Player Matchup

Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
FiveMShooter
Kali
Level 91
God Stats
7W - 10L
1,241 SR
Queue Stats
403W - 391L
1,459 Elo+
Solo
Merlin
Merlin
KeyoyaS
Merlin
Level 109
God Stats
0W - 2L
1,003 SR
Queue Stats
86W - 93L
1,372 Elo+
Party 1
Surtr
Surtr
Nataraikaishi
Surtr
Level 14
God Stats
7W - 10L
1,195 SR
Queue Stats
13W - 25L
1,244 Elo+
Party 1
Neith
Neith
YOD Gho0st
Neith
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,522 Elo+
Party 2
Team Averages
Level 87
1,288 SR
1,419 Elo+

VS

Team Averages
Level 79
1,510 SR
1,432 Elo+
Eset
Eset
B_Chris97
Eset
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 106L
1,372 Elo+
Party 3
King Arthur
King Arthur
JesterDeth
King Arthur
Level 25
God Stats
6W - 3L
1,499 SR
Queue Stats
77W - 78L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
NickFawk
Cthulhu
Level 87
God Stats
1W - 4L
1,390 SR
Queue Stats
44W - 43L
1,473 Elo+
Solo
Ravana
Ravana
SilentghostR4
Ravana
Level 82
God Stats
15W - 9L
1,637 SR
Queue Stats
106W - 90L
1,457 Elo+
Solo
Skadi
Skadi
V380
Skadi
Level 102
God Stats
15W - 14L
1,521 SR
Queue Stats
622W - 621L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 1
4,833
483
2,086
10,773
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 2
6,051
605
3,158
9,288
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
KeyoyaS
Merlin
9
0 / 7 / 2
5,072
507
3,278
7,043
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
4,755
476
4,739
12,337
7,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
8
1 / 2 / 0
5,042
504
3,375
5,477
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 2 / 7
6,191
619
4,022
5,308
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JesterDeth
King Arthur
11
2 / 0 / 2
6,616
662
6,485
9,030
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
NickFawk
Cthulhu
9
0 / 1 / 6
5,689
569
5,387
6,989
3,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
11 / 0 / 1
7,185
719
5,074
4,865
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
V380
Skadi
11
4 / 2 / 0
5,957
596
5,987
6,100
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
18
18
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
1
0.13
W
Eset
1
2
7
2.25
L
3
2
2
2
W
King Arthur
JesterDeth
King Arthur
2
0
2
3
L
Merlin
KeyoyaS
Merlin
0
7
2
0.14
L
0
3
0
0
W
Cthulhu
NickFawk
Cthulhu
0
1
6
3
W
11
0
1
11.5
W
Skadi
V380
Skadi
4
2
0
2
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,636
Damage
26,955
44,918
Taken
32,292
20,725
Mitigated
14,994
12,576
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,086
75
373
2,385
10,773
5,519
0
4,760
6,013
11,214
0
W
Eset
4,022
43
0
1,224
5,308
1,499
0
2,854
2,454
28,330
1,449
L
3,158
1,513
0
2,380
9,288
3,185
0
202
9,086
0
32,555
W
King Arthur
JesterDeth
King Arthur
6,485
309
0
2,628
9,030
6,174
0
404
8,626
0
47,137
L
Merlin
KeyoyaS
Merlin
3,278
122
18
768
7,043
3,249
0
2,744
4,299
22,918
0
L
4,739
1,576
0
3,930
12,337
7,286
0
0
12,337
589
24,193
W
Cthulhu
NickFawk
Cthulhu
5,387
736
29
1,634
6,989
3,955
203
1,058
5,931
24,207
446
W
5,074
907
0
1,397
4,865
1,631
0
565
4,300
0
35,602
W
Skadi
V380
Skadi
5,987
1,864
0
630
6,100
1,735
565
887
5,213
0
45,191
L
Neith
3,375
1,433
140
2,582
5,477
1,486
0
1,526
3,951
0
29,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
31,638
210
Minions Killed
316
0
Camps Cleared
0
957,338
Distance Traveled
1,032,180
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,833
483
12
1
0
198,799
6
W
Eset
6,191
619
60
6
0
202,060
2
L
Kali
6,051
605
69
7
0
233,598
0
W
King Arthur
6,616
662
88
9
0
180,135
0
L
Merlin
5,072
507
39
4
0
162,445
0
L
Surtr
4,755
476
37
4
0
190,898
0
W
Cthulhu
5,689
569
29
3
0
217,232
1
W
Ravana
7,185
719
70
7
0
242,958
1
W
Skadi
5,957
596
69
7
0
189,795
4
L
Neith
5,042
504
53
5
0
171,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role