Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BanishedYeti
Danzaburou
Level 126
God Stats
16W - 8L
1,594 SR
Queue Stats
444W - 404L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
Discloxur
Ix Chel
Level 63
God Stats
12W - 7L
1,542 SR
Queue Stats
171W - 174L
1,522 Elo+
Party 2
Mercury
Mercury
Hound X TY
Mercury
Level 137
God Stats
2W - 3L
1,549 SR
Queue Stats
539W - 598L
1,518 Elo+
Party 3
Bellona
Bellona
LoGradeShwag
Bellona
Level 137
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 3
Team Averages
Level 124
1,499 SR
1,496 Elo+

VS

Team Averages
Level 145
1,646 SR
1,498 Elo+
Medusa
Medusa
Gmartinez210
Medusa
Level 49
God Stats
2W - 0L
1,599 SR
Queue Stats
117W - 106L
1,488 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Scudberries
Morgan Le Fay
Level 142
God Stats
13W - 11L
1,543 SR
Queue Stats
127W - 114L
1,514 Elo+
Party 1
Ares
Ares
Xaltedd
Ares
Level 270
God Stats
3W - 1L
1,703 SR
Queue Stats
178W - 166L
1,504 Elo+
Party 1
Horus
Horus
immortal-sand304
Horus
Level 88
God Stats
14W - 6L
1,646 SR
Queue Stats
128W - 116L
1,485 Elo+
Party 4
Ne Zha
Ne Zha
uDaunting
Ne Zha
Level 178
God Stats
2W - 0L
1,737 SR
Queue Stats
67W - 64L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 3
5,185
519
4,952
8,430
4,331
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
BanishedYeti
Danzaburou
9
1 / 4 / 2
5,162
516
4,227
7,839
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Discloxur
Ix Chel
11
4 / 2 / 1
6,474
647
6,095
5,835
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hound X TY
Mercury
9
1 / 3 / 0
4,769
477
1,991
7,762
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LoGradeShwag
Bellona
9
0 / 2 / 0
4,981
498
2,436
7,784
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
5 / 2 / 0
6,158
616
7,870
5,918
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Scudberries
Morgan Le Fay
10
0 / 3 / 3
5,302
530
2,568
6,214
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Xaltedd
Ares
11
2 / 0 / 1
6,211
621
6,310
4,657
3,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 5
6,289
629
5,361
10,118
7,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
uDaunting
Ne Zha
13
5 / 0 / 1
6,658
666
5,077
6,586
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
12
12
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
3
1.5
L
Danzaburou
BanishedYeti
Danzaburou
1
4
2
0.5
L
Ix Chel
Discloxur
Ix Chel
4
2
1
2.25
W
Medusa
5
2
0
2.5
L
Mercury
Hound X TY
Mercury
1
3
0
0.33
L
Bellona
LoGradeShwag
Bellona
0
2
0
0
W
Morgan Le Fay
Scudberries
Morgan Le Fay
0
3
3
0.5
W
Ares
Xaltedd
Ares
2
0
1
2.5
W
0
1
5
2.5
W
Ne Zha
uDaunting
Ne Zha
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
27,186
37,650
Taken
33,493
16,022
Mitigated
17,104
12,646
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,952
1,059
578
3,382
8,430
4,331
0
1,118
7,312
20,290
0
L
Danzaburou
BanishedYeti
Danzaburou
4,227
1,634
0
2,532
7,839
1,896
0
404
7,435
0
34,619
L
Ix Chel
Discloxur
Ix Chel
6,095
994
285
2,047
5,835
1,635
0
2,132
3,407
35,690
1,362
W
Medusa
7,870
2,906
0
1,156
5,918
1,928
0
1,803
4,065
0
48,578
L
Mercury
Hound X TY
Mercury
1,991
866
0
1,848
7,762
2,394
0
1,585
6,137
0
27,185
L
Bellona
LoGradeShwag
Bellona
2,436
1,951
0
1,974
7,784
5,766
0
4,722
3,062
0
25,888
W
Morgan Le Fay
Scudberries
Morgan Le Fay
2,568
138
0
1,897
6,214
1,705
0
3,216
2,718
24,821
1,086
W
Ares
Xaltedd
Ares
6,310
1,178
0
2,244
4,657
3,699
0
0
4,657
37,521
2,014
W
5,361
2,195
674
4,181
10,118
7,351
8
4,724
5,336
3,267
15,538
W
Ne Zha
uDaunting
Ne Zha
5,077
2,003
0
1,638
6,586
2,421
0
791
5,719
0
57,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
30,618
255
Minions Killed
314
0
Camps Cleared
0
995,571
Distance Traveled
1,013,891
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,185
519
27
3
0
186,803
2
L
Danzaburou
5,162
516
72
7
0
193,461
0
L
Ix Chel
6,474
647
57
6
0
199,298
2
W
Medusa
6,158
616
78
8
0
183,036
2
L
Mercury
4,769
477
48
5
0
211,562
0
L
Bellona
4,981
498
51
5
0
204,447
0
W
Morgan Le Fay
5,302
530
49
5
0
178,049
0
W
Ares
6,211
621
64
6
0
194,142
0
W
Horus
6,289
629
29
3
0
215,566
0
W
Ne Zha
6,658
666
94
9
0
243,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role