Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Arklegend88
He Bo
Level 146
God Stats
4W - 7L
1,481 SR
Queue Stats
291W - 266L
1,590 Elo+
Party 1
Ullr
Ullr
DeIIows
Ullr
Level 158
God Stats
45W - 29L
1,686 SR
Queue Stats
491W - 311L
1,669 Elo+
Party 1
Ix Chel
Ix Chel
PαpαSmurf
Ix Chel
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 13L
1,835 Elo+
Party 1
Neith
Neith
Sofa
Neith
Level 170
God Stats
9W - 5L
1,608 SR
Queue Stats
281W - 198L
1,535 Elo+
Party 1
Team Averages
Level 134
1,555 SR
1,626 Elo+

VS

Team Averages
Level 75
1,565 SR
1,445 Elo+
Vulcan
Vulcan
Cheezy_Pizza21
Vulcan
Level 104
God Stats
9W - 12L
1,362 SR
Queue Stats
76W - 82L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
DemonxJo
Baron Samedi
Level 69
God Stats
7W - 3L
1,721 SR
Queue Stats
192W - 202L
1,477 Elo+
Solo
Odin
Odin
MrDiegotix
Odin
Level 44
God Stats
3W - 8L
1,373 SR
Queue Stats
64W - 80L
1,373 Elo+
Solo
Bakasura
Bakasura
Norvorin
Bakasura
Level 89
God Stats
2W - 1L
1,822 SR
Queue Stats
38W - 37L
1,449 Elo+
Solo
Chernobog
Chernobog
idhofh
Chernobog
Level 69
God Stats
7W - 7L
1,549 SR
Queue Stats
289W - 292L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 11
6,361
636
1,681
3,561
1,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 2
6,560
656
7,194
8,495
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
DeIIows
Ullr
12
2 / 0 / 0
7,242
724
3,725
5,467
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
PαpαSmurf
Ix Chel
12
12 / 0 / 0
7,623
762
9,356
5,699
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Sofa
Neith
12
9 / 1 / 2
7,525
753
7,032
6,098
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
4,267
427
896
7,137
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DemonxJo
Baron Samedi
8
1 / 7 / 2
5,449
545
3,089
8,566
5,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
5,498
550
3,258
7,221
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Norvorin
Bakasura
11
2 / 3 / 1
5,890
589
2,598
9,502
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
idhofh
Chernobog
8
0 / 6 / 1
4,737
474
1,496
7,854
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
29
Kills
3
3
Deaths
29
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
11
5.5
W
6
2
2
3.5
L
0
10
0
0
W
Ullr
DeIIows
Ullr
2
0
0
2
L
Baron Samedi
DemonxJo
Baron Samedi
1
7
2
0.29
L
0
3
0
0
L
Bakasura
Norvorin
Bakasura
2
3
1
0.83
W
Ix Chel
PαpαSmurf
Ix Chel
12
0
0
12
W
Neith
Sofa
Neith
9
1
2
10
L
Chernobog
idhofh
Chernobog
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
11,337
29,320
Taken
40,280
9,689
Mitigated
15,732
13,256
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,681
390
2,242
2,126
3,561
1,868
9
342
3,219
10,804
0
W
7,194
690
0
3,616
8,495
2,182
55
1,536
6,854
50,766
0
L
896
76
31
71
7,137
1,237
0
6,199
501
13,262
0
W
Ullr
DeIIows
Ullr
3,725
1,197
0
1,701
5,467
1,867
0
0
5,467
0
53,355
L
Baron Samedi
DemonxJo
Baron Samedi
3,089
544
159
1,427
8,566
5,231
0
3,648
4,872
13,988
1,962
L
3,258
726
0
1,732
7,221
4,371
0
1,467
5,724
0
33,965
L
Bakasura
Norvorin
Bakasura
2,598
1,763
0
1,412
9,502
2,992
14
3,497
5,877
0
31,545
W
Ix Chel
PαpαSmurf
Ix Chel
9,356
997
167
1,567
5,699
1,935
0
569
4,840
58,053
1,584
W
Neith
Sofa
Neith
7,032
2,969
0
1,837
6,098
1,837
234
1,303
4,481
0
53,032
L
Chernobog
idhofh
Chernobog
1,496
1,043
0
1,148
7,854
1,901
0
2,771
5,083
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
25,841
452
Minions Killed
222
0
Camps Cleared
0
968,487
Distance Traveled
956,964
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,361
636
18
2
0
192,567
0
W
He Bo
6,560
656
88
9
0
206,699
0
L
Vulcan
4,267
427
18
2
0
184,742
0
W
Ullr
7,242
724
117
12
0
162,793
0
L
Baron Samedi
5,449
545
16
2
0
184,154
1
L
Odin
5,498
550
61
6
0
194,473
0
L
Bakasura
5,890
589
80
8
0
208,494
0
W
Ix Chel
7,623
762
134
13
0
206,681
0
W
Neith
7,525
753
95
10
0
199,747
0
L
Chernobog
4,737
474
47
5
0
185,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role