artemis
Artemis
LilLeaf98
Artemis
Level 84
God Stats
44W - 39L
1,498 SR
Queue Stats
259W - 233L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 2
6,778
565
3,083
3,860
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
6,043
504
2,603
8,140
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
6,696
558
3,102
4,529
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 2
6,170
514
3,992
8,329
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MorganLaFaye
Morgan Le Fay
13
2 / 1 / 1
7,327
611
5,563
5,940
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 0
6,789
566
4,003
8,561
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
10
3 / 2 / 0
5,867
489
2,504
7,334
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cthulhu
Ekasi_
Cthulhu
11
0 / 1 / 2
5,835
486
3,763
8,686
4,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 0 / 0
5,952
496
2,618
4,048
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LilLeaf98
Artemis
1
0 / 0 / 0
3,831
319
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
4
4
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
L
Horus
 
Horus
1
1
0
1
W
1
1
2
2
W
1
1
1
1.5
L
Loki
3
2
0
1.5
L
Cthulhu
Ekasi_
Cthulhu
0
1
2
1
W
0
1
2
1
L
0
0
0
0
L
Artemis
LilLeaf98
Artemis
0
0
0
0
W
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,343
Damage
12,888
30,798
Taken
28,629
10,270
Mitigated
11,257
11,172
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,083
51
0
1,071
3,860
936
382
1,357
2,172
36,410
287
L
Horus
 
Horus
4,003
1,893
0
1,638
8,561
3,969
0
4,635
3,284
0
34,956
W
2,603
713
0
4,080
8,140
2,172
363
1,215
6,711
0
33,390
W
3,102
1,067
0
438
4,529
1,501
374
1,886
2,643
0
40,237
L
Loki
2,504
650
0
0
7,334
2,096
0
1,590
5,744
0
25,358
L
Cthulhu
Ekasi_
Cthulhu
3,763
203
235
2,034
8,686
4,028
0
3,738
4,948
32,726
1,587
W
3,992
567
0
3,232
8,329
3,641
256
0
8,329
24,406
0
L
2,618
115
0
2,047
4,048
1,164
0
1,808
2,240
35,878
0
L
Artemis
LilLeaf98
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
5,563
609
0
2,351
5,940
2,020
315
1,449
4,491
54,572
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
28,274
348
Minions Killed
232
0
Camps Cleared
0
1,191,235
Distance Traveled
923,318
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,778
565
75
6
0
235,029
0
L
Horus
6,789
566
65
5
0
232,638
0
W
Thor
6,043
504
64
5
0
258,563
0
W
Skadi
6,696
558
62
5
0
239,062
2
L
Loki
5,867
489
48
4
0
195,987
0
L
Cthulhu
5,835
486
48
4
0
249,826
6
W
Artio
6,170
514
45
4
0
192,708
6
L
Hera
5,952
496
71
6
0
244,867
7
L
Artemis
3,831
319
0
0
0
0
0
W
Morgan Le Fay
7,327
611
102
9
0
265,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role