Player Matchup

Ah Puch
Ah Puch
B_Chris97
Ah Puch
Level 99
God Stats
2W - 0L
1,676 SR
Queue Stats
102W - 106L
1,384 Elo+
Party 2
King Arthur
King Arthur
JesterDeth
King Arthur
Level 25
God Stats
6W - 3L
1,543 SR
Queue Stats
77W - 78L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
KeyoyaS
Heimdallr
Level 109
God Stats
1W - 0L
1,693 SR
Queue Stats
86W - 93L
1,363 Elo+
Party 1
Surtr
Surtr
Nataraikaishi
Surtr
Level 14
God Stats
7W - 10L
1,175 SR
Queue Stats
13W - 25L
1,231 Elo+
Party 1
Fenrir
Fenrir
NinjaElite96
Fenrir
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
55W - 72L
1,459 Elo+
Solo
Team Averages
Level 59
1,518 SR
1,366 Elo+

VS

Team Averages
Level 102
1,642 SR
1,452 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FluffyBacon136
Medusa
Level 98
God Stats
13W - 10L
1,536 SR
Queue Stats
19W - 17L
1,424 Elo+
Solo
Ares
Ares
RawrasourousRex
Ares
Level 121
God Stats
2W - 1L
1,874 SR
Queue Stats
93W - 95L
1,475 Elo+
Solo
Anubis
Anubis
SaNaComBoY
Anubis
Level 59
God Stats
20W - 11L
1,736 SR
Queue Stats
158W - 168L
1,373 Elo+
Solo
Ra
Ra
V380
Ra
Level 102
God Stats
7W - 4L
1,564 SR
Queue Stats
622W - 621L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B_Chris97
Ah Puch
9
1 / 3 / 1
5,511
551
3,722
5,142
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JesterDeth
King Arthur
8
2 / 4 / 0
5,019
502
3,492
9,342
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
KeyoyaS
Heimdallr
9
1 / 1 / 5
5,036
504
4,794
4,781
1,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 3
5,336
534
6,695
9,054
4,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
11
4 / 2 / 1
5,665
567
2,256
7,434
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 1 / 2
6,832
683
5,527
4,755
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
4,892
489
5,040
6,780
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
5,089
509
3,389
8,275
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
SaNaComBoY
Anubis
10
4 / 3 / 1
5,566
557
5,337
6,428
2,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ra
V380
Ra
7
1 / 2 / 0
4,881
488
1,477
2,560
736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
10
10
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
2
4
W
Ah Puch
B_Chris97
Ah Puch
1
3
1
0.5
L
1
4
1
0.38
W
King Arthur
JesterDeth
King Arthur
2
4
0
0.5
W
Heimdallr
KeyoyaS
Heimdallr
1
1
5
3.5
W
3
0
3
4.5
W
Fenrir
4
2
1
2.25
L
1
1
1
1.5
L
Anubis
SaNaComBoY
Anubis
4
3
1
1.5
L
Ra
V380
Ra
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
20,770
35,753
Taken
28,798
13,236
Mitigated
13,787
10,543
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,527
1,987
0
2,316
4,755
2,405
0
0
4,755
0
43,624
W
Ah Puch
B_Chris97
Ah Puch
3,722
98
0
974
5,142
981
0
3,620
1,306
29,442
0
L
5,040
1,420
0
500
6,780
2,230
0
297
6,483
0
29,087
W
King Arthur
JesterDeth
King Arthur
3,492
493
0
1,424
9,342
4,094
0
1,156
7,641
0
26,213
W
Heimdallr
KeyoyaS
Heimdallr
4,794
1,393
465
1,324
4,781
1,413
0
656
4,125
0
25,693
W
6,695
2,925
0
2,817
9,054
4,666
0
2,417
6,637
612
22,929
W
Fenrir
2,256
457
0
3,539
7,434
2,082
0
1,874
5,480
0
31,520
L
3,389
410
0
2,077
8,275
5,496
0
174
8,101
12,131
1,248
L
Anubis
SaNaComBoY
Anubis
5,337
500
0
1,772
6,428
2,920
0
2,070
4,358
28,873
0
L
Ra
V380
Ra
1,477
0
91
614
2,560
736
0
1,693
867
19,025
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
27,260
229
Minions Killed
242
0
Camps Cleared
0
949,648
Distance Traveled
935,271
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,832
683
73
7
0
170,907
2
W
Ah Puch
5,511
551
55
6
0
185,789
0
L
Medusa
4,892
489
47
5
0
235,470
2
W
King Arthur
5,019
502
44
4
0
194,811
0
W
Heimdallr
5,036
504
38
4
0
180,786
0
W
Surtr
5,336
534
32
3
0
181,802
0
W
Fenrir
5,665
567
60
6
0
206,460
2
L
Ares
5,089
509
18
2
0
191,426
0
L
Anubis
5,566
557
49
5
0
217,630
0
L
Ra
4,881
488
55
6
0
119,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role