Player Matchup

Jing Wei
Jing Wei
BLOODYBOOTI
Jing Wei
Level 251
God Stats
2W - 12L
1,094 SR
Queue Stats
699W - 750L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
Funniy
Cabrakan
Level 87
God Stats
8W - 2L
1,791 SR
Queue Stats
518W - 511L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
SashaFierce23
Kuzenbo
Level 127
God Stats
1W - 1L
1,855 SR
Queue Stats
60W - 44L
1,523 Elo+
Party 1
Discordia
Discordia
saintandsin
Discordia
Level 168
God Stats
13W - 19L
1,349 SR
Queue Stats
657W - 631L
1,526 Elo+
Party 1
Ravana
Ravana
wildthings20
Ravana
Level 108
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 12L
1,439 Elo+
Party 1
Team Averages
Level 148
1,476 SR
1,491 Elo+

VS

Team Averages
Level 67
1,497 SR
1,452 Elo+
Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ConejoSlim
Nox
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
HaruDxD
Nu Wa
Level 29
God Stats
1W - 0L
1,308 SR
Queue Stats
8W - 12L
1,300 Elo+
Solo
Khepri
Khepri
SENPAI x117x
Khepri
Level 108
God Stats
4W - 1L
1,677 SR
Queue Stats
640W - 644L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLOODYBOOTI
Jing Wei
11
1 / 0 / 0
5,496
916
3,682
3,028
1,203
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
Funniy
Cabrakan
8
0 / 2 / 0
5,225
871
1,126
4,754
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
10
0 / 3 / 1
5,150
858
3,556
7,844
12,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Discordia
saintandsin
Discordia
10
0 / 3 / 1
5,204
867
3,204
5,211
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ravana
10
0 / 3 / 1
5,163
861
3,043
5,259
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 7
6,789
1,132
8,129
2,302
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
 
Anubis
12
3 / 0 / 5
6,624
1,104
4,428
4,286
2,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 6
6,551
1,092
4,466
2,865
1,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
HaruDxD
Nu Wa
11
0 / 0 / 11
6,694
1,116
4,536
2,176
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
11
2 / 1 / 5
6,655
1,109
2,115
6,120
4,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
11
11
Deaths
1
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
7
6.5
W
Anubis
 
Anubis
3
0
5
5.5
L
Jing Wei
BLOODYBOOTI
Jing Wei
1
0
0
1
W
3
0
6
6
L
Cabrakan
Funniy
Cabrakan
0
2
0
0
W
Nu Wa
HaruDxD
Nu Wa
0
0
11
5.5
W
Khepri
2
1
5
4.5
L
Kuzenbo
0
3
1
0.17
L
Discordia
saintandsin
Discordia
0
3
1
0.17
L
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
23,674
26,096
Taken
17,749
24,029
Mitigated
12,119
6,734
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,129
194
888
224
2,302
1,168
160
872
1,390
17,700
1,707
W
Anubis
 
Anubis
4,428
27
343
1,111
4,286
2,521
74
2,098
2,108
13,249
0
L
Jing Wei
BLOODYBOOTI
Jing Wei
3,682
1,072
1,336
1,018
3,028
1,203
0
2,834
194
0
14,086
W
4,466
1,139
1,091
818
2,865
1,272
329
1,884
981
12,645
0
L
Cabrakan
Funniy
Cabrakan
1,126
109
245
734
4,754
5,647
0
3,864
890
2,017
0
W
Nu Wa
HaruDxD
Nu Wa
4,536
2,241
661
743
2,176
2,198
472
713
1,385
8,088
0
W
Khepri
2,115
107
1,261
1,113
6,120
4,960
0
2,122
3,850
6,717
0
L
Kuzenbo
3,556
1,228
0
652
7,844
12,708
0
7,047
797
8,915
0
L
Discordia
saintandsin
Discordia
3,204
114
403
947
5,211
1,805
0
4,786
425
12,391
476
L
Ravana
3,043
243
441
958
5,259
2,666
0
4,711
548
0
9,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
33,313
66
Minions Killed
85
0
Camps Cleared
0
569,716
Distance Traveled
618,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,789
1,132
34
6
0
140,225
0
W
Anubis
6,624
1,104
9
2
0
125,590
0
L
Jing Wei
5,496
916
29
5
0
131,498
0
W
Nox
6,551
1,092
25
4
0
130,685
0
L
Cabrakan
5,225
871
1
0
0
80,045
0
W
Nu Wa
6,694
1,116
3
1
0
107,591
0
W
Khepri
6,655
1,109
14
2
0
114,311
0
L
Kuzenbo
5,150
858
6
1
0
107,242
0
L
Discordia
5,204
867
12
2
0
122,709
0
L
Ravana
5,163
861
18
3
0
128,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role