Player Matchup

Atlas
Atlas
Cheeto Bosquito
Atlas
Level 157
God Stats
1W - 1L
1,630 SR
Queue Stats
29W - 18L
1,618 Elo+
Solo
Da Ji
Da Ji
Hozpul
Da Ji
Level 149
God Stats
12W - 7L
1,650 SR
Queue Stats
971W - 995L
1,447 Elo+
Solo
Martichoras
Martichoras
Itsnevermyfault
Martichoras
Level 41
God Stats
2W - 1L
1,803 SR
Queue Stats
34W - 24L
1,818 Elo+
Solo
Hel
Hel
PharaohReign889
Hel
Level 37
God Stats
13W - 19L
1,861 SR
Queue Stats
101W - 127L
1,357 Elo+
Solo
Mulan
Mulan
WheeZyyuh
Mulan
Level 65
God Stats
7W - 6L
1,394 SR
Queue Stats
78W - 95L
1,439 Elo+
Solo
Team Averages
Level 90
1,668 SR
1,536 Elo+

VS

Team Averages
Level 91
1,569 SR
1,518 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FTFSui
Serqet
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 93L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 84
God Stats
242W - 206L
1,625 SR
Queue Stats
413W - 380L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
dios_shiryu
Danzaburou
Level 135
God Stats
16W - 11L
1,586 SR
Queue Stats
262W - 250L
1,526 Elo+
Solo
Janus
Janus
n0tkilla
Janus
Level 101
God Stats
21W - 12L
1,633 SR
Queue Stats
418W - 394L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 3
7,834
653
6,560
10,612
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Hozpul
Da Ji
12
3 / 0 / 5
6,325
527
6,306
6,740
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Itsnevermyfault
Martichoras
11
2 / 3 / 5
6,514
543
5,681
9,217
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 6 / 0
5,493
458
2,498
9,246
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
WheeZyyuh
Mulan
9
0 / 7 / 2
5,488
457
4,815
11,728
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 3 / 4
7,031
586
7,167
13,148
9,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
FTFSui
Serqet
13
5 / 1 / 0
6,869
572
4,805
7,532
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 1 / 4
8,782
732
6,952
9,395
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
dios_shiryu
Danzaburou
11
1 / 7 / 3
6,578
548
6,349
10,751
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
n0tkilla
Janus
13
3 / 0 / 5
7,503
625
6,510
5,403
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
18
18
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
3
4
1.33
L
7
2
3
4.25
W
Serqet
FTFSui
Serqet
5
1
0
5
L
Da Ji
Hozpul
Da Ji
3
0
5
5.5
L
Martichoras
Itsnevermyfault
Martichoras
2
3
5
1.5
L
0
6
0
0
W
7
1
4
9
L
Mulan
WheeZyyuh
Mulan
0
7
2
0.14
W
Danzaburou
dios_shiryu
Danzaburou
1
7
3
0.36
W
Janus
n0tkilla
Janus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
31,783
47,543
Taken
46,229
21,834
Mitigated
23,512
8,814
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,167
1,197
0
5,741
13,148
9,130
0
3,492
9,656
5,863
26,826
L
6,560
3,173
0
2,118
10,612
8,075
0
1,559
8,795
18,373
0
W
Serqet
FTFSui
Serqet
4,805
914
0
3,724
7,532
2,526
0
1,234
6,298
0
40,215
L
Da Ji
Hozpul
Da Ji
6,306
711
0
905
6,740
2,983
0
838
5,902
0
34,733
L
Martichoras
Itsnevermyfault
Martichoras
5,681
2,365
0
1,532
9,217
3,312
0
1,598
7,577
0
39,723
L
2,498
161
225
2,383
9,246
2,536
0
4,544
4,093
29,777
0
W
6,952
760
46
996
9,395
6,705
316
752
8,643
51,146
996
L
Mulan
WheeZyyuh
Mulan
4,815
1,376
0
1,651
11,728
4,928
0
5,710
5,978
0
32,239
W
Danzaburou
dios_shiryu
Danzaburou
6,349
2,940
0
2,521
10,751
3,398
110
1,333
9,418
0
38,469
W
Janus
n0tkilla
Janus
6,510
558
0
1,866
5,403
1,753
410
2,247
3,156
47,103
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
36,763
240
Minions Killed
375
0
Camps Cleared
0
1,178,977
Distance Traveled
1,291,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,031
586
51
4
0
277,836
0
L
Atlas
7,834
653
19
2
0
232,150
0
W
Serqet
6,869
572
70
6
0
304,754
0
L
Da Ji
6,325
527
63
5
0
299,735
2
L
Martichoras
6,514
543
64
5
0
218,621
0
L
Hel
5,493
458
45
4
0
204,975
0
W
Cthulhu
8,782
732
109
9
0
235,855
0
L
Mulan
5,488
457
49
4
0
223,496
0
W
Danzaburou
6,578
548
62
5
0
212,613
0
W
Janus
7,503
625
83
7
0
260,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role