Player Matchup

Tyr
Tyr
Golemmite
Tyr
Level 121
God Stats
5W - 4L
1,613 SR
Queue Stats
96W - 95L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
KingHaef
Cthulhu
Level 117
God Stats
16W - 7L
1,625 SR
Queue Stats
83W - 55L
1,568 Elo+
Solo
Sol
Sol
Landodando32
Sol
Level 98
God Stats
18W - 17L
1,628 SR
Queue Stats
84W - 79L
1,472 Elo+
Party 2
Bastet
Bastet
StygianOrchid
Bastet
Level 153
God Stats
3W - 1L
1,858 SR
Queue Stats
165W - 153L
1,590 Elo+
Solo
Freya
Freya
thePineapple214
Freya
Level 93
God Stats
1W - 1L
1,768 SR
Queue Stats
139W - 126L
1,522 Elo+
Party 2
Team Averages
Level 116
1,698 SR
1,540 Elo+

VS

Team Averages
Level 142
1,498 SR
1,487 Elo+
Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cypherpc
Nemesis
Level 146
God Stats
4W - 8L
1,399 SR
Queue Stats
92W - 91L
1,506 Elo+
Party 1
Maui
Maui
DemoonBlack
Maui
Level 159
God Stats
12W - 11L
1,508 SR
Queue Stats
308W - 308L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Knoblyy
Kukulkan
Level 129
God Stats
7W - 7L
1,483 SR
Queue Stats
103W - 132L
1,468 Elo+
Party 1
Anhur
Anhur
SoMature
Anhur
Level 151
God Stats
10W - 11L
1,600 SR
Queue Stats
116W - 130L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,317
483
6,725
9,405
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
KingHaef
Cthulhu
10
0 / 2 / 0
5,318
483
3,011
7,052
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 3 / 1
5,570
506
4,502
7,178
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 5 / 0
5,684
517
4,462
11,659
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 6 / 0
5,319
484
2,624
6,830
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 0 / 3
7,365
670
7,576
10,299
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
Cypherpc
Nemesis
12
4 / 2 / 7
7,089
644
6,833
8,930
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
4 / 2 / 8
6,228
566
4,138
7,407
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Knoblyy
Kukulkan
12
3 / 1 / 1
6,968
633
4,825
4,595
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
SoMature
Anhur
11
4 / 2 / 4
6,995
636
5,009
5,212
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
19
20
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
3
5.5
W
Nemesis
Cypherpc
Nemesis
4
2
7
3.75
W
4
2
8
4
L
1
4
3
0.63
L
Cthulhu
KingHaef
Cthulhu
0
2
0
0
W
Kukulkan
Knoblyy
Kukulkan
3
1
1
3.5
L
0
3
1
0.17
W
Anhur
SoMature
Anhur
4
2
4
3
L
4
5
0
0.8
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
28,381
42,124
Taken
36,443
16,595
Mitigated
14,435
11,971
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,576
1,864
0
3,659
10,299
5,107
0
4,151
6,096
0
50,167
W
Nemesis
Cypherpc
Nemesis
6,833
2,861
0
3,143
8,930
2,958
0
949
7,981
0
51,563
W
4,138
761
0
1,997
7,407
3,094
0
2,016
5,085
19,194
0
L
6,725
702
0
799
9,405
5,204
0
1,523
7,690
0
19,069
L
Cthulhu
KingHaef
Cthulhu
3,011
270
0
750
7,052
5,209
0
0
7,052
30,522
0
W
Kukulkan
Knoblyy
Kukulkan
4,825
290
0
621
4,595
1,746
0
2,295
2,300
42,130
0
L
4,502
1,803
0
3,200
7,178
1,762
0
3,112
4,066
34,456
1,388
W
Anhur
SoMature
Anhur
5,009
2,496
0
1,898
5,212
1,530
482
464
4,644
0
40,302
L
4,462
834
0
5,666
11,659
2,729
0
2,027
9,592
0
35,065
L
2,624
791
0
1,556
6,830
1,691
0
1,781
4,761
18,019
1,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
34,645
253
Minions Killed
341
0
Camps Cleared
0
1,098,878
Distance Traveled
1,084,309
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,365
670
77
7
0
213,201
4
W
Nemesis
7,089
644
71
6
0
252,119
1
W
Maui
6,228
566
43
4
0
210,934
0
L
Tyr
5,317
483
29
3
0
234,034
0
L
Cthulhu
5,318
483
66
6
0
196,460
0
W
Kukulkan
6,968
633
81
7
0
208,690
3
L
Sol
5,570
506
64
6
0
198,527
0
W
Anhur
6,995
636
69
6
0
199,365
0
L
Bastet
5,684
517
56
5
0
252,625
0
L
Freya
5,319
484
38
3
0
217,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role