Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ManuelMV
Anhur
Level 167
God Stats
5W - 0L
1,710 SR
Queue Stats
51W - 8L
1,828 Elo+
Party 2
Osiris
Osiris
MoeDaGreat
Osiris
Level 158
God Stats
3W - 0L
1,860 SR
Queue Stats
124W - 52L
1,691 Elo+
Party 2
Hades
Hades
Player344344
Hades
Level 180
God Stats
6W - 1L
1,904 SR
Queue Stats
100W - 40L
1,704 Elo+
Party 2
Zhong Kui
Zhong Kui
froemoe
Zhong Kui
Level 194
God Stats
3W - 0L
1,983 SR
Queue Stats
87W - 35L
1,698 Elo+
Party 2
Team Averages
Level 160
1,791 SR
1,684 Elo+

VS

Team Averages
Level 134
1,551 SR
1,462 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
EXOTIC BRAIN756
Skadi
Level 128
God Stats
3W - 4L
1,497 SR
Queue Stats
118W - 220L
1,421 Elo+
Party 1
Janus
Janus
EnFxSpamz
Janus
Level 126
God Stats
3W - 13L
1,455 SR
Queue Stats
231W - 394L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
Killer0instant0
Hou Yi
Level 104
God Stats
5W - 4L
1,689 SR
Queue Stats
73W - 60L
1,541 Elo+
Party 1
Pele
Pele
Vaelorah
Pele
Level 196
God Stats
6W - 7L
1,616 SR
Queue Stats
35W - 57L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
6,109
611
3,228
7,506
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
ManuelMV
Anhur
13
6 / 0 / 1
7,134
713
7,384
5,159
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
MoeDaGreat
Osiris
12
3 / 0 / 2
6,762
676
4,956
6,730
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 4
6,741
674
6,315
9,436
4,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
froemoe
Zhong Kui
11
3 / 0 / 7
6,918
692
5,482
7,347
6,943
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 5 / 0
5,647
565
2,076
10,356
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 3 / 0
4,973
497
4,177
7,670
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
EnFxSpamz
Janus
9
0 / 5 / 1
5,037
504
4,432
6,677
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
4,584
458
2,371
6,436
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pele
10
1 / 2 / 0
5,743
574
2,065
8,107
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
21
Kills
3
3
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
2
2.5
L
Erlang Shen
 
Erlang Shen
1
5
0
0.2
L
1
3
0
0.33
L
Janus
EnFxSpamz
Janus
0
5
1
0.1
L
0
6
0
0
W
Anhur
ManuelMV
Anhur
6
0
1
6.5
W
Osiris
MoeDaGreat
Osiris
3
0
2
4
W
5
1
4
7
L
Pele
1
2
0
0.5
W
Zhong Kui
froemoe
Zhong Kui
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
15,121
36,178
Taken
39,246
23,361
Mitigated
15,796
20,724
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,228
850
0
3,650
7,506
2,054
0
936
6,454
0
42,749
L
Erlang Shen
 
Erlang Shen
2,076
1,168
0
2,462
10,356
7,512
0
170
9,734
0
29,796
L
4,177
2,110
0
2,843
7,670
2,112
0
2,521
5,149
0
36,251
L
Janus
EnFxSpamz
Janus
4,432
185
0
1,185
6,677
1,863
0
4,557
2,120
29,441
0
L
2,371
846
0
441
6,436
1,259
0
490
5,946
0
18,752
W
Anhur
ManuelMV
Anhur
7,384
2,990
0
3,980
5,159
1,858
0
0
5,159
0
55,607
W
Osiris
MoeDaGreat
Osiris
4,956
2,142
0
2,226
6,730
7,765
0
0
6,730
829
46,088
W
6,315
354
915
7,099
9,436
4,741
0
1,715
7,535
57,235
848
L
Pele
2,065
485
0
2,652
8,107
3,050
0
3,836
4,271
0
23,710
W
Zhong Kui
froemoe
Zhong Kui
5,482
846
0
2,854
7,347
6,943
252
1,315
5,868
22,238
2,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
25,984
376
Minions Killed
257
0
Camps Cleared
0
1,033,842
Distance Traveled
991,490
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,109
611
86
9
0
248,001
0
L
Erlang Shen
5,647
565
63
6
0
184,395
0
L
Skadi
4,973
497
64
6
0
205,126
0
L
Janus
5,037
504
61
6
0
192,709
0
L
Hou Yi
4,584
458
27
3
0
197,142
0
W
Anhur
7,134
713
93
9
0
196,324
1
W
Osiris
6,762
676
65
7
0
176,643
0
W
Hades
6,741
674
101
10
0
219,880
0
L
Pele
5,743
574
42
4
0
212,118
2
W
Zhong Kui
6,918
692
31
3
0
192,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role