Player Matchup

Scylla
Scylla
DATAZAK
Scylla
Level 65
God Stats
8W - 12L
1,394 SR
Queue Stats
78W - 102L
1,298 Elo+
Solo
Cthulhu
Cthulhu
blackmafiaboi
Cthulhu
Level 139
God Stats
4W - 5L
1,518 SR
Queue Stats
32W - 22L
1,436 Elo+
Solo
Arachne
Arachne
κRΛZΞR
Arachne
Level 65
God Stats
96W - 0L
2,140 SR
Queue Stats
1,081W - 35L
2,088 Elo+
Solo
Team Averages
Level 90
1,684 SR
1,608 Elo+

VS

Team Averages
Level 56
1,634 SR
1,318 Elo+
Cliodhna
Cliodhna
Pabloescabar186
Cliodhna
Level 97
God Stats
3W - 3L
1,515 SR
Queue Stats
36W - 47L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
alex-avelarrr
Nu Wa
Level 28
God Stats
15W - 16L
1,499 SR
Queue Stats
27W - 38L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sr4_rell
Ah Muzen Cab
Level 43
God Stats
5W - 1L
1,888 SR
Queue Stats
106W - 109L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DATAZAK
Scylla
5
0 / 0 / 0
6,074
607
0
286
57
Cthulhu
17
3 / 2 / 12
10,290
1,029
10,001
6,741
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
κRΛZΞR
Arachne
17
16 / 2 / 2
11,688
1,169
17,449
11,572
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
2 / 7 / 1
8,413
841
7,189
12,353
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 1
8,028
803
5,494
8,270
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
sr4_rell
Ah Muzen Cab
12
0 / 5 / 2
7,362
736
1,888
9,941
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
4
4
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
DATAZAK
Scylla
0
0
0
0
L
Cliodhna
2
7
1
0.36
L
2
7
1
0.36
W
Cthulhu
3
2
12
4.5
L
Ah Muzen Cab
sr4_rell
Ah Muzen Cab
0
5
2
0.2
W
Arachne
κRΛZΞR
Arachne
16
2
2
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
14,571
18,599
Taken
30,564
10,778
Mitigated
10,868
8,441
Healing
894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DATAZAK
Scylla
0
0
0
0
286
57
0
234
0
0
0
L
Cliodhna
7,189
527
0
546
12,353
3,695
0
2,746
8,853
0
26,519
L
5,494
2,669
0
80
8,270
2,236
0
2,720
5,023
14,808
0
W
Cthulhu
10,001
214
84
2,079
6,741
4,316
172
2,807
3,754
37,896
0
L
Ah Muzen Cab
sr4_rell
Ah Muzen Cab
1,888
627
0
268
9,941
4,937
284
3,571
5,842
0
19,079
W
Arachne
κRΛZΞR
Arachne
17,449
11,999
0
6,278
11,572
6,405
766
2,087
9,228
0
55,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
23,803
155
Minions Killed
117
0
Camps Cleared
0
378,642
Distance Traveled
466,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,074
607
0
0
0
0
0
L
Cliodhna
8,413
841
62
6
0
167,052
0
L
Nu Wa
8,028
803
21
2
0
161,572
0
W
Cthulhu
10,290
1,029
75
8
0
189,403
0
L
Ah Muzen Cab
7,362
736
34
3
0
138,366
0
W
Arachne
11,688
1,169
80
8
0
189,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role